* move everything out of init; fix from imports and some typing errors * why is there a change in multiserver * fix some relative shits
		
			
				
	
	
		
			30 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
from typing import ClassVar
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from BaseClasses import MultiWorld, get_seed
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from test.param import classvar_matrix
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from .assertion import GoalAssertMixin, OptionAssertMixin, WorldAssertMixin
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from .bases import skip_long_tests, SVTestCase, solo_multiworld
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from .options.option_names import generate_random_world_options
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@classvar_matrix(n=range(10 if skip_long_tests() else 1000))
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class TestGenerateManyWorlds(GoalAssertMixin, OptionAssertMixin, WorldAssertMixin, SVTestCase):
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    n: ClassVar[int]
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    def test_generate_many_worlds_then_check_results(self):
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        seed = get_seed()
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        world_options = generate_random_world_options(seed + self.n)
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        print(f"Generating solo multiworld with seed {seed} for Stardew Valley...")
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        with solo_multiworld(world_options, seed=seed, world_caching=False) as (multiworld, _):
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            self.assert_multiworld_is_valid(multiworld)
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    def assert_multiworld_is_valid(self, multiworld: MultiWorld):
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        self.assert_victory_exists(multiworld)
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        self.assert_same_number_items_locations(multiworld)
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        self.assert_goal_world_is_valid(multiworld)
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        self.assert_can_reach_island_if_should(multiworld)
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        self.assert_cropsanity_same_number_items_and_locations(multiworld)
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        self.assert_festivals_give_access_to_deluxe_scarecrow(multiworld)
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        self.assert_has_festival_recipes(multiworld)
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