797 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			797 lines
		
	
	
		
			43 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #!/usr/bin/python3
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| 
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| from Utils import output_path
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| import argparse, os.path, json, sys, shutil, copy, requests
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| 
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| from .rando.RandoSettings import RandoSettings, GraphSettings
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| from .rando.RandoExec import RandoExec
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| from .graph.graph_utils import GraphUtils, getAccessPoint
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| from .utils.parameters import Controller, easy, medium, hard, harder, hardcore, mania, infinity, text2diff, appDir
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| from .rom.rom_patches import RomPatches
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| from .rom.rompatcher import RomPatcher
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| from .utils.utils import PresetLoader, loadRandoPreset, getDefaultMultiValues, getPresetDir
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| from .utils.version import displayedVersion
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| from .utils.doorsmanager import DoorsManager
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| from .logic.logic import Logic
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| from .utils.objectives import Objectives
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| from .utils.utils import dumpErrorMsg
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| 
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| from .utils import log
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| from ..Options import StartLocation
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| 
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| # we need to know the logic before doing anything else
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| def getLogic():
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|     # check if --logic is there
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|     logic = 'vanilla'
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|     for i, param in enumerate(sys.argv):
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|         if param == '--logic' and i+1 < len(sys.argv):
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|             logic = sys.argv[i+1]
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|     return logic
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| Logic.factory(getLogic())
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| defaultMultiValues = getDefaultMultiValues()
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| speeds = defaultMultiValues['progressionSpeed']
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| energyQties = defaultMultiValues['energyQty']
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| progDiffs = defaultMultiValues['progressionDifficulty']
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| morphPlacements = defaultMultiValues['morphPlacement']
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| majorsSplits = defaultMultiValues['majorsSplit']
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| gravityBehaviours = defaultMultiValues['gravityBehaviour']
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| objectives = defaultMultiValues['objective']
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| tourians = defaultMultiValues['tourian']
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| areaRandomizations = defaultMultiValues['areaRandomization']
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| 
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| def randomMulti(args, param, defaultMultiValues, random):
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|     value = args[param]
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| 
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|     isRandom = False
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|     if value == "random":
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|         isRandom = True
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|         if args[param+"List"] is not None:
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|             # use provided list
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|             choices = args[param+"List"].split(',')
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|             value = random.choice(choices)
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|         else:
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|             # use default list
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|             value = random.choice(defaultMultiValues)
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| 
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|     return (isRandom, value)
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| 
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| def dumpErrorMsgs(outFileName, msgs):
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|     dumpErrorMsg(outFileName, joinErrorMsgs(msgs))
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| 
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| def joinErrorMsgs(msgs):
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|     return '\n'.join(msgs)
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| 
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| def restricted_float(x):
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|     x = float(x)
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|     if x < 0.0 or x > 9.0:
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|         raise argparse.ArgumentTypeError("%r not in range [1.0, 9.0]"%(x,))
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|     return x
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| 
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| def to_pascal_case_with_space(snake_str):
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|     return snake_str.replace("_", " ").title()
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| 
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| class VariaRandomizer:
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| 
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|     parser = argparse.ArgumentParser(description="Random Metroid Randomizer")
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|     parser.add_argument('--param', '-p', help="the input parameters",
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|                         default=None, dest='paramsFileName')
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|     parser.add_argument('--dir',
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|                         help="output directory for ROM and dot files",
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|                         dest='directory', nargs='?', default='.')
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|     parser.add_argument('--dot',
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|                         help="generate dot file with area graph",
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|                         action='store_true',dest='dot', default=False)
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|     parser.add_argument('--area', help="area mode",
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|                         dest='area', nargs='?', const=True, choices=["random"]+areaRandomizations, default='off')
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|     parser.add_argument('--areaList', help="list to choose from when random",
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|                         dest='areaList', nargs='?', default=None)
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|     parser.add_argument('--areaLayoutBase',
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|                         help="use simple layout patch for area mode", action='store_true',
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|                         dest='areaLayoutBase', default=False)
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|     parser.add_argument('--escapeRando',
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|                         help="Randomize the escape sequence",
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|                         dest='escapeRando', nargs='?', const=True, default=False)
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|     parser.add_argument('--noRemoveEscapeEnemies',
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|                         help="Do not remove enemies during escape sequence", action='store_true',
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|                         dest='noRemoveEscapeEnemies', default=False)
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|     parser.add_argument('--bosses', help="randomize bosses",
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|                         dest='bosses', nargs='?', const=True, default=False)
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|     parser.add_argument('--minimizer', help="minimizer mode: area and boss mixed together. arg is number of non boss locations",
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|                         dest='minimizerN', nargs='?', const=35, default=None,
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|                         choices=[str(i) for i in range(30,101)]+["random"])
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|     parser.add_argument('--startLocation', help="Name of the Access Point to start from",
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|                         dest='startLocation', nargs='?', default="Landing Site",
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|                         choices=['random'] + GraphUtils.getStartAccessPointNames())
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|     parser.add_argument('--startLocationList', help="list to choose from when random",
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|                         dest='startLocationList', nargs='?', default=None)
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|     parser.add_argument('--debug', '-d', help="activate debug logging", dest='debug',
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|                         action='store_true')
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|     parser.add_argument('--maxDifficulty', '-t',
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|                         help="the maximum difficulty generated seed will be for given parameters",
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|                         dest='maxDifficulty', nargs='?', default=None,
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|                         choices=['easy', 'medium', 'hard', 'harder', 'hardcore', 'mania', 'random'])
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|     parser.add_argument('--minDifficulty',
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|                         help="the minimum difficulty generated seed will be for given parameters (speedrun prog speed required)",
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|                         dest='minDifficulty', nargs='?', default=None,
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|                         choices=['easy', 'medium', 'hard', 'harder', 'hardcore', 'mania'])
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|     parser.add_argument('--seed', '-s', help="randomization seed to use", dest='seed',
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|                         nargs='?', default=0, type=int)
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|     parser.add_argument('--rom', '-r',
