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* initial commit of messenger integration * setup no_logic and needed slot_data * fix some typos and determinism * make all of it deterministic * add documentation * swapped to non local items so change the fed data * ~~deathlink~~ * satisfy the docs test * update doc test to show expected name * split custom classes into a separate file and fix an errant rule * make access dependency test give more useful errors * implement tests * remove some unneccessary back entrances and make names clearer * fix some big dumbs * successful unit tests are good also some slight reorganizing * add astral tea quest line, and potentially power seals as items * if TYPE_CHECKING... aahhhhhh * oop forgot to remove legacy code * having the seed and leaves as actual items doesn't seem to do anything so remove them. locations still work though * update setup guide with some changes * Tower HQ was creating duplicate locations * allow self locking items * cleanup * move self_locking_items function to core * docstring * implement choice of notes needed for music box * test the default value * don't create any starting inventory items * make item creation faster * change default accessibility and power seals options * improve documentation * precollected_items is a dict of Items... * implement shop chest goal * tests * always assign total and required seals * add new goals and set music box as requiring shop chest on shop chest goals instead of just setting it as the completion * fix dumb test quirk * implement music box skip as an option * world rewrite/cleanup * default to apworld and add game to readme * revert bleeding commits from other PRs * more bleeds * fix some errors in options docstrings * ??? * make my set rules method not have an awful name * test cleanup * add a test for item accessibility * fix issues with tests * make the self locking item behavior work correctly * misc cleanup * more general cleanup to be a good example * quick rules rewrite * more general cleanup and typing * more speed, more clean * bump data version * make sure the locked item belongs to current player * fix bad name and indent. call MessengerItem directly for events * add poptracker pack to docs * doc cleanup and "known issues" section that I probably won't be able to fix any time soon. * missed some spots * add another bug i forgot about * be consistently wrong
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2.5 KiB
The Messenger Randomizer Setup Guide
Quick Links
- Main Page
- Settings Page
- Courier Github
- The Messenger Randomizer Github
- Jacksonbird8237's Item Tracker
- PopTracker Pack
Required Software
- The Messenger
- Only Steam version is currently supported.
- Courier Mod Loader
- The Messenger Randomizer Mod
Installation
- Download and install Courier Mod Loader using the instructions on the release page
- Download and install the randomizer mod
- Download the latest
TheMessengerRandomizer.zip
- Extract the zip file to
TheMessenger/Mods/
of your game's install location - Optionally, Backup your save game
- Press
Windows Key + R
to open run - Type
%appdata%
to access AppData - Navigate to
AppData/locallow/SabotageStudios/The Messenger
- Rename
SaveGame.txt
to any name of your choice
- Press
- Download the latest
Joining a MultiWorld Game
- Launch the game
- Navigate to
Options > Third Party Mod Options
- Select
Reset Randomizer File Slots
- This will set up all of your save slots with new randomizer save files. You can have up to 3 randomizer files at a time, but must do this step again to start new runs afterwards.
- Enter connection info using the relevant option buttons
- The game is limited to alphanumerical characters and
-
so when entering the host name replace.
with - This defaults to
archipelago.gg
and does not need to be manually changed if connecting to a game hosted on the website.
- The game is limited to alphanumerical characters and
- Select the
Connect to Archipelago
button - Navigate to save file selection
- Select a new valid randomizer save
Troubleshooting
If you launch the game, and it hangs on the splash screen for more than 30 seconds try these steps:
- Close the game and remove
TheMessengerRandomizer
from theMods
folder. - Launch The Messenger
- Delete any save slot
- Reinstall the randomizer mod following step 2 of the installation.