Files
Grinch-AP/worlds/stardew_valley/test/rules/TestDonations.py
Jérémie Bolduc 7d5693e0fb Stardew Valley: Move BaseTest out of __init__.py to comply with future conventions (#4991)
* move everything out of init; fix from imports and some typing errors

* why is there a change in multiserver

* fix some relative shits
2025-05-13 09:58:03 +02:00

74 lines
2.9 KiB
Python

from ..bases import SVTestBase
from ... import options
from ...locations import locations_by_tag, LocationTags, location_table
from ...strings.entrance_names import Entrance
from ...strings.region_names import Region
class TestDonationLogicAll(SVTestBase):
options = {
options.Museumsanity.internal_name: options.Museumsanity.option_all
}
def test_cannot_make_any_donation_without_museum_access(self):
railroad_item = "Railroad Boulder Removed"
swap_museum_and_bathhouse(self.multiworld, self.player)
self.collect_all_except(railroad_item)
for donation in locations_by_tag[LocationTags.MUSEUM_DONATIONS]:
self.assert_cannot_reach_location(donation.name)
self.multiworld.state.collect(self.create_item(railroad_item))
for donation in locations_by_tag[LocationTags.MUSEUM_DONATIONS]:
self.assert_can_reach_location(donation.name)
class TestDonationLogicRandomized(SVTestBase):
options = {
options.Museumsanity.internal_name: options.Museumsanity.option_randomized
}
def test_cannot_make_any_donation_without_museum_access(self):
railroad_item = "Railroad Boulder Removed"
swap_museum_and_bathhouse(self.multiworld, self.player)
self.collect_all_except(railroad_item)
donation_locations = [location for location in self.get_real_locations() if
LocationTags.MUSEUM_DONATIONS in location_table[location.name].tags]
for donation in donation_locations:
self.assert_cannot_reach_location(donation.name)
self.multiworld.state.collect(self.create_item(railroad_item))
for donation in donation_locations:
self.assert_can_reach_location(donation.name)
class TestDonationLogicMilestones(SVTestBase):
options = {
options.Museumsanity.internal_name: options.Museumsanity.option_milestones
}
def test_cannot_make_any_donation_without_museum_access(self):
railroad_item = "Railroad Boulder Removed"
swap_museum_and_bathhouse(self.multiworld, self.player)
self.collect_all_except(railroad_item)
for donation in locations_by_tag[LocationTags.MUSEUM_MILESTONES]:
self.assert_cannot_reach_location(donation.name)
self.multiworld.state.collect(self.create_item(railroad_item))
for donation in locations_by_tag[LocationTags.MUSEUM_MILESTONES]:
self.assert_can_reach_location(donation.name)
def swap_museum_and_bathhouse(multiworld, player):
museum_region = multiworld.get_region(Region.museum, player)
bathhouse_region = multiworld.get_region(Region.bathhouse_entrance, player)
museum_entrance = multiworld.get_entrance(Entrance.town_to_museum, player)
bathhouse_entrance = multiworld.get_entrance(Entrance.enter_bathhouse_entrance, player)
museum_entrance.connect(bathhouse_region)
bathhouse_entrance.connect(museum_region)