* move everything out of init; fix from imports and some typing errors * why is there a change in multiserver * fix some relative shits
		
			
				
	
	
		
			25 lines
		
	
	
		
			1007 B
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			1007 B
		
	
	
	
		
			Python
		
	
	
	
	
	
from .bases import SVTestBase
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from .. import options
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from ..strings.ap_names.transport_names import Transportation
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from ..strings.building_names import Building
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from ..strings.region_names import Region
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from ..strings.seed_names import Seed
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class TestCropsanityRules(SVTestBase):
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    options = {
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        options.Cropsanity.internal_name: options.Cropsanity.option_enabled
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    }
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    def test_need_greenhouse_for_cactus(self):
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        harvest_cactus_fruit = "Harvest Cactus Fruit"
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        self.assert_cannot_reach_location(harvest_cactus_fruit)
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        self.multiworld.state.collect(self.create_item(Seed.cactus))
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        self.multiworld.state.collect(self.create_item(Building.shipping_bin))
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        self.multiworld.state.collect(self.create_item(Transportation.desert_obelisk))
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        self.assert_cannot_reach_location(harvest_cactus_fruit)
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        self.multiworld.state.collect(self.create_item(Region.greenhouse))
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        self.assert_can_reach_location(harvest_cactus_fruit)
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