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|                         help="the vanilla ROM",
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|                         dest='rom', nargs='?', default=None)
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|     parser.add_argument('--output',
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|                         help="to choose the name of the generated json (for the webservice)",
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|                         dest='output', nargs='?', default=None)
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|     parser.add_argument('--preset',
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|                         help="the name of the preset (for the webservice)",
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|                         dest='preset', nargs='?', default=None)
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|     parser.add_argument('--patch', '-c',
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|                         help="optional patches to add",
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|                         dest='patches', nargs='?', default=[], action='append',
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|                         choices=['itemsounds.ips', 'random_music.ips',
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|                                  'fast_doors.ips', 'elevators_speed.ips',
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|                                  'spinjumprestart.ips', 'rando_speed.ips', 'No_Music', 'AimAnyButton.ips',
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|                                  'max_ammo_display.ips', 'supermetroid_msu1.ips', 'Infinite_Space_Jump',
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|                                  'refill_before_save.ips', 'relaxed_round_robin_cf.ips'])
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|     parser.add_argument('--missileQty', '-m',
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|                         help="quantity of missiles",
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|                         dest='missileQty', nargs='?', default=3,
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|                         type=restricted_float)
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|     parser.add_argument('--superQty', '-q',
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|                         help="quantity of super missiles",
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|                         dest='superQty', nargs='?', default=2,
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|                         type=restricted_float)
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|     parser.add_argument('--powerBombQty', '-w',
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|                         help="quantity of power bombs",
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|                         dest='powerBombQty', nargs='?', default=1,
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|                         type=restricted_float)
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|     parser.add_argument('--minorQty', '-n',
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|                         help="quantity of minors",
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|                         dest='minorQty', nargs='?', default=100,
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|                         choices=[str(i) for i in range(0,101)])
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|     parser.add_argument('--energyQty', '-g',
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|                         help="quantity of ETanks/Reserve Tanks",
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|                         dest='energyQty', nargs='?', default='vanilla',
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|                         choices=energyQties + ['random'])
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|     parser.add_argument('--energyQtyList', help="list to choose from when random",
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|                         dest='energyQtyList', nargs='?', default=None)
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|     parser.add_argument('--strictMinors',
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|                         help="minors quantities values will be strictly followed instead of being probabilities",
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|                         dest='strictMinors', nargs='?', const=True, default=False)
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|     parser.add_argument('--majorsSplit',
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|                         help="how to split majors/minors: Full, FullWithHUD, Major, Chozo, Scavenger",
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|                         dest='majorsSplit', nargs='?', choices=majorsSplits + ['random'], default='Full')
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|     parser.add_argument('--majorsSplitList', help="list to choose from when random",
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|                         dest='majorsSplitList', nargs='?', default=None)
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|     parser.add_argument('--scavNumLocs',
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|                         help="For Scavenger split, number of major locations in the mandatory route",
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|                         dest='scavNumLocs', nargs='?', default=10,
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|                         choices=["0"]+[str(i) for i in range(4,17)])
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|     parser.add_argument('--scavRandomized',
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|                         help="For Scavenger split, decide whether mandatory major locs will have non-vanilla items",
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|                         dest='scavRandomized', nargs='?', const=True, default=False)
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|     parser.add_argument('--suitsRestriction',
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|                         help="no suits in early game",
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|                         dest='suitsRestriction', nargs='?', const=True, default=False)
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|     parser.add_argument('--morphPlacement',
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|                         help="morph placement",
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|                         dest='morphPlacement', nargs='?', default='early',
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|                         choices=morphPlacements + ['random'])
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|     parser.add_argument('--morphPlacementList', help="list to choose from when random",
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|                         dest='morphPlacementList', nargs='?', default=None)
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|     parser.add_argument('--hideItems', help="Like in dessy's rando hide half of the items",
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|                         dest="hideItems", nargs='?', const=True, default=False)
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|     parser.add_argument('--progressionSpeed', '-i',
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|                         help="progression speed, from " + str(speeds) + ". 'random' picks a random speed from these. Pick a random speed from a subset using comma-separated values, like 'slow,medium,fast'.",
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|                         dest='progressionSpeed', nargs='?', default='medium', choices=speeds+['random'])
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|     parser.add_argument('--progressionSpeedList', help="list to choose from when random",
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|                         dest='progressionSpeedList', nargs='?', default=None)
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|     parser.add_argument('--progressionDifficulty',
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|                         help="",
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|                         dest='progressionDifficulty', nargs='?', default='normal',
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|                         choices=progDiffs + ['random'])
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|     parser.add_argument('--progressionDifficultyList', help="list to choose from when random",
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|                         dest='progressionDifficultyList', nargs='?', default=None)
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|     parser.add_argument('--superFun',
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|                         help="randomly remove major items from the pool for maximum enjoyment",
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|                         dest='superFun', nargs='?', default=[], action='append',
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|                         choices=['Movement', 'Combat', 'Suits', 'MovementRandom', 'CombatRandom', 'SuitsRandom'])
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|     parser.add_argument('--animals',
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|                         help="randomly change the save the animals room",
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|                         dest='animals', action='store_true', default=False)
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|     parser.add_argument('--nolayout',
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|                         help="do not include total randomizer layout patches",
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|                         dest='noLayout', action='store_true', default=False)
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|     parser.add_argument('--gravityBehaviour',
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|                         help="varia/gravity suits behaviour",
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|                         dest='gravityBehaviour', nargs='?', default='Balanced', choices=gravityBehaviours+['random'])
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|     parser.add_argument('--gravityBehaviourList', help="list to choose from when random",
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|                         dest='gravityBehaviourList', nargs='?', default=None)
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|     parser.add_argument('--nerfedCharge',
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|                         help="apply nerfed charge patch",
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|                         dest='nerfedCharge', action='store_true', default=False)
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|     parser.add_argument('--novariatweaks',
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|                         help="do not include VARIA randomizer tweaks",
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|                         dest='noVariaTweaks', action='store_true', default=False)
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|     parser.add_argument('--controls',
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|                         help="specify controls, comma-separated, in that order: Shoot,Jump,Dash,ItemSelect,ItemCancel,AngleUp,AngleDown. Possible values: A,B,X,Y,L,R,Select,None",
