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morgan/Grinch-AP
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mirror of https://github.com/MarioSpore/Grinch-AP.git synced 2025-10-21 20:21:32 -06:00
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2,153 Commits 2 Branches 10 Tags
e4d7e08963a42d7b3d6fcd7a8cd0f5db5e391648
Commit Graph

57 Commits

Author SHA1 Message Date
LLCoolDave
a73dba985f Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly. 2017-06-17 14:40:37 +02:00
LLCoolDave
d70e88d8f3 Fixed some typos. 2017-05-26 18:40:04 +02:00
LLCoolDave
e4e0304b40 Refactored Locations, added heart beep setting. 2017-05-25 17:47:15 +02:00
LLCoolDave
bbd52c780d Refactored Items to one concise table and factory. Added credits texts. 2017-05-25 15:58:35 +02:00
LLCoolDave
0a23b5c1de Fix Typo in Agahnim's Name. 2017-05-21 16:32:34 +02:00
LLCoolDave
4d6257f872 Dungeons: Place TRock keys first as it's the only dungeon that has requirements about reachability of one of its entrances, which may lead to circular issues if that entrance is blocked through a dungeon that hasn't had its keys placed yet. 2017-05-20 14:05:15 +02:00
LLCoolDave
abcacd36eb First Iteration (can handle no glitches open/standard logic), WIP 2017-05-15 20:28:04 +02:00
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