mirror of
https://github.com/MarioSpore/Grinch-AP.git
synced 2025-10-21 04:01:32 -06:00

* Paint: Implement New Game * Add docstring * Remove unnecessary self.multiworld references * Implement start_inventory_from_pool * Convert logic to use LogicMixin * Add location_exists_with_options function to deduplicate code * Simplify starting tool creation * Add Paint to supported games list * Increment version to 0.4.1 * Update docs to include color selection features * Fix world attribute definitions * Fix linting errors * De-duplicate lists of traps * Move LogicMixin to __init__.py * 0.5.0 features - adjustable canvas size increment, updated similarity metric * Fix OptionError formatting * Create OptionError when generating single-player game with error-prone settings * Increment version to 0.5.1 * Update CODEOWNERS * Update documentation for 0.5.2 client changes * Simplify region creation * Add comments describing logic * Remove unnecessary f-strings * Remove unused import * Refactor rules to location class * Remove unnecessary self.multiworld references * Update logic to correctly match client-side item caps --------- Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
529 B
529 B
Paint Randomizer Start Guide
After rolling your seed, go to the Archipelago Paint site and enter the server details, your slot name, and a room password if one is required. Then click "Connect". If desired, you may then load a custom target image with File->Open Goal Image. If playing asynchronously, note that progress is saved using the hash that will appear at the end of the URL so it is recommended to leave the tab open or save the URL with the hash to avoid losing progress.