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			### Features:
- Trap Link
  - When you receive a trap, you send a copy of it to every other player with Trap Link enabled
- Ring Link
    - Any coin amounts gained and lost by a linked player will be instantly shared with all other active linked players
Co-authored-by: TheLX5 <luisyuregi@gmail.com>
		
	
		
			
				
	
	
	
		
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Super Mario World - Changelog
v2.1
Features:
- Trap Link
- When you receive a trap, you send a copy of it to every other player with Trap Link enabled
 
- Ring Link
- Any coin amounts gained and lost by a linked player will be instantly shared with all other active linked players
 
v2.0
Features:
- New optional Location Checks
- 3-Up Moons
- Hidden 1-Ups
- Bonus Blocks
- Blocksanity
- All blocks that contain coins or items are included, with the exception of:
- Blocks in Top Secret Area & Front Door/Bowser Castle
- Blocks that are unreachable without glitches/unreasonable movement
 
 
- All blocks that contain coins or items are included, with the exception of:
 
- New Items
- Special Zone Clear
- New Filler Items
- 1 Coin
- 5 Coins
- 10 Coins
- 50 Coins
 
- New Trap Items
- Reverse Trap
- Thwimp Trap
 
 
- SFX Shuffle
- Palette Shuffle Overhaul
- New Curated Palette can now be used for the Overworld and Level Palette Shuffle options
- Foreground and Background Shuffle options have been merged into a single option
 
- Max possible Yoshi Egg value is 255
- UI in-game is updated to handle 3-digits
- New Display Received Item Popupsoption:progression_minus_yoshi_eggs
 
Quality of Life:
- In-Game Indicators are now displayed on the map screen for location checks and received items
- In-level sprites are displayed upon receiving certain items
- The Camera Scroll unlocking is now only enabled on levels where it needs to be
- SMW can now handle receiving more than 255 items
- Significant World Code cleanup
- New Options API
- Removal of world: MultiWorldacross the world
 
- The PopTracker pack now has tabs for every level/sublevel, and can automatically swap tabs while playing if connected to the server
Bug Fixes:
- Several logic tweaks/fixes
v1.1
Features:
- New Item
- Timer Trap
 
- Bowser Castle Roomsoption which changes the behavior of the Front Door
- Boss Shuffleoption
- Overworld Palette Shuffleoption
Quality of Life:
- Overworld Speedoption which allows the player to move faster or slower on the map
- Early Climboption which guarantees that- Climbwill be found locally in an early location
- Exclude Special Zoneoption which fully excludes Special Zone levels from the seed- Note: this option is ignored if the player chooses to fill their entire item pool with Yoshi Eggs, which are Progression Items
 
- Ice and Stun Traps are now queued if received while another of its type is already active, and are then activated at the next opportunity
Bug Fixes:
- Fixed Chocolate Island 4 - Dragon CoinsrequiringRuninstead ofP-Switch
- Fixed a Literature Trap typo
v1.0 - First Stable Release
Features:
- Goal
- Bowser
- Defeat bosses, reach Bowser's Castle, and defeat Bowser
 
- Yoshi Egg Hunt
- Find a certain number of Yoshi Eggs spread across the MultiWorld`
 
 
- Bowser
- Locations included:
- Level exits (Normal and Secret)
- Dragon Coins
- Collect at least five Dragon Coins in a level to send a location check
 
 
- Items included:
- Run
- Carry
- Swim
- Spin Jump
- Climb
- Yoshi
- P-Switch
- P-Balloon
- Progressive Powerup
- Unlocks the ability to use Mushrooms, Fire Flowers, and Capes, progressively
 
- Super Star Activate
- Yellow Switch Palace
- Green Switch Palace
- Red Switch Palace
- Blue Switch Palace
- 1-Up Mushroom
- Yoshi Egg
- Only on Yoshi Egg Huntgoal
 
- Only on 
- Traps
- Ice Trap
- Stun Trap
- Literature Trap
 
 
- Bowser Castle Doorsoption- Whether the Front Door and Back Door map tiles lead to the Front Door or Back Door levels
 
- DeathLink is supported
- Level Shuffle is supported
- Autosave is supported
- Music Shuffle is supported
- Mario's palette can be selected
- Level Palettes can be shuffled
- Starting life count can be set