
* [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Seed download page improvements * [WebHost] Update WebHost to include modular themes system, remove unused and outdated assets * Landing Page Updates * Markdown updates, colors coming later * Remove testing theme from FF1 * Color updates for markdown styles * Updates to generated pages, so many updates * Add styles to weighted-settings page * Minor adjustments to styles * Revert base theme to grass * Add more items to ArchipIDLE * Improve Archipidle item name * [WebHost] Update background images, waiting on jungle.png, added partyTime theme * [WebHost] Fix tab ordering on landing page, remove islands on screen scale, fix tutorial page width scaling * [WebHost] Final touches to WebHost * Improve get_world_theme function, add partyTime theme to ArchipIDLE WebWorld * Remove sending_visible from AutoWorld * AP Ocarina of Time Client (#352) * Core: update jinja (#351) * some typing and cleaning, mostly in Fill.py (#349) * some typing and cleaning, mostly in Fill.py * address missing Option types * resolve a few TODOs discussed in pull request * SM: Optimize a bit (#350) * SM: Optimize a bit * SM: init bosses only once * New World Order (#355) * Core: update jinja * SM: Optimize a bit * AutoWorld: import worlds in alphabetical order, to be predictable rather than arbitrary Co-authored-by: Hussein Farran <hmfarran@gmail.com> * Remove references to Z5Client in English OoT setup guide * Prevent markdown code blocks from overflowing their container Co-authored-by: espeon65536 <81029175+espeon65536@users.noreply.github.com> Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com> Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com> Co-authored-by: Hussein Farran <hmfarran@gmail.com>
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VVVVVV MultiWorld Setup Guide
Required Software
- VVVVVV (Bought from the Steam Store or GOG Store Page, NOT Make and Play Edition!)
- V6AP
Installation and Game Start Procedures
- Install VVVVVV through either Steam or GOG
- Go to the page linked for V6AP, and download the latest release
- Unpack the zip file where you have VVVVVV installed.
Joining a MultiWorld Game
To join, set the following launch options: -v6ap_name YourName -v6ap_ip ServerIP:Port
.
Optionally, add -v6ap_passwd "YourPassword"
if the room you are using requires a password. All parameters without quotation marks.
The Name in this case is the one specified in your generated .yaml file.
In case you are using the Archipelago Website, the IP should be archipelago.gg
.
If everything worked out, you will see a textbox informing you the connection has been established after the story intro.
Playing offline
To play offline, first generate a seed on the game's settings page.
Create a room and download the .apv6
file, and start the game with the -v6ap_file FileName
launch argument.
Installation Troubleshooting
Start the game from the command line to view helpful messages regarding V6AP. These will look something like "V6AP: Message"
Game no longer starts after copying the .exe
Most likely you forgot to set the launch options. -v6ap_name YourName
and -v6ap_ip ServerIP:Port
are required for startup for Multiworlds, and
-v6ap_file FileName
is required for (offline) singleplayer.
If your Name or Password have spaces in them, surround them in quotes.
Game Troubleshooting
What happens if I lose connection?
V6AP tries to reconnect a few times, so be patient. Should the problem still be there after about a minute or two, just save and restart the game.