
* Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md Added non-AP World specific information * Update contributing.md Fixed broken link * Some minor touchups * Update Contributing.md Draft for version with picture * Update contributing.md Small word change * Minor updates for conciseness, mostly * Changed all instances of settings to options in info and setup guides I combed through all world docs and swapped "setting" to "option" when this was refering to yaml options. I also changed a leftover "setting" in option.py * Update contributing.md * Update contributing.md * Update setup_en.md Woops I forgot one * Update Options.py Reverted changes regarding options.py * Update worlds/noita/docs/en_Noita.md Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/sc2wol/docs/en_Starcraft 2 Wings of Liberty.md revert change waiting for that page to be updated * Update worlds/witness/docs/setup_en.md * Update worlds/witness/docs/en_The Witness.md * Update worlds/soe/docs/multiworld_en.md Fixed Typo Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * Update worlds/witness/docs/en_The Witness.md * Update worlds/adventure/docs/en_Adventure.md * Update worlds/witness/docs/setup_en.md * Updated Stardew valley to hopefully get rid of the merge conflicts * Didn't work :dismay: * Delete worlds/sc2wol/docs/setup_en.md I think this will fix the merge issue * Now it should work * Woops --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
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Ocarina of Time
Where is the options page?
The player options page for this game contains all the options you need to configure and export a config file.
What does randomization do to this game?
Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game is always able to be completed, but because of the item shuffle the player may need to access certain areas before they would in the vanilla game. A list of perhaps non-obvious pieces of logic can be found here.
What items and locations get shuffled?
All main inventory items, collectables, and ammunition can be shuffled, and all locations in the game which could contain any of those items may have their contents changed. Gold Skultulla locations may also be included as necessary checks at the user's discretion.
Which items can be in another player's world?
Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit certain items to your own world.
What does another world's item look like in OoT?
Items belonging to other worlds are represented by the Zelda's Letter item.
When the player receives an item, what happens?
When the player receives an item, Link will hold the item above his head and display it to the world. It's good for business!
Unique Local Commands
The following commands are only available when using the OoTClient to play with Archipelago.
/n64
Check N64 Connection State/deathlink
Toggle deathlink from client. Overrides default option.