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			* Adding SC2 macOS instructions A few hours ago, I tested whether the client would run successfully on macOS (Send/Receive items, load maps, download maps, etc.). After the successful testing, I thought adding some documentation would be nice for those who want to play Archipelago on a macOS system. * Don't need sudo Turns out you don't need sudo to do the download_data, oops. * Removed Extraneous Parantheses
		
			
				
	
	
		
			99 lines
		
	
	
		
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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # StarCraft 2 Wings of Liberty Randomizer Setup Guide
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| 
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| This guide contains instructions on how to install and troubleshoot the StarCraft 2 Archipelago client, as well as where
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| to obtain a config file for StarCraft 2.
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| 
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| ## Required Software
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| 
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| - [StarCraft 2](https://starcraft2.com/en-us/)
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| - [The most recent Archipelago release](https://github.com/ArchipelagoMW/Archipelago/releases)
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| - [StarCraft 2 AP Maps and Data](https://github.com/TheCondor07/Starcraft2ArchipelagoData)
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| 
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| ## How do I install this randomizer?
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| 
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| 1. Install StarCraft 2 and Archipelago using the first two links above. (The StarCraft 2 client for Archipelago is
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|    included by default.)
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|    - Linux users should also follow the instructions found at the bottom of this page 
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|      (["Running in Linux"](#running-in-linux)).
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| 2. Run ArchipelagoStarcraft2Client.exe.
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|    - macOS users should instead follow the instructions found at ["Running in macOS"](#running-in-macos) for this step only.
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| 3. Type the command `/download_data`. This will automatically install the Maps and Data files from the third link above.
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| 
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| ## Where do I get a config file (aka "YAML") for this game?
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| 
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| The [Player Settings](https://archipelago.gg/games/Starcraft%202%20Wings%20of%20Liberty/player-settings) page on this
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| website allows you to choose your personal settings for the randomizer and download them into a config file. Remember
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| the name you type in the `Player Name` box; that's the "slot name" the client will ask you for when you attempt to
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| connect!
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| 
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| ### And why do I need a config file?
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| 
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| Config files tell Archipelago how you'd like your game to be randomized, even if you're only using default settings.
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| When you're setting up a multiworld, every world needs its own config file.
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| Check out [Creating a YAML](https://archipelago.gg/tutorial/Archipelago/setup/en#creating-a-yaml) for more information.
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| 
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| ## How do I join a MultiWorld game?
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| 
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| 1. Run ArchipelagoStarcraft2Client.exe.
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|    - macOS users should instead follow the instructions found at ["Running in macOS"](#running-in-macos) for this step only.
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| 2. Type `/connect [server ip]`.
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| 3. Type your slot name and the server's password when prompted.
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| 4. Once connected, switch to the 'StarCraft 2 Launcher' tab in the client. There, you can see every mission. By default,
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|    only 'Liberation Day' will be available at the beginning. Just click on a mission to start it!
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| 
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| ## The game isn't launching when I try to start a mission.
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| 
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| First, check the log file for issues (stored at `[Archipelago Directory]/logs/SC2Client.txt`). If you can't figure out
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| the log file, visit our [Discord's](https://discord.com/invite/8Z65BR2) tech-support channel for help. Please include a
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| specific description of what's going wrong and attach your log file to your message.
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| 
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| ## Running in macOS
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| 
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| To run StarCraft 2 through Archipelago in macOS, you will need to run the client via source as seen here: [macOS Guide](https://archipelago.gg/tutorial/Archipelago/mac/en). Note: when running the client, you will need to run the command `python3 Starcraft2Client.py`. This is done to make sure that `/download_data` works correctly.
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| 
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| ## Running in Linux
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| 
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| To run StarCraft 2 through Archipelago in Linux, you will need to install the game using Wine, then run the Linux build
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| of the Archipelago client.
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| 
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| Make sure you have StarCraft 2 installed using Wine, and that you have followed the
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| [installation procedures](#how-do-i-install-this-randomizer?) to add the Archipelago maps to the correct location. You will not
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| need to copy the .dll files. If you're having trouble installing or running StarCraft 2 on Linux, I recommend using the
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| Lutris installer.
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| 
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| Copy the following into a .sh file, replacing the values of **WINE** and **SC2PATH** variables with the relevant
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| locations, as well as setting **PATH_TO_ARCHIPELAGO** to the directory containing the AppImage if it is not in the same
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| folder as the script.
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| 
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| ```sh
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| # Let the client know we're running SC2 in Wine
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| export SC2PF=WineLinux
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| export PROTOCOL_BUFFERS_PYTHON_IMPLEMENTATION=python
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| 
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| # FIXME Replace with path to the version of Wine used to run SC2
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| export WINE="/usr/bin/wine"
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| 
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| # FIXME Replace with path to StarCraft II install folder
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| export SC2PATH="/home/user/Games/starcraft-ii/drive_c/Program Files (x86)/StarCraft II/"
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| 
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| # FIXME Set to directory which contains Archipelago AppImage file
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| PATH_TO_ARCHIPELAGO=
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| 
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| # Gets the latest version of Archipelago AppImage in PATH_TO_ARCHIPELAGO.
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| # If PATH_TO_ARCHIPELAGO is not set, this defaults to the directory containing
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| # this script file.
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| ARCHIPELAGO="$(ls ${PATH_TO_ARCHIPELAGO:-$(dirname $0)}/Archipelago_*.AppImage | sort -r | head -1)"
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| 
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| # Start the Archipelago client
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| $ARCHIPELAGO Starcraft2Client
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| ```
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| 
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| For Lutris installs, you can run `lutris -l` to get the numerical ID of your StarCraft II install, then run the command
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| below, replacing **${ID}** with the numerical ID.
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| 
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|     lutris lutris:rungameid/${ID} --output-script sc2.sh
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| 
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| This will get all of the relevant environment variables Lutris sets to run StarCraft 2 in a script, including the path
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| to the Wine binary that Lutris uses. You can then remove the line that runs the Battle.Net launcher and copy the code
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| above into the existing script.
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