119 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			119 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Super Mario World - Changelog
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| 
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| 
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| ## v2.0
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| 
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| ### Features:
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| 
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| - New optional Location Checks
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| 	- 3-Up Moons
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| 	- Hidden 1-Ups
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| 	- Bonus Blocks
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| 	- Blocksanity
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| 		- All blocks that contain coins or items are included, with the exception of:
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| 			- Blocks in Top Secret Area & Front Door/Bowser Castle
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| 			- Blocks that are unreachable without glitches/unreasonable movement
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| - New Items
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| 	- Special Zone Clear
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| 	- New Filler Items
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| 		- 1 Coin
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| 		- 5 Coins
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| 		- 10 Coins
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| 		- 50 Coins
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| 	- New Trap Items
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| 		- Reverse Trap
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| 		- Thwimp Trap
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| - SFX Shuffle
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| - Palette Shuffle Overhaul
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| 	- New Curated Palette can now be used for the Overworld and Level Palette Shuffle options
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| 	- Foreground and Background Shuffle options have been merged into a single option
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| - Max possible Yoshi Egg value is 255
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| 	- UI in-game is updated to handle 3-digits
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| 	- New `Display Received Item Popups` option: `progression_minus_yoshi_eggs`
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| 
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| ### Quality of Life:
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| 
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| - In-Game Indicators are now displayed on the map screen for location checks and received items
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| - In-level sprites are displayed upon receiving certain items
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| - The Camera Scroll unlocking is now only enabled on levels where it needs to be
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| - SMW can now handle receiving more than 255 items
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| - Significant World Code cleanup
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| 	- New Options API
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| 	- Removal of `world: MultiWorld` across the world
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| - The PopTracker pack now has tabs for every level/sublevel, and can automatically swap tabs while playing if connected to the server
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| 
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| ### Bug Fixes:
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| 
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| - Several logic tweaks/fixes
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| 
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| 
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| ## v1.1
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| 
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| ### Features:
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| 
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| - New Item
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| 	- Timer Trap
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| - `Bowser Castle Rooms` option which changes the behavior of the Front Door
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| - `Boss Shuffle` option
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| - `Overworld Palette Shuffle` option
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| 
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| ### Quality of Life:
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| - `Overworld Speed` option which allows the player to move faster or slower on the map
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| - `Early Climb` option which guarantees that `Climb` will be found locally in an early location
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| - `Exclude Special Zone` option which fully excludes Special Zone levels from the seed
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| 	- Note: this option is ignored if the player chooses to fill their entire item pool with Yoshi Eggs, which are Progression Items
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| - Ice and Stun Traps are now queued if received while another of its type is already active, and are then activated at the next opportunity
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| 
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| ### Bug Fixes:
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| 
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| - Fixed `Chocolate Island 4 - Dragon Coins` requiring `Run` instead of `P-Switch`
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| - Fixed a Literature Trap typo
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| 
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| 
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| ## v1.0 - First Stable Release
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| 
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| ### Features:
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| 
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| - Goal
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| 	- Bowser
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| 		- Defeat bosses, reach Bowser's Castle, and defeat Bowser
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| 	- Yoshi Egg Hunt
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| 		- Find a certain number of Yoshi Eggs spread across the MultiWorld`
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| - Locations included:
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| 	- Level exits (Normal and Secret)
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| 	- Dragon Coins
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| 		- Collect at least five Dragon Coins in a level to send a location check
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| - Items included:
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| 	- Run
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| 	- Carry
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| 	- Swim
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| 	- Spin Jump
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| 	- Climb
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| 	- Yoshi
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| 	- P-Switch
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| 	- P-Balloon
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| 	- Progressive Powerup
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| 		- Unlocks the ability to use Mushrooms, Fire Flowers, and Capes, progressively
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| 	- Super Star Activate
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| 	- Yellow Switch Palace
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| 	- Green Switch Palace
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| 	- Red Switch Palace
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| 	- Blue Switch Palace
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| 	- 1-Up Mushroom
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| 	- Yoshi Egg
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| 		- Only on `Yoshi Egg Hunt` goal
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| 	- Traps
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| 		- Ice Trap
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| 		- Stun Trap
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| 		- Literature Trap
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| - `Bowser Castle Doors` option
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| 	- Whether the Front Door and Back Door map tiles lead to the Front Door or Back Door levels
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| - DeathLink is supported
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| - Level Shuffle is supported
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| - Autosave is supported
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| - Music Shuffle is supported
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| - Mario's palette can be selected
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| - Level Palettes can be shuffled
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| - Starting life count can be set
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