 11b32f17ab
			
		
	
	11b32f17ab
	
	
	
		
			
			* Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md Added non-AP World specific information * Update contributing.md Fixed broken link * Some minor touchups * Update Contributing.md Draft for version with picture * Update contributing.md Small word change * Minor updates for conciseness, mostly * Changed all instances of settings to options in info and setup guides I combed through all world docs and swapped "setting" to "option" when this was refering to yaml options. I also changed a leftover "setting" in option.py * Update contributing.md * Update contributing.md * Update setup_en.md Woops I forgot one * Update Options.py Reverted changes regarding options.py * Update worlds/noita/docs/en_Noita.md Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/sc2wol/docs/en_Starcraft 2 Wings of Liberty.md revert change waiting for that page to be updated * Update worlds/witness/docs/setup_en.md * Update worlds/witness/docs/en_The Witness.md * Update worlds/soe/docs/multiworld_en.md Fixed Typo Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * Update worlds/witness/docs/en_The Witness.md * Update worlds/adventure/docs/en_Adventure.md * Update worlds/witness/docs/setup_en.md * Updated Stardew valley to hopefully get rid of the merge conflicts * Didn't work :dismay: * Delete worlds/sc2wol/docs/setup_en.md I think this will fix the merge issue * Now it should work * Woops --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
		
			
				
	
	
		
			42 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Wargroove (Steam, Windows)
 | |
| 
 | |
| ## Where is the options page?
 | |
| 
 | |
| The [player options page for this game](../player-options) contains all the options you need to configure and export a
 | |
| config file.
 | |
| 
 | |
| ## What does randomization do to this game?
 | |
| 
 | |
| This randomizer shuffles units, map events, factions and boosts. It features a custom, non-linear campaign where the 
 | |
| final level and 3 branching paths are all available to the player from the start. The player cannot beat the final level 
 | |
| without specific items scattered throughout the branching paths. Certain levels on these paths may require 
 | |
| specific units or items in order to progress.
 | |
| 
 | |
| ## What items and locations get shuffled?
 | |
| 
 | |
| 1. Every buildable unit in the game (except for soldiers and dogs, which are free).
 | |
| 2. Commanders available to certain factions. If the player acquires the Floran Commanders, they can select any commander
 | |
| from that faction.
 | |
| 3. Income and Commander Defense boosts that provide the player with extra income or extra commander defense.
 | |
| 4. Special map events like the Eastern Bridges or the Southern Walls, which unlock certain locations in certain levels.
 | |
| 
 | |
| ## Which items can be in another player's world?
 | |
| 
 | |
| Any of the above items can be in another player's world.
 | |
| 
 | |
| ## When the player receives an item, what happens?
 | |
| 
 | |
| When the player receives an item, a message will appear in Wargroove with the item name and sender name, once an action
 | |
| is taken in game.
 | |
| 
 | |
| ## What is the goal of this game when randomized?
 | |
| 
 | |
| The goal is to beat the level titled `The End` by finding the `Final Bridges`, `Final Walls`, and `Final Sickle`.
 | |
| 
 | |
| ## Unique Local Commands
 | |
| 
 | |
| The following commands are only available when using the WargrooveClient to play with Archipelago.
 | |
| 
 | |
| - `/resync` Manually trigger a resync.
 | |
| - `/commander` Set the current commander to the given commander.
 |