25 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Final Fantasy 1 (NES)
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| 
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| ## Where is the settings page?
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| Unlike most games on Archipelago.gg, Final Fantasy 1's settings are controlled entirely by the original randomzier.
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| You can find an exhaustive list of documented settings [here](https://finalfantasyrandomizer.com/)
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| 
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| ## What does randomization do to this game?
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| A better questions is what isn't randomized at this point. Enemies stats and spell, character spells, shop inventory
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| and boss stats and spells are all commonly randomized. Unlike most other randomizers it is also most standard to shuffle
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| progression items and non-progression items into separate pools and then redistribute them to their respective 
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| locations. So ,for example, Princess Sarah may have the CANOE instead of the LUTE; however, she will never have a Heal 
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| Pot or some armor. There are plenty of other things that can be randomized on our 
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| [main randomizer site](https://finalfantasyrandomizer.com/)
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| 
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| Some features are not currently supported by AP. A non-exhaustive list includes:
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| - Shard Hunt
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| - Deep Dungeon
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| 
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| ## What Final Fantasy items can appear in other players' worlds?
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| Currently, only progression items can appear in other players' worlds. Armor, Weapons and Consumable Items can not.
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| 
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| ## What does another world's item look like in Final Fantasy
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| All local and remote items appear the same. It will say that you received an item and then BOTH the client log and
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| the emulator will display what was found external to the in-game text box.
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