8a0bae025271fe43586311b0a78cdd79832b7ad8
Allow patch.py to mass adjust roms. (It asks on first slot, and if yes is said, applies to ALL patches.) Allow patch.py store target server address for patch.
Berserker's Multiworld
This is a complete fork of Bonta's Multiworld V31. It is a drop-in replacement with everything from Bonta's Multiworld included. You can find a guide here: https://docs.google.com/document/d/1r7qs1-MK7YbFf2d-mEUeTy2wHykIf1ALG9pLtVvUbSw/edit# Or use the Wiki button at the top
Additions/Changes
Project
- Available in precompiled form and guided setup for Windows 64Bit on Releases page.
- Compatible with Python 3.7 and 3.8. Potentially future versions as well.
- Update modules if they are too old, preventing a crash when trying to connect among potential other issues
- Autoinstall missing modules
- Allow newer versions of modules than specified, as they will usually not break compatibility
- Support for V31 extendedmsu
- Has support for binary patching to allow legal distribution of multiworld rom files
- Various performance improvements (over 100% faster in most cases)
- Various fixes
- Overworld Glitches Logic
- Newer Entrance Randomizer Logic, allowing more potential item and boss locations
- completely redesigned command interface, with
!helpand/help
MultiMystery.py
- Allows you to generate a Multiworld with individual player mystery weights. Since weights can also be set to 100%, this also allows for individual settings for each player in a regular multiworld. Basis is a .yaml file that sets these weights. You can find an easy.yaml in this project folder to get started.
- Additional instructions are at the start of the file. Open with a text editor.
- Configuration options in the host.yaml file.
MultiServer.py
- Supports automatic port-forwarding, can be enabled in host.yaml
- improved
!playerscommand, mentioning how many players are currently connected of how many expected and who's missing - /forfeit Playername now works when the player is not currently connected
- Added
/hintand!hint, configuration in host.yaml and description in help - various commands, like /send and /hint use "fuzzy text matching", no longer requiring you to enter a location, player name or item name perfectly
Mystery.py
- Defaults to generating a non-race ROM (Bonta's only makes race ROMs at this time) If a race ROM is desired, pass --create-race as argument to it
- When an error is generated due to a broken .yaml file, it now mentions in the error trace which file, line and character is the culprit
- Option for progressive items, allowing you to turn them off (see easy.yaml for more info)
- Rom-Option for extendedmsu (see easy.yaml for more info)
- Option for "timer"
- Option for "dungeon_counters", allowing you to configure the dungeon item counter
- Option for "glitch_boots", allowing to run glitched modes without automatic boots
- Supports new Meta-Mystery mode. Read meta.yaml for details.
- Added
dungeonssimpleanddungeonsfullER modes
MultiClient.py
- Awaits a QUsb2Snes connection when started, latching on when available
- completely redesigned command interface, with
!helpand/help - Running it with a patch file will patch out the multiworld rom and then automatically connect to the host that created the multiworld
- Cheating is now controlled by the server and can be disabled through host.yaml
- Automatically starts QUsb2Snes, if it isn't running
- Better reconnect to both snes and server
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