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|                         dest='controls')
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|     parser.add_argument('--moonwalk',
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|                         help="Enables moonwalk by default",
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|                         dest='moonWalk', action='store_true', default=False)
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|     parser.add_argument('--runtime',
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|                         help="Maximum runtime limit in seconds. If 0 or negative, no runtime limit. Default is 30.",
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|                         dest='runtimeLimit_s', nargs='?', default=30, type=int)
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|     parser.add_argument('--race', help="Race mode magic number, between 1 and 65535", dest='raceMagic',
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|                         type=int)
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|     parser.add_argument('--vcr', help="Generate VCR output file", dest='vcr', action='store_true')
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|     parser.add_argument('--ext_stats', help="dump extended stats SQL", nargs='?', default=None, dest='extStatsFilename')
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|     parser.add_argument('--randoPreset', help="rando preset file", dest="randoPreset", nargs='?', default=None)
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|     parser.add_argument('--fakeRandoPreset', help="for prog speed stats", dest="fakeRandoPreset", nargs='?', default=None)
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|     parser.add_argument('--plandoRando', help="json string with already placed items/locs", dest="plandoRando",
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|                         nargs='?', default=None)
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|     parser.add_argument('--jm,', help="display data used by jm for its stats", dest='jm', action='store_true', default=False)
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|     parser.add_argument('--doorsColorsRando', help='randomize color of colored doors', dest='doorsColorsRando',
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|                         nargs='?', const=True, default=False)
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|     parser.add_argument('--allowGreyDoors', help='add grey color in doors colors pool', dest='allowGreyDoors',
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|                         nargs='?', const=True, default=False)
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|     parser.add_argument('--logic', help='logic to use', dest='logic', nargs='?', default="varia", choices=["varia", "rotation"])
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|     parser.add_argument('--hud', help='Enable VARIA hud', dest='hud',
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|                         nargs='?', const=True, default=False)
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|     parser.add_argument('--objective',
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|                         help="objectives to open G4",
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|                         dest='objective', nargs='?', default=[], action='append',
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|                         choices=Objectives.getAllGoals()+["random"]+[str(i) for i in range(6)])
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|     parser.add_argument('--objectiveList', help="list to choose from when random",
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|                         dest='objectiveList', nargs='?', default=None)
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|     parser.add_argument('--tourian', help="Tourian mode",
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|                         dest='tourian', nargs='?', default='Vanilla',
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|                         choices=tourians+['random'])
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|     parser.add_argument('--tourianList', help="list to choose from when random",
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|                         dest='tourianList', nargs='?', default=None)
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| 
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|     def __init__(self, options, rom, player, seed, random):
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|         # parse args       
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|         self.args = copy.deepcopy(VariaRandomizer.parser.parse_args(["--logic", "varia"])) #dummy custom args to skip parsing _sys.argv while still get default values
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|         self.player = player
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|         self.random = random
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|         args = self.args
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|         args.rom = rom
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|         # args.startLocation = to_pascal_case_with_space(options.startLocation.current_key)
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| 
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|         if args.output is None and args.rom is None:
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|             raise Exception("Need --output or --rom parameter")
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| 
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|         elif args.output is not None and args.rom is not None:
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|             raise Exception("Can't have both --output and --rom parameters")
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| 
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|         if args.plandoRando is not None and args.output is None:
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|             raise Exception("plandoRando param requires output param")
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| 
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|         log.init(args.debug)
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|         logger = log.get('Rando')
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| 
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|         Logic.factory(args.logic)
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| 
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|         # service to force an argument value and notify it
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|         argDict = vars(args)
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|         self.forcedArgs = {}
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|         self.optErrMsgs = [ ]
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|         optErrMsgs = self.optErrMsgs
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|         def forceArg(arg, value, msg, altValue=None, webArg=None, webValue=None):
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|             okValues = [value]
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|             if altValue is not None:
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|                 okValues.append(altValue)
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| 
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|             if argDict[arg] not in okValues:
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|                 argDict[arg] = value
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|                 self.forcedArgs[webArg if webArg is not None else arg] = webValue if webValue is not None else value
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|                 # print(msg)
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|                 # optErrMsgs.append(msg)
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| 
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|         preset = loadRandoPreset(options, args)
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|         # use the skill preset from the rando preset
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|         if preset is not None and preset != 'custom' and preset != 'varia_custom' and args.paramsFileName is None:
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|             args.paramsFileName = "/".join((appDir, getPresetDir(preset), preset+".json"))
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|         
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|         # if diff preset given, load it
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|         if args.paramsFileName is not None:
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|             PresetLoader.factory(args.paramsFileName).load(self.player)
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|             preset = os.path.splitext(os.path.basename(args.paramsFileName))[0]
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| 
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|             if args.preset is not None:
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|                 preset = args.preset
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|         else:
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|             if preset == 'custom':
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|                 PresetLoader.factory(options.custom_preset.value).load(self.player)
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|             elif preset == 'varia_custom':
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|                 if len(options.varia_custom_preset.value) == 0:
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|                     raise Exception("varia_custom was chosen but varia_custom_preset is missing.")
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|                 url = 'https://randommetroidsolver.pythonanywhere.com/presetWebService'
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|                 preset_name = next(iter(options.varia_custom_preset.value))
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|                 payload = '{{"preset": "{}"}}'.format(preset_name)
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|                 headers = {'content-type': 'application/json', 'Accept-Charset': 'UTF-8'}
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|                 response = requests.post(url, data=payload, headers=headers)
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|                 if response.ok:
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|                     PresetLoader.factory(json.loads(response.text)).load(self.player)
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|                 else:
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|                     raise Exception("Got error {} {} {} from trying to fetch varia custom preset named {}".format(response.status_code, response.reason, response.text, preset_name))
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|             else:
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|                 preset = 'default'
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|                 PresetLoader.factory("/".join((appDir, getPresetDir('casual'), 'casual.json'))).load(self.player)
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| 
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|         
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| 
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|         logger.debug("preset: {}".format(preset))
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| 
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|         # Archipelago provides a seed for the multiworld.
