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			* The Messenger: update docs formatting and fix outdated info * address review feedback * 120 chars
		
			
				
	
	
		
			65 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # The Messenger Randomizer Setup Guide
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| 
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| ## Quick Links
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| - [Game Info](/games/The%20Messenger/info/en)
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| - [Options Page](/games/The%20Messenger/player-options)
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| - [Courier Github](https://github.com/Brokemia/Courier)
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| - [The Messenger Randomizer AP Github](https://github.com/alwaysintreble/TheMessengerRandomizerModAP)
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| - [PopTracker Pack](https://github.com/alwaysintreble/TheMessengerTrackPack)
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| 
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| ## Installation
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| 
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| Read changes to the base game on the [Game Info Page](/games/The%20Messenger/info/en)
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| 
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| ### Automated Installation
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| 
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| 1. Download and install the latest [Archipelago release](https://github.com/ArchipelagoMW/Archipelago/releases/latest)
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| 2. Launch the Archipelago Launcher (ArchipelagoLauncher.exe)
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| 3. Click on "The Messenger"
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| 4. Follow the prompts
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| 
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| These steps can also be followed to launch the game and check for mod updates after the initial setup.
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| 
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| ### Manual Installation
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| 
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| 1. Download and install Courier Mod Loader using the instructions on the release page
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|    * [Latest release is currently 0.7.1](https://github.com/Brokemia/Courier/releases)
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| 2. Download and install the randomizer mod
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|    1. Download the latest TheMessengerRandomizerAP.zip from
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| [The Messenger Randomizer Mod AP releases page](https://github.com/alwaysintreble/TheMessengerRandomizerModAP/releases)
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|    2. Extract the zip file to `TheMessenger/Mods/` of your game's install location
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|       * You cannot have both the non-AP randomizer and the AP randomizer installed at the same time
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|    3. Optionally, Backup your save game
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|       * On Windows
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|         1. Press `Windows Key + R` to open run
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|         2. Type `%appdata%` to access AppData
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|         3. Navigate to `AppData/locallow/SabotageStudios/The Messenger`
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|         4. Rename `SaveGame.txt` to any name of your choice
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|       * On Linux
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|         1. Navigate to `steamapps/compatdata/764790/pfx/drive_c/users/steamuser/AppData/LocalLow/Sabotage Studio/The Messenger`
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|         2. Rename `SaveGame.txt` to any name of your choice
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| 
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| ## Joining a MultiWorld Game
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| 
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| 1. Launch the game
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| 2. Navigate to `Options > Archipelago Options`
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| 3. Enter connection info using the relevant option buttons
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|    * **The game is limited to alphanumerical characters, `.`, and `-`.**
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|    * This defaults to `archipelago.gg` and does not need to be manually changed if connecting to a game hosted on the
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| website.
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|    * If using a name that cannot be entered in the in game menus, there is a config file (APConfig.toml) in the game
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| directory. When using this, all connection information must be entered in the file. 
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| 4. Select the `Connect to Archipelago` button
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| 5. Navigate to save file selection
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| 6. Start a new game
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|    * If you're already connected, deleting an existing save will not disconnect you and is completely safe. 
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| 
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| ## Continuing a MultiWorld Game
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| 
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| At any point while playing, it is completely safe to quit. Returning to the title screen or closing the game will
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| disconnect you from the server. To reconnect to an in progress MultiWorld, simply load the correct save file for that
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| MultiWorld.
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| 
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| If the reconnection fails, the message on screen will state you are disconnected. If this happens, the game will attempt
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| to reconnect in the background. An option will also be added to the in game menu to change the port, if necessary.
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