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			* Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md Added non-AP World specific information * Update contributing.md Fixed broken link * Some minor touchups * Update Contributing.md Draft for version with picture * Update contributing.md Small word change * Minor updates for conciseness, mostly * Changed all instances of settings to options in info and setup guides I combed through all world docs and swapped "setting" to "option" when this was refering to yaml options. I also changed a leftover "setting" in option.py * Update contributing.md * Update contributing.md * Update setup_en.md Woops I forgot one * Update Options.py Reverted changes regarding options.py * Update worlds/noita/docs/en_Noita.md Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/sc2wol/docs/en_Starcraft 2 Wings of Liberty.md revert change waiting for that page to be updated * Update worlds/witness/docs/setup_en.md * Update worlds/witness/docs/en_The Witness.md * Update worlds/soe/docs/multiworld_en.md Fixed Typo Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * Update worlds/witness/docs/en_The Witness.md * Update worlds/adventure/docs/en_Adventure.md * Update worlds/witness/docs/setup_en.md * Updated Stardew valley to hopefully get rid of the merge conflicts * Didn't work :dismay: * Delete worlds/sc2wol/docs/setup_en.md I think this will fix the merge issue * Now it should work * Woops --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
		
			
				
	
	
		
			36 lines
		
	
	
		
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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # VVVVVV
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| 
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| ## Where is the options page?
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| 
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| The player options page for this game contains all the options you need to configure and export a config file. Player
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| options page link: [VVVVVV Player Options Page](../player-options).
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| 
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| ## What does randomization do to this game?
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| All 20 Trinkets are now Location Checks and may not actually contain Trinkets, but Items for different games.
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| 
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| Optionally, you may enable DoorCost, which will gate away some areas:
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| - Laboratory
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| - The Tower
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| - Space Station 2 and
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| - Warp Zone
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| until you've collected some Trinkets.
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| Examples:
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| - If you set DoorCost at 2, then to enter Laboratory you will need Trinkets 1-2, for The Tower 3-4, etc.
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| - If you set DoorCost at 3, then to enter Laboratory you will need Trinkets 1-3, for The Tower 4-6, etc.
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| 
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| ## What is the goal of VVVVVV when randomized?
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| Save all crew members, and finish the story.
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| 
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| ## Which items can be in another player's world?
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| Any of the 20 Trinkets.
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| 
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| ## What does another world's item look like in VVVVVV?
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| The Trinkets are visually unchanged, though after collecting a textbox will pop up to inform you what you collected,
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| and who will receive it.
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| 
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| ## When the player receives an item, what happens?
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| When you receive a Trinket, the standard Animation will play. Afterwards a textbox will inform you where
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| you received the Trinket from, and which one it is.
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| 
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| NOTE: You can't check your trinkets in the Spaceship. Instead, you can check them in the pause menu under 'Stats'.
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| This is especially useful if you have DoorCost enabled. |