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Grinch-AP/worlds/musedash/docs/en_Muse Dash.md
Danaël V 11b32f17ab Docs: replacing "setting" to "option" in world docs (#2622)
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Co-authored-by: Scipio Wright <scipiowright@gmail.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
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# Muse Dash
## Quick Links
- [Setup Guide](../../../tutorial/Muse%20Dash/setup/en)
- [Options Page](../player-options)
## What Does Randomization do to this Game?
- You will be given a number of starting songs. The number of which depends on your options.
- Completing any song will give you 1 or 2 rewards.
- The rewards for completing songs will range from songs to traps and **Music Sheets**.
## What is the Goal of Muse Dash in Archipelago
The goal of Muse Dash is to collect a number of **Music Sheets**. Once you've collected enough Music Sheets, the goal song will be unlocked. Completing the goal song will complete your seed.
## What is Required to Play the Game in Archipelago?
Only the base Muse Dash game is required in order to play this game.
However, the **[Just as Planned]**/**[Muse Plus]** DLC is recommended, as it increases the number of possible songs from ~60 to 400+ songs, which adds to the variety and increases replayability.
## What Other Adjustments have been made to the Base Game?
- Several song select filters have been added to make finding songs to play easy.
- Selecting Random while playing a seed will give you a random song you haven't finished yet.
- Master difficulties are always unlocked while playing a seed.
- Hints are shown when viewing a song in song select.
- You can hint for songs and music sheets from song select.