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|         self.seed = seed
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|         # # if no seed given, choose one
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|         # if args.seed == 0:
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|         #     self.seed = random.randrange(sys.maxsize)
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|         # else:
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|         #     self.seed = args.seed
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|         logger.debug("seed: {}".format(self.seed))
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| 
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|         if args.raceMagic is not None:
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|             if args.raceMagic <= 0 or args.raceMagic >= 0x10000:
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|                 raise Exception("Invalid magic")
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| 
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|         # if no max diff, set it very high
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|         if args.maxDifficulty:
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|             if args.maxDifficulty == 'random':
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|                 diffs = ['easy', 'medium', 'hard', 'harder', 'hardcore', 'mania']
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|                 self.maxDifficulty = text2diff[random.choice(diffs)]
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|             else:
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|                 self.maxDifficulty = text2diff[args.maxDifficulty]
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|         else:
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|             self.maxDifficulty = infinity
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|         # same as solver, increase max difficulty
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|         threshold = self.maxDifficulty
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|         epsilon = 0.001
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|         if self.maxDifficulty <= easy:
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|             threshold = medium - epsilon
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|         elif self.maxDifficulty <= medium:
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|             threshold = hard - epsilon
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|         elif self.maxDifficulty <= hard:
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|             threshold = harder - epsilon
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|         elif self.maxDifficulty <= harder:
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|             threshold = hardcore - epsilon
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|         elif self.maxDifficulty <= hardcore:
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|             threshold = mania - epsilon
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|         maxDifficulty = threshold
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|         logger.debug("maxDifficulty: {}".format(self.maxDifficulty))
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| 
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|         # handle random parameters with dynamic pool of values
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|         (_, progSpeed) = randomMulti(args.__dict__, "progressionSpeed", speeds, random)
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|         (_, progDiff) = randomMulti(args.__dict__, "progressionDifficulty", progDiffs, random)
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|         (majorsSplitRandom, args.majorsSplit) = randomMulti(args.__dict__, "majorsSplit", majorsSplits, random)
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|         (_, self.gravityBehaviour) = randomMulti(args.__dict__, "gravityBehaviour", gravityBehaviours, random)
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|         (_, args.tourian) = randomMulti(args.__dict__, "tourian", tourians, random)
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|         (areaRandom, args.area) = randomMulti(args.__dict__, "area", areaRandomizations, random)
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|         areaRandomization = args.area in ['light', 'full']
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|         lightArea = args.area == 'light'
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|     
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|         if args.minDifficulty:
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|             minDifficulty = text2diff[args.minDifficulty]
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|             if progSpeed != "speedrun":
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|                 optErrMsgs.append("Minimum difficulty setting ignored, as prog speed is not speedrun")
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|         else:
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|             minDifficulty = 0
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| 
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|         if areaRandomization == True and args.bosses == True and args.minimizerN is not None:
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|             forceArg('majorsSplit', 'Full', "'Majors Split' forced to Full", altValue='FullWithHUD')
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|             if args.minimizerN == "random":
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|                 self.minimizerN = random.randint(30, 60)
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|                 logger.debug("minimizerN: {}".format(self.minimizerN))
