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			* Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md Added non-AP World specific information * Update contributing.md Fixed broken link * Some minor touchups * Update Contributing.md Draft for version with picture * Update contributing.md Small word change * Minor updates for conciseness, mostly * Changed all instances of settings to options in info and setup guides I combed through all world docs and swapped "setting" to "option" when this was refering to yaml options. I also changed a leftover "setting" in option.py * Update contributing.md * Update contributing.md * Update setup_en.md Woops I forgot one * Update Options.py Reverted changes regarding options.py * Update worlds/noita/docs/en_Noita.md Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/sc2wol/docs/en_Starcraft 2 Wings of Liberty.md revert change waiting for that page to be updated * Update worlds/witness/docs/setup_en.md * Update worlds/witness/docs/en_The Witness.md * Update worlds/soe/docs/multiworld_en.md Fixed Typo Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * Update worlds/witness/docs/en_The Witness.md * Update worlds/adventure/docs/en_Adventure.md * Update worlds/witness/docs/setup_en.md * Updated Stardew valley to hopefully get rid of the merge conflicts * Didn't work :dismay: * Delete worlds/sc2wol/docs/setup_en.md I think this will fix the merge issue * Now it should work * Woops --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # DLC Quest
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| 
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| ## Where is the options page?
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| 
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| The [player options page for this game](../player-options) contains all the options you need to configure and export a
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| config file.
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| 
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| ## What does randomization do to this game?
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| 
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| DLCs are obtained as checks for the multiworld. There are also some other optional checks in DLC Quest
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| 
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| 
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| ## What is the goal of DLC Quest?
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| 
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| DLC Quest has two campaigns, and the player can choose which one they will play for their slot.
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| They can also choose to do both campaigns.
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| 
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| 
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| ## What are location checks in DLC Quest?
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| 
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| Location checks in DLC Quest always include:
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| - DLC Purchases from the shopkeeper
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| - Awardment-related objectives
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|     - Killing Sheep in DLC Quest
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|     - Specific Awardment objectives in Live Freemium or Die
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| 
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| There also are a number of location checks that are optional, and individual players choose to include them or not in their shuffling:
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| - Items that your character can obtain in various ways
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|     - Swords
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|     - Gun
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|     - Box of Various Supplies
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|     - Humble Indie Bindle
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|     - Pickaxe
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| - Coinsanity: Coins, either individually or as custom-sized bundles
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| 
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| 
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| ## Which items can be in another player's world?
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| 
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| Every DLC in the game is shuffled in the item pool. The items related to the optional checks described above are also in the pool
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| 
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| There are also some brand new trap items, used as filler, based on vanilla game annoyances
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| - Zombie Sheep
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| - Loading Screens
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| - Temporary Spikes
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| 
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| ## When the player receives an item, what happens?
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| 
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| Every time an item is received while online, a notification appears on screen informing the player of it.
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| Some items also include an animation or cutscene that will play immediately upon receiving it.
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| 
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| Items that are received while offline will not play any animation or cutscene, and simply be active when logging in. |