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Grinch-AP/worlds/hk/docs/en_Hollow Knight.md
Danaël V 11b32f17ab Docs: replacing "setting" to "option" in world docs (#2622)
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Added non-AP World specific information

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Fixed broken link

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Draft for version with picture

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Small word change

* Minor updates for conciseness, mostly

* Changed all instances of settings to options in info and setup guides

I combed through all world docs and swapped "setting" to "option" when this was refering to yaml options.
I also changed a leftover "setting" in option.py

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Woops I forgot one

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Reverted changes regarding options.py

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Co-authored-by: Scipio Wright <scipiowright@gmail.com>

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revert change waiting for that page to be updated

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Fixed Typo

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

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* Updated Stardew valley to hopefully get rid of the merge conflicts

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I think this will fix the merge issue

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Co-authored-by: Scipio Wright <scipiowright@gmail.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2024-03-22 17:46:14 +01:00

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Hollow Knight

Where is the options page?

The player options page for this game contains all the options you need to configure and export a config file.

What does randomization do to this game?

Randomization swaps around the locations of items. The items being swapped around are chosen within your YAML. Shop costs are presently always randomized.

What Hollow Knight items can appear in other players' worlds?

This is dependent entirely upon your YAML options. Some examples include: charms, grubs, lifeblood cocoons, geo, etc.

What does another world's item look like in Hollow Knight?

When the Hollow Knight player picks up an item from a location and it is an item for another game it will appear in that player's recent items display as an item being sent to another player. If the item is for another Hollow Knight player then the sprite will be that of the item's original sprite. If the item belongs to a player that is not playing Hollow Knight then the sprite will be the Archipelago logo.