2025-05-13 03:58:03 -04:00
										 
									 
								 
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								import itertools
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								import logging
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								import os
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								import threading
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								import typing
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								import unittest
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								from contextlib import contextmanager
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								from typing import Optional, Dict, Union, Any, List, Iterable
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											2025-05-24 01:15:41 -04:00
										 
									 
								 
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								from BaseClasses import get_seed, MultiWorld, Location, Item, CollectionState, Entrance
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											2025-05-13 03:58:03 -04:00
										 
									 
								 
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								from test.bases import WorldTestBase
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								from test.general import gen_steps, setup_solo_multiworld as setup_base_solo_multiworld
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								from worlds.AutoWorld import call_all
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								from .assertion import RuleAssertMixin
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								from .options.utils import parse_class_option_keys, fill_namespace_with_default
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								from .. import StardewValleyWorld, StardewItem, StardewRule
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								from ..logic.time_logic import MONTH_COEFFICIENT
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								from ..options import StardewValleyOption, options
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								logger = logging.getLogger(__name__)
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								DEFAULT_TEST_SEED = get_seed()
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								logger.info(f"Default Test Seed: {DEFAULT_TEST_SEED}")
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								def skip_default_tests() -> bool:
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								    return not bool(os.environ.get("base", False))
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								def skip_long_tests() -> bool:
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								    return not bool(os.environ.get("long", False))
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								class SVTestCase(unittest.TestCase):
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								    skip_default_tests: bool = skip_default_tests()
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								    """Set False to not skip the base fill tests"""
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								    skip_long_tests: bool = skip_long_tests()
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								    """Set False to run tests that take long"""
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								    @contextmanager
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								    def solo_world_sub_test(self, msg: str | None = None,
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								                            /,
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								                            world_options: dict[str | type[StardewValleyOption], Any] | None = None,
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								                            *,
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								                            seed=DEFAULT_TEST_SEED,
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								                            world_caching=True,
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								                            **kwargs) -> Iterable[tuple[MultiWorld, StardewValleyWorld]]:
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								        if msg is not None:
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								            msg += " "
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								        else:
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								            msg = ""
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								        msg += f"[Seed = {seed}]"
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								        with self.subTest(msg, **kwargs):
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								            with solo_multiworld(world_options, seed=seed, world_caching=world_caching) as (multiworld, world):
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								                yield multiworld, world
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								class SVTestBase(RuleAssertMixin, WorldTestBase, SVTestCase):
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								    game = "Stardew Valley"
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								    world: StardewValleyWorld
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								    seed = DEFAULT_TEST_SEED
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								    @classmethod
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								    def setUpClass(cls) -> None:
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								        if cls is SVTestBase:
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								            raise unittest.SkipTest("No running tests on SVTestBase import.")
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								        super().setUpClass()
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								    def world_setup(self, *args, **kwargs):
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								        self.options = parse_class_option_keys(self.options)
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								        self.multiworld = setup_solo_multiworld(self.options, seed=self.seed)
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								        self.multiworld.lock.acquire()
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								        world = self.multiworld.worlds[self.player]
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								        self.original_state = self.multiworld.state.copy()
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								        self.original_itempool = self.multiworld.itempool.copy()
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								        self.unfilled_locations = self.multiworld.get_unfilled_locations(1)
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								        if self.constructed:
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								            self.world = world  # noqa
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								    def tearDown(self) -> None:
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								        self.multiworld.state = self.original_state
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								        self.multiworld.itempool = self.original_itempool
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								        for location in self.unfilled_locations:
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								            location.item = None
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								        self.multiworld.lock.release()
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								    @property
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								    def run_default_tests(self) -> bool:
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								        if self.skip_default_tests:
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								            return False
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								        return super().run_default_tests
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								    def collect_months(self, months: int) -> None:
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								        real_total_prog_items = self.world.total_progression_items
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								        percent = months * MONTH_COEFFICIENT
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								        self.collect("Stardrop", real_total_prog_items * 100 // percent)
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								        self.world.total_progression_items = real_total_prog_items
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								    def collect_lots_of_money(self, percent: float = 0.25):
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								        self.collect("Shipping Bin")
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								        real_total_prog_items = self.world.total_progression_items