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|             else:
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|                 self.minimizerN = int(args.minimizerN)
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|         else:
 | |
|             self.minimizerN = None
 | |
| 
 | |
|         doorsColorsRandom = False
 | |
|         if args.doorsColorsRando == 'random':
 | |
|             doorsColorsRandom = True
 | |
|             args.doorsColorsRando = bool(random.getrandbits(1))
 | |
|         logger.debug("doorsColorsRando: {}".format(args.doorsColorsRando))
 | |
| 
 | |
|         bossesRandom = False
 | |
|         if args.bosses == 'random':
 | |
|             bossesRandom = True
 | |
|             args.bosses = bool(random.getrandbits(1))
 | |
|         logger.debug("bosses: {}".format(args.bosses))
 | |
| 
 | |
|         if args.escapeRando == 'random':
 | |
|             args.escapeRando = bool(random.getrandbits(1))
 | |
|         logger.debug("escapeRando: {}".format(args.escapeRando))
 | |
| 
 | |
|         if args.suitsRestriction != False and self.minimizerN is not None:
 | |
|             forceArg('suitsRestriction', False, "'Suits restriction' forced to off", webValue='off')
 | |
| 
 | |
|         if args.suitsRestriction == 'random':
 | |
|             if args.morphPlacement == 'late' and areaRandomization == True:
 | |
|                 forceArg('suitsRestriction', False, "'Suits restriction' forced to off", webValue='off')
 | |
|             else:
 | |
|                 args.suitsRestriction = bool(random.getrandbits(1))
 | |
|         logger.debug("suitsRestriction: {}".format(args.suitsRestriction))
 | |
| 
 | |
|         if args.hideItems == 'random':
 | |
|             args.hideItems = bool(random.getrandbits(1))
 | |
| 
 | |
|         if args.morphPlacement == 'random':
 | |
|             if args.morphPlacementList is not None:
 | |
|                 morphPlacements = args.morphPlacementList.split(',')
 | |
|             args.morphPlacement = random.choice(morphPlacements)
 | |
|         # Scavenger Hunt constraints
 | |
|         if args.majorsSplit == 'Scavenger':
 | |
|             forceArg('progressionSpeed', 'speedrun', "'Progression speed' forced to speedrun")
 | |
|             progSpeed = "speedrun"
 | |
|             forceArg('hud', True, "'VARIA HUD' forced to on", webValue='on')
 | |
|             if not GraphUtils.isStandardStart(args.startLocation):
 | |
|                 forceArg('startLocation', "Landing Site", "Start Location forced to Landing Site because of Scavenger mode")
 | |
|             if args.morphPlacement == 'late':
 | |
|                 forceArg('morphPlacement', 'normal', "'Morph Placement' forced to normal instead of late")
 | |
|         # use escape rando for auto escape trigger
 | |
|         if args.tourian == 'Disabled':
 | |
|             forceArg('escapeRando', True, "'Escape randomization' forced to on", webValue='on')
 | |
|             forceArg('noRemoveEscapeEnemies', True, "Enemies enabled during escape sequence", webArg='removeEscapeEnemies', webValue='off')
 | |
|         # random fill makes certain options unavailable
 | |
|         if (progSpeed == 'speedrun' or progSpeed == 'basic') and args.majorsSplit != 'Scavenger':
 | |
|             forceArg('progressionDifficulty', 'normal', "'Progression difficulty' forced to normal")
 | |
|             progDiff = args.progressionDifficulty
 | |
|         logger.debug("progressionDifficulty: {}".format(progDiff))
 | |
| 
 | |
|         if args.strictMinors == 'random':
 | |
|             args.strictMinors = bool(random.getrandbits(1))
 | |
| 
 | |
|         # in plando rando we know that the start ap is ok
 | |
|         if not GraphUtils.isStandardStart(args.startLocation) and args.plandoRando is None:
 | |
|             if args.majorsSplit in ['Major', "Chozo"]:
 | |
|                 forceArg('hud', True, "'VARIA HUD' forced to on", webValue='on')
 | |
|             forceArg('noVariaTweaks', False, "'VARIA tweaks' forced to on", webValue='on')
 | |
|             forceArg('noLayout', False, "'Anti-softlock layout patches' forced to on", webValue='on')
 | |
|             forceArg('suitsRestriction', False, "'Suits restriction' forced to off", webValue='off')
 | |
|             forceArg('areaLayoutBase', False, "'Additional layout patches for easier navigation' forced to on", webValue='on')
 | |
|             possibleStartAPs, reasons = GraphUtils.getPossibleStartAPs(areaRandomization, self.maxDifficulty, args.morphPlacement, self.player)
 | |
|             if args.startLocation == 'random':
 | |
|                 if args.startLocationList is not None:
 | |
|                     startLocationList = args.startLocationList.split(',')
 | |
|                     # intersection between user whishes and reality
 | |
|                     possibleStartAPs = sorted(list(set(possibleStartAPs).intersection(set(startLocationList))))
 | |
|                     if len(possibleStartAPs) == 0:
 | |
|                         #optErrMsgs += ["%s : %s" % (apName, cause) for apName, cause in reasons.items() if apName in startLocationList]
 | |
|                         raise Exception("Invalid start locations list with your settings." + 
 | |
|                                         "%s : %s" % (apName, cause) for apName, cause in reasons.items() if apName in startLocationList)
 | |
|                         #dumpErrorMsgs(args.output, optErrMsgs)
 | |
|                 args.startLocation = random.choice(possibleStartAPs)
 | |
|             elif args.startLocation not in possibleStartAPs:
 | |
|                 args.startLocation = 'Landing Site'
 | |
|                 options.start_location = StartLocation(StartLocation.default)
 | |
|                 #optErrMsgs.append('Invalid start location: {}.  {}'.format(args.startLocation, reasons[args.startLocation]))
 | |
|                 #optErrMsgs.append('Possible start locations with these settings: {}'.format(possibleStartAPs))
 | |
|                 #dumpErrorMsgs(args.output, optErrMsgs)
