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* Cleanup and new option support * Handle new locations * Support higher Strawberry counts * Don't add start inventory items to the pool * Support Move Shuffle functionality and items * Hard and Move Shuffle Logic * Fix Options * Update CHANGELOG.md * Add standard moves logic for signs 3 and 4 * Fix Option Tooltip * Add tracker link to setup guide * Fix unit test * Fix option tooltips * Missing Space * Move option checking out of rule function * Delete just_gen500.bat
38 lines
1.2 KiB
Markdown
38 lines
1.2 KiB
Markdown
# Celeste 64 Setup Guide
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## Required Software
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- Archipelago Build of Celeste 64 from: [Celeste 64 Archipelago Releases Page](https://github.com/PoryGoneDev/Celeste64/releases/)
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## Optional Software
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- Celeste 64 Tracker
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- PopTracker from: [PopTracker Releases Page](https://github.com/black-sliver/PopTracker/releases/)
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- Celeste 64 Archipelago PopTracker pack from: [Celeste 64 AP Tracker Releases Page](https://github.com/PoryGone/Celeste-64-AP-Tracker/releases/)
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## Installation Procedures (Windows)
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1. Download the above release and extract it.
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## Joining a MultiWorld Game
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1. Before launching the game, edit the `AP.json` file in the root of the Celeste 64 install.
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2. For the `Url` field, enter the address of the server, such as `archipelago.gg:38281`. Your server host should be able to tell you this.
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3. For the `SlotName` field, enter your "name" field from the yaml or website config.
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4. For the `Password` field, enter the server password if one exists; otherwise leave this field blank.
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5. Save the file, and run `Celeste64.exe`. If you can continue past the title screen, then you are successfully connected.
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An Example `AP.json` file:
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```
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{
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"Url": "archipelago:12345",
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"SlotName": "Maddy",
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"Password": ""
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}
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```
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