 3bcc86f539
			
		
	
	3bcc86f539
	
	
	
		
			
			* Adds some events, renames things, fails for many players. * Adds entrance rules for requires hints. * Cleanup and add goal item. * Cleanup. * Add additional rule. * Event and regions additions. * Updates from merge. * Adds collect behavior option. * Fix missing generator location. * Fix whitespace and optimize imports. * Switch location order back. * Add name replacement for storage. * Fix test failure. * Improve puzzle hints required. * Add missing locations and cleanup indirect conditions. * Fix naming. * PR feedback. * Missed comment. * Cleanup imports, use strings for option equivalence, and update option description. * Fix rule. * Create rolling buffer goal items and remove goal items and location from default options. * Cleanup. * Removes dateutil. * Fixes Subterranean World information plaque.
		
			
				
	
	
		
			31 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Shivers
 | |
| 
 | |
| ## Where is the options page?
 | |
| 
 | |
| The [player options page for this game](../player-options) contains all the options you need to configure and export a
 | |
| configuration file.
 | |
| 
 | |
| ## What does randomization do to this game?
 | |
| 
 | |
| All Ixupi pot pieces are randomized. Keys have been added to the game to lock off different rooms in the museum, 
 | |
| these are randomized. Crawling has been added and is required to use any crawl space.
 | |
| 
 | |
| ## What is considered a location check in Shivers?
 | |
| 
 | |
| 1. All puzzle solves are location checks. 
 | |
| 2. All Ixupi captures are location checks.
 | |
| 3. Puzzle hints/solutions are location checks. For example, looking at the Atlantis map.
 | |
| 4. Optionally information plaques are location checks.
 | |
| 
 | |
| ## When the player receives an item, what happens?
 | |
| 
 | |
| If the player receives a key then the corresponding door will be unlocked. If the player receives a pot piece, it is placed into a pot piece storage location.
 | |
| 
 | |
| ## What is the victory condition?
 | |
| 
 | |
| Victory is achieved when the player has captured the required number Ixupi set in their options.
 | |
| 
 | |
| ## Encountered a bug?
 | |
| 
 | |
| Please contact GodlFire or Cynbel_Terreus on Discord for bugs related to Shivers world generation or the Shivers Randomizer.
 |