 | |
|         ap = getAccessPoint(args.startLocation)
 | |
|         if 'forcedEarlyMorph' in ap.Start and ap.Start['forcedEarlyMorph'] == True:
 | |
|             forceArg('morphPlacement', 'early', "'Morph Placement' forced to early for custom start location")
 | |
|         else:
 | |
|             if progSpeed == 'speedrun':
 | |
|                 if args.morphPlacement == 'late':
 | |
|                     forceArg('morphPlacement', 'normal', "'Morph Placement' forced to normal instead of late")
 | |
|                 elif (not GraphUtils.isStandardStart(args.startLocation)) and args.morphPlacement != 'normal':
 | |
|                     forceArg('morphPlacement', 'normal', "'Morph Placement' forced to normal for custom start location")
 | |
|             if args.majorsSplit == 'Chozo' and args.morphPlacement == "late":
 | |
|                 forceArg('morphPlacement', 'normal', "'Morph Placement' forced to normal for Chozo")
 | |
|         #print("SEED: " + str(self.seed))
 | |
| 
 | |
|         # fill restrictions dict
 | |
|         restrictions = { 'Suits' : args.suitsRestriction, 'Morph' : args.morphPlacement, "doors": "normal" if not args.doorsColorsRando else "late" }
 | |
|         restrictions['MajorMinor'] = 'Full' if args.majorsSplit == 'FullWithHUD' else args.majorsSplit
 | |
|         if restrictions["MajorMinor"] == "Scavenger":
 | |
|             scavNumLocs = int(args.scavNumLocs)
 | |
|             if scavNumLocs == 0:
 | |
|                 scavNumLocs = random.randint(4,16)
 | |
|             restrictions["ScavengerParams"] = {'numLocs':scavNumLocs, 'vanillaItems':not args.scavRandomized}
 | |
|         restrictions["EscapeTrigger"] = args.tourian == 'Disabled'
 | |
|         seedCode = 'X'
 | |
|         if majorsSplitRandom == False:
 | |
|             if restrictions['MajorMinor'] == 'Full':
 | |
|                 seedCode = 'FX'
 | |
|             elif restrictions['MajorMinor'] == 'Chozo':
 | |
|                 seedCode = 'ZX'
 | |
|             elif restrictions['MajorMinor'] == 'Major':
 | |
|                 seedCode = 'MX'
 | |
|             elif restrictions['MajorMinor'] == 'Scavenger':
 | |
|                 seedCode = 'SX'
 | |
|         if args.bosses == True and bossesRandom == False:
 | |
|             seedCode = 'B'+seedCode
 | |
|         if args.doorsColorsRando == True and doorsColorsRandom == False:
 | |
|             seedCode = 'D'+seedCode
 | |
|         if areaRandomization == True and areaRandom == False:
 | |
|             seedCode = 'A'+seedCode
 | |
| 
 | |
|         #fileName = 'VARIA_Randomizer_' + seedCode + str(seed) + '_' + preset
 | |
|         #if args.progressionSpeed != "random":
 | |
|         #    fileName += "_" + args.progressionSpeed
 | |
|         self.fileName = output_path
 | |
|         seedName = self.fileName
 | |
|         if args.directory != '.':
 | |
|             self.fileName = args.directory + '/' + self.fileName
 | |
|         if args.noLayout == True:
 | |
|             RomPatches.ActivePatches[self.player] = RomPatches.TotalBase.copy()
 | |
|         else:
 | |
|             RomPatches.ActivePatches[self.player] = RomPatches.Total.copy()
 | |
|         RomPatches.ActivePatches[self.player].remove(RomPatches.BlueBrinstarBlueDoor)
 | |
|         RomPatches.ActivePatches[self.player] += GraphUtils.getGraphPatches(args.startLocation)
 | |
|         if self.gravityBehaviour != "Balanced":
 | |
|             RomPatches.ActivePatches[self.player].remove(RomPatches.NoGravityEnvProtection)
 | |
|         if self.gravityBehaviour == "Progressive":
 | |
|             RomPatches.ActivePatches[self.player].append(RomPatches.ProgressiveSuits)
 | |
|         if args.nerfedCharge == True:
 | |
|             RomPatches.ActivePatches[self.player].append(RomPatches.NerfedCharge)
 | |
|         if args.noVariaTweaks == False:
 | |
|             RomPatches.ActivePatches[self.player] += RomPatches.VariaTweaks
 | |
|         if self.minimizerN is not None:
 | |
|             RomPatches.ActivePatches[self.player].append(RomPatches.NoGadoras)
 | |
|         if args.tourian == 'Fast':
 | |
|             RomPatches.ActivePatches[self.player] += RomPatches.MinimizerTourian
 | |
|         elif args.tourian == 'Disabled':
 | |
|             RomPatches.ActivePatches[self.player].append(RomPatches.NoTourian)
 | |
|         if 'relaxed_round_robin_cf.ips' in args.patches:
 | |
|             RomPatches.ActivePatches[self.player].append(RomPatches.RoundRobinCF)
 | |
|         missileQty = float(args.missileQty)
 | |
|         superQty = float(args.superQty)
 | |
|         powerBombQty = float(args.powerBombQty)
 | |
|         minorQty = int(args.minorQty)
 | |
|         self.energyQty = args.energyQty
 | |
|         if missileQty < 1:
 | |
|             missileQty = random.randint(1, 9)
 | |
|         if superQty < 1:
 | |
|             superQty = random.randint(1, 9)
 | |
|         if powerBombQty < 1:
 | |
|             powerBombQty = random.randint(1, 9)
 | |
|         if minorQty < 1:
 | |
|             minorQty = random.randint(25, 100)
 | |
|         if self.energyQty == 'random':
 | |
|             if args.energyQtyList is not None:
 | |
|                 energyQties = args.energyQtyList.split(',')
 | |
|             self.energyQty = random.choice(energyQties)
 | |
|         if self.energyQty == 'ultra sparse':
 | |
|             # add nerfed rainbow beam patch
 | |
|             RomPatches.ActivePatches[self.player].append(RomPatches.NerfedRainbowBeam)
 | |
|         qty = {'energy': self.energyQty,
 | |
|             'minors': minorQty,
 | |
|             'ammo': { 'Missile': missileQty,
 | |
|                         'Super': superQty,
 | |
|                         'PowerBomb': powerBombQty },
 | |
|             'strictMinors' : args.strictMinors }
 | |
|         logger.debug("quantities: {}".format(qty))
 | |
| 
 | |
|         if len(args.superFun) > 0:
 | |
|             superFun = []
 | |
|             for fun in args.superFun:
 | |
|                 if fun.find('Random') != -1:
 | |
