103 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
		
			5.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Links Awakening DX Multiworld Setup Guide
 | |
| 
 | |
| ## Required Software
 | |
| 
 | |
| - [Archipelago](https://github.com/ArchipelagoMW/Archipelago/releases). Make sure to check the box for `Links Awakening DX`
 | |
| - Software capable of loading and playing GBC ROM files
 | |
|     - [RetroArch](https://retroarch.com?page=platforms) 1.10.3 or newer.
 | |
|     - [BizHawk](https://tasvideos.org/BizHawk) 2.8 or newer.
 | |
| - Your American 1.0 ROM file, probably named `Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced).gbc`
 | |
| 
 | |
| ## Installation Procedures
 | |
| 
 | |
| 1. Download and install LinksAwakeningClient from the link above, making sure to install the most recent version.
 | |
|    **The installer file is located in the assets section at the bottom of the version information**.
 | |
|     - During setup, you will be asked to locate your base ROM file. This is your Links Awakening DX ROM file.
 | |
| 
 | |
| 2. You should assign your emulator as your default program for launching ROM
 | |
|    files.
 | |
|     1. Extract your emulator's folder to your Desktop, or somewhere you will remember.
 | |
|     2. Right-click on a ROM file and select **Open with...**
 | |
|     3. Check the box next to **Always use this app to open .gbc files**
 | |
|     4. Scroll to the bottom of the list and click the grey text **Look for another App on this PC**
 | |
|     5. Browse for your emulator's `.exe` file and click **Open**. This file should be located inside the folder you
 | |
|        extracted in step one.
 | |
| 
 | |
| ## Create a Config (.yaml) File
 | |
| 
 | |
| ### What is a config file and why do I need one?
 | |
| 
 | |
| Your config file contains a set of configuration options which provide the generator with information about how it
 | |
| should generate your game. Each player of a multiworld will provide their own config file. This setup allows each player
 | |
| to enjoy an experience customized for their taste, and different players in the same multiworld can all have different
 | |
| options.
 | |
| 
 | |
| ### Where do I get a config file?
 | |
| 
 | |
| The [Player Settings](/games/Links%20Awakening%20DX/player-settings) page on the website allows you to configure
 | |
| your personal settings and export a config file from them.
 | |
| 
 | |
| ### Verifying your config file
 | |
| 
 | |
| If you would like to validate your config file to make sure it works, you may do so on the
 | |
| [YAML Validator](/check) page.
 | |
| 
 | |
| ## Generating a Single-Player Game
 | |
| 
 | |
| 1. Navigate to the [Player Settings](/games/Links%20Awakening%20DX/player-settings) page, configure your options,
 | |
|    and click the "Generate Game" button.
 | |
| 2. You will be presented with a "Seed Info" page.
 | |
| 3. Click the "Create New Room" link.
 | |
| 4. You will be presented with a server page, from which you can download your patch file.
 | |
| 5. Double-click on your patch file, and Links Awakening DX will launch automatically, and create your ROM from the patch file.
 | |
| 6. Since this is a single-player game, you will no longer need the client, so feel free to close it.
 | |
| 
 | |
| ## Joining a MultiWorld Game
 | |
| 
 | |
| ### Obtain your patch file and create your ROM
 | |
| 
 | |
| When you join a multiworld game, you will be asked to provide your config file to whoever is hosting. Once that is done,
 | |
| the host will provide you with either a link to download your patch file, or with a zip file containing everyone's patch
 | |
| files. Your patch file should have a `.apladx` extension.
 | |
| 
 | |
| Put your patch file on your desktop or somewhere convenient, and double click it. This should automatically launch the
 | |
| client, and will also create your ROM in the same place as your patch file.
 | |
| 
 | |
| ### Connect to the client
 | |
| 
 | |
| #### RetroArch 1.10.3 or newer
 | |
| 
 | |
| You only have to do these steps once. Note, RetroArch 1.9.x will not work as it is older than 1.10.3.
 | |
| 
 | |
| 1. Enter the RetroArch main menu screen.
 | |
| 2. Go to Settings --> User Interface. Set "Show Advanced Settings" to ON.
 | |
| 3. Go to Settings --> Network. Set "Network Commands" to ON. (It is found below Request Device 16.) Leave the default
 | |
|    Network Command Port at 55355.
 | |
| 
 | |
| 
 | |
| 4. Go to Main Menu --> Online Updater --> Core Downloader. Scroll down and select "Nintendo - Gameboy / Color (SameBoy)".
 | |
| 
 | |
| #### BizHawk 2.8 or newer (older versions untested)
 | |
| 
 | |
| 1. Load the ROM.
 | |
| 2. Navigate to the folder Archipelago is installed in, then `data/lua`, and drag+drop `connector_ladx_bizhawk.lua` onto
 | |
|    the main EmuHawk window.
 | |
|     - You could instead open the Lua Console manually, click `Script` 〉 `Open Script`, and navigate to
 | |
|       `connector_ladx_bizhawk.lua` with the file picker.
 | |
| 3. Keep the Lua Console open during gameplay (minimizing it is fine!)
 | |
| 
 | |
| ### Connect to the Archipelago Server
 | |
| 
 | |
| The patch file which launched your client should have automatically connected you to the AP Server. There are a few
 | |
| reasons this may not happen, however, including if the game is hosted on the website but was generated elsewhere. If the
 | |
| client window shows "Server Status: Not Connected", simply ask the host for the address of the server, and copy/paste it
 | |
| into the "Server" input field then press enter.
 | |
| 
 | |
| The client will attempt to reconnect to the new server address, and should momentarily show "Server Status: Connected".
 | |
| 
 | |
| ### Play the game
 | |
| 
 | |
| When the client shows both Retroarch and Server as connected, you're ready to begin playing. Congratulations on
 | |
| successfully joining a multiworld game! You can execute various commands in your client. For more information regarding
 | |
| these commands you can use `/help` for local client commands and `!help` for server commands.
 | 