|                     if bool(random.getrandbits(1)) == True:
 | |
|                         superFun.append(fun[0:fun.find('Random')])
 | |
|                 else:
 | |
|                     superFun.append(fun)
 | |
|             args.superFun = superFun
 | |
|         logger.debug("superFun: {}".format(args.superFun))
 | |
|   
 | |
|         ctrlButton = ["A", "B", "X", "Y", "L", "R", "Select"]
 | |
|         ctrl = Controller.ControllerDict[self.player]
 | |
|         self.ctrlDict = { getattr(ctrl, button) : button for button in ctrlButton }
 | |
|         args.moonWalk = ctrl.Moonwalk
 | |
| 
 | |
|         plandoSettings = None
 | |
|         if args.plandoRando is not None:
 | |
|             plandoRando = json.loads(args.plandoRando)
 | |
|             forceArg('progressionSpeed', 'speedrun', "'Progression Speed' forced to speedrun")
 | |
|             progSpeed = 'speedrun'
 | |
|             forceArg('majorsSplit', 'Full', "'Majors Split' forced to Full")
 | |
|             forceArg('morphPlacement', 'normal', "'Morph Placement' forced to normal")
 | |
|             forceArg('progressionDifficulty', 'normal', "'Progression difficulty' forced to normal")
 | |
|             progDiff = 'normal'
 | |
|             RomPatches.ActivePatches = plandoRando["patches"]
 | |
|             DoorsManager.unserialize(plandoRando["doors"])
 | |
|             plandoSettings = {"locsItems": plandoRando['locsItems'], "forbiddenItems": plandoRando['forbiddenItems']}
 | |
|         randoSettings = RandoSettings(self.maxDifficulty, progSpeed, progDiff, qty,
 | |
|                                     restrictions, args.superFun, args.runtimeLimit_s,
 | |
|                                     plandoSettings, minDifficulty)
 | |
| 
 | |
|         dotFile = None
 | |
|         if areaRandomization == True:
 | |
|             if args.dot == True:
 | |
|                 dotFile = args.directory + '/' + seedName + '.dot'
 | |
|             RomPatches.ActivePatches[self.player] += RomPatches.AreaBaseSet
 | |
|             if args.areaLayoutBase == False:
 | |
|                 RomPatches.ActivePatches[self.player] += RomPatches.AreaComfortSet
 | |
|         if args.doorsColorsRando == True:
 | |
|             RomPatches.ActivePatches[self.player].append(RomPatches.RedDoorsMissileOnly)
 | |
|         graphSettings = GraphSettings(self.player, args.startLocation, areaRandomization, lightArea, args.bosses,
 | |
|                                     args.escapeRando, self.minimizerN, dotFile,
 | |
|                                     args.doorsColorsRando, args.allowGreyDoors, args.tourian,
 | |
|                                     plandoRando["transitions"] if plandoSettings is not None else None)
 | |
| 
 | |
|         if plandoSettings is None:
 | |
|             DoorsManager.setDoorsColor(self.player)
 | |
| 
 | |
|         self.escapeAttr = None
 | |
|         if plandoSettings is None:
 | |
|             self.objectivesManager = Objectives(self.player, args.tourian != 'Disabled', randoSettings)
 | |
|             addedObjectives = 0
 | |
|             if args.majorsSplit == "Scavenger":
 | |
|                 self.objectivesManager.setScavengerHunt()
 | |
|                 addedObjectives = 1
 | |
| 
 | |
|             if not args.objective:
 | |
|                 args.objective = ["nothing"]
 | |
|             
 | |
|             if args.objective:
 | |
|                 if (args.objectiveRandom):
 | |
|                     availableObjectives = [goal for goal in objectives if goal != "collect 100% items"] if "random" in args.objectiveList else args.objectiveList
 | |
|                     self.objectivesManager.setRandom(args.nbObjective, availableObjectives, self.random)
 | |
|                 else:
 | |
|                     maxActiveGoals = Objectives.maxActiveGoals - addedObjectives
 | |
|                     if len(args.objective) > maxActiveGoals:
 | |
|                         args.objective = args.objective[0:maxActiveGoals]
 | |
|                     for goal in args.objective:
 | |
|                         self.objectivesManager.addGoal(goal)
 | |
|                 self.objectivesManager.expandGoals()
 | |
|             else:
 | |
|                 if not (args.majorsSplit == "Scavenger" and args.tourian == 'Disabled'):
 | |
|                     self.objectivesManager.setVanilla()
 | |
|             if len(self.objectivesManager.activeGoals) == 0:
 | |
|                 self.objectivesManager.addGoal('nothing')
 | |
|             if any(goal for goal in self.objectivesManager.activeGoals if goal.area is not None):
 | |
|                 forceArg('hud', True, "'VARIA HUD' forced to on", webValue='on')
 | |
|         else:
 | |
|             args.tourian = plandoRando["tourian"]
 | |
|             self.objectivesManager = Objectives(self.player, args.tourian != 'Disabled')
 | |
|             for goal in plandoRando["objectives"]:
 | |
|                 self.objectivesManager.addGoal(goal)
 | |
| 
 | |
|         # print some parameters for jm's stats
 | |
|         #if args.jm == True:
 | |
|         #    print("startLocation:{}".format(args.startLocation))
 | |
|         #    print("progressionSpeed:{}".format(progSpeed))
 | |
|         #    print("majorsSplit:{}".format(args.majorsSplit))
 | |
|         #    print("morphPlacement:{}".format(args.morphPlacement))
 | |
|         #    print("gravity:{}".format(gravityBehaviour))
 | |
|         #    print("maxDifficulty:{}".format(maxDifficulty))
 | |
|         #    print("tourian:{}".format(args.tourian))
 | |
|         #    print("objectives:{}".format([g.name for g in Objectives.activeGoals]))
 | |
|         #    print("energyQty:{}".format(energyQty))
 | |
| 
 | |
|         #try:
 | |
|         self.randoExec = RandoExec(seedName, args.vcr, randoSettings, graphSettings, self.player, self.random)
 | |
|         self.container = self.randoExec.randomize()
 | |
|         # if we couldn't find an area layout then the escape graph is not created either
 | |
|         # and getDoorConnections will crash if random escape is activated.
 | |
|         stuck = False
 | |
|         if not stuck or args.vcr == True:
 | |
|             self.escapeAttr = self.randoExec.areaGraph.EscapeAttributes if args.escapeRando else None
 | |
|             if self.escapeAttr is not None:
 | |
|                 self.escapeAttr['patches'] = []
 | |
|                 if args.noRemoveEscapeEnemies == True:
 | |
|                     self.escapeAttr['patches'].append("Escape_Rando_Enable_Enemies")
 | |
|         #except Exception as e:
 | |
|         #    import traceback
 | |
|         #    traceback.print_exc(file=sys.stdout)
 | |
|         #    dumpErrorMsg(args.output, "Error: {}".format(e))
 | |
| 
 | |
|         if stuck == True:
 | |
|             #dumpErrorMsg(args.output, self.randoExec.errorMsg)
 | |
|             raise Exception("Can't generate " + self.fileName + " with the given parameters: {}".format(self.randoExec.errorMsg))
 | |
| 
 | |
|     def PatchRom(self, customPrePatchApply = None, customPostPatchApply = None) -> RomPatcher:
 | |
|         args = self.args
 | |
|         optErrMsgs = self.optErrMsgs
 | |
| 
 | |
|         # choose on animal patch
 | |
|         if args.animals == True:
 | |
|             animalsPatches = ['animal_enemies.ips', 'animals.ips', 'draygonimals.ips', 'escapimals.ips',
 | |
|                             'gameend.ips', 'grey_door_animals.ips', 'low_timer.ips', 'metalimals.ips',
 | |
|                             'phantoonimals.ips', 'ridleyimals.ips']
 | |
|             if args.escapeRando == False:
 | |
|                 args.patches.append(self.random.choice(animalsPatches))
 | |
|                 args.patches.append("Escape_Animals_Change_Event")
 | |
|             else:
 | |
|                 optErrMsgs.append("Ignored animals surprise because of escape randomization")
 | |
|         # # transform itemLocs in our usual dict(location, item), exclude minors, we'll get them with the solver
 | |
|         # locsItems = {}
 | |
|         # for itemLoc in itemLocs:
 | |
|         #     locName = itemLoc.Location.Name
 | |
|         #     itemType = itemLoc.Item.Type
 | |
|         #     if itemType in ['Missile', 'Super', 'PowerBomb']:
 | |
|         #         continue
 | |
|         #     locsItems[locName] = itemType
 | |
|         # if args.debug == True:
 | |
|         #     for loc in sorted(locsItems.keys()):
 | |
|         #         print('{:>50}: {:>16} '.format(loc, locsItems[loc]))
 | |
| 
 | |
|         # if plandoSettings is not None:
 | |
|         #     with open(args.output, 'w') as jsonFile:
 | |
|         #         json.dump({"itemLocs": [il.json() for il in itemLocs], "errorMsg": randoExec.errorMsg}, jsonFile)
 | |
| 
 | |
|         # # generate extended stats
 | |
|         # if args.extStatsFilename is not None:
 | |
|         #     with open(args.extStatsFilename, 'a') as extStatsFile:
 | |
|         #         skillPreset = os.path.splitext(os.path.basename(args.paramsFileName))[0]
 | |
|         #         if args.fakeRandoPreset is not None:
 | |
|         #             randoPreset = args.fakeRandoPreset
 | |
|         #         else:
 | |
|         #             randoPreset = os.path.splitext(os.path.basename(args.randoPreset))[0]
 | |
|         #         db.DB.dumpExtStatsItems(skillPreset, randoPreset, locsItems, extStatsFile)
 | |
| 
 | |
|         try:
 | |
|             if args.hud == True or args.majorsSplit == "FullWithHUD":
 | |
|                 args.patches.append("varia_hud.ips")
 | |
|             if args.debug == True:
 | |
|                 args.patches.append("Disable_Clear_Save_Boot")
 | |
| 
 | |
|             patcherSettings = {
 | |
|                 "isPlando": False,
 | |
|                 "majorsSplit": args.majorsSplit,
 | |
|                 "startLocation": args.startLocation,
 | |
|                 "optionalPatches": args.patches,
 | |
|                 "layout": not args.noLayout,
 | |
|                 "suitsMode": args.gravityBehaviour,
 | |
|                 "area": args.area in ['light', 'full'],
 | |
|                 "boss": args.bosses,
 | |
|                 "areaLayout": not args.areaLayoutBase,
 | |
|                 "variaTweaks": not args.noVariaTweaks,
 | |
|                 "nerfedCharge": args.nerfedCharge,
 | |
|                 "nerfedRainbowBeam": args.energyQty == 'ultra sparse',
 | |
|                 "escapeAttr": self.escapeAttr,
 | |
|                 "minimizerN": None, #minimizerN,
 | |
|                 "tourian": args.tourian,
 | |
|                 "doorsColorsRando": args.doorsColorsRando,
 | |
|                 "vanillaObjectives": self.objectivesManager.isVanilla(),
 | |
|                 "ctrlDict": self.ctrlDict,
 | |
|                 "moonWalk": args.moonWalk,
 | |
|                 "seed": self.seed,
 | |
|                 "randoSettings": self.randoExec.randoSettings,
 | |
|                 "doors": self.doors,
 | |
|                 "displayedVersion": displayedVersion,
 | |
|                 #"itemLocs": itemLocs,
 | |
|                 #"progItemLocs": progItemLocs,
 | |
|             }
 | |
| 
 | |
|             # args.rom is not None: generate local rom named filename.sfc with args.rom as source
 | |
|             # args.output is not None: generate local json named args.output
 | |
|             if args.rom is not None:
 | |
|                 # patch local rom
 | |
|                 # romFileName = args.rom
 | |
|                 # shutil.copyfile(romFileName, outputFilename)
 | |
|                 romPatcher = RomPatcher(settings=patcherSettings, magic=args.raceMagic, player=self.player, random=self.random)
 | |
|             else:
 | |
|                 romPatcher = RomPatcher(settings=patcherSettings, magic=args.raceMagic, random=self.random)
 | |
| 
 | |
|             if customPrePatchApply != None:
 | |
|                 customPrePatchApply(romPatcher)
 | |
| 
 | |
|             romPatcher.patchRom()
 | |
| 
 | |
|             if customPostPatchApply != None:
 | |
|                 customPostPatchApply(romPatcher)
 | |
| 
 | |
|             if len(optErrMsgs) > 0:
 | |
|                 #optErrMsgs.append(randoExec.errorMsg)
 | |
|                 msg = joinErrorMsgs(optErrMsgs)
 | |
|             else:
 | |
|                 #msg = randoExec.errorMsg
 | |
|                 msg = ''
 | |
| 
 | |
|             return romPatcher
 | |
| 
 | |
|         except Exception as e:
 | |
|             import traceback
 | |
|             traceback.print_exc(file=sys.stdout)
 | |
|             raise Exception("Error patching: ({}: {})".format(type(e).__name__, e))
 | |
|             #dumpErrorMsg(args.output, msg)
 | |
| 
 | |
| #        if stuck == True:
 | |
| #            print("Rom generated for debug purpose: {}".format(self.fileName))
 | |
| #        else:
 | |
|         # print("Rom generated: {}".format(self.fileName))
 | 