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								        required_prog_items = int(round(real_total_prog_items * percent))
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								        self.collect("Stardrop", required_prog_items)
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								    def collect_all_the_money(self):
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								        self.collect_lots_of_money(0.95)
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								    def collect_everything(self):
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								        non_event_items = [item for item in self.multiworld.get_items() if item.code]
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								        for item in non_event_items:
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								            self.multiworld.state.collect(item)
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								    def collect_all_except(self, item_to_not_collect: str):
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								        non_event_items = [item for item in self.multiworld.get_items() if item.code]
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								        for item in non_event_items:
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								            if item.name != item_to_not_collect:
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								                self.multiworld.state.collect(item)
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								    def get_real_locations(self) -> List[Location]:
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								        return [location for location in self.multiworld.get_locations(self.player) if location.address is not None]
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								    def get_real_location_names(self) -> List[str]:
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								        return [location.name for location in self.get_real_locations()]
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								    def collect(self, item: Union[str, Item, Iterable[Item]], count: int = 1) -> Union[None, Item, List[Item]]:
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								        assert count > 0
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								        if not isinstance(item, str):
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								            super().collect(item)
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								            return
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								        if count == 1:
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								            item = self.create_item(item)
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								            self.multiworld.state.collect(item)
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								            return item
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								        items = []
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								        for i in range(count):
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								            item = self.create_item(item)
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								            self.multiworld.state.collect(item)
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								            items.append(item)
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								        return items
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								    def create_item(self, item: str) -> StardewItem:
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								        return self.world.create_item(item)
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								    def get_all_created_items(self) -> list[str]:
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								        return [item.name for item in itertools.chain(self.multiworld.get_items(), self.multiworld.precollected_items[self.player])]
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def remove_one_by_name(self, item: str) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.remove(self.create_item(item))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def reset_collection_state(self) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        self.multiworld.state = self.original_state.copy()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def assert_rule_true(self, rule: StardewRule, state: CollectionState | None = None) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if state is None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            state = self.multiworld.state
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        super().assert_rule_true(rule, state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def assert_rule_false(self, rule: StardewRule, state: CollectionState | None = None) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if state is None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            state = self.multiworld.state
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        super().assert_rule_false(rule, state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def assert_can_reach_location(self, location: Location | str, state: CollectionState | None = None) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if state is None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            state = self.multiworld.state
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        super().assert_can_reach_location(location, state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    def assert_cannot_reach_location(self, location: Location | str, state: CollectionState | None = None) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if state is None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            state = self.multiworld.state
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        super().assert_cannot_reach_location(location, state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-24 01:15:41 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    def assert_can_reach_entrance(self, entrance: Entrance | str, state: CollectionState | None = None) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if state is None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            state = self.multiworld.state
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        super().assert_can_reach_entrance(entrance, state)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-13 03:58:03 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								pre_generated_worlds = {}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								@contextmanager
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def solo_multiworld(world_options: dict[str | type[StardewValleyOption], Any] | None = None,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    *,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    seed=DEFAULT_TEST_SEED,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                    world_caching=True) -> Iterable[tuple[MultiWorld, StardewValleyWorld]]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if not world_caching:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        multiworld = setup_solo_multiworld(world_options, seed, _cache={})
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        yield multiworld, typing.cast(StardewValleyWorld, multiworld.worlds[1])
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    else:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        multiworld = setup_solo_multiworld(world_options, seed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        try:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            multiworld.lock.acquire()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            world = multiworld.worlds[1]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            original_state = multiworld.state.copy()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            original_itempool = multiworld.itempool.copy()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            unfilled_locations = multiworld.get_unfilled_locations(1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            yield multiworld, typing.cast(StardewValleyWorld, world)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            multiworld.state = original_state
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            multiworld.itempool = original_itempool
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for location in unfilled_locations:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                location.item = None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        finally:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            multiworld.lock.release()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								# Mostly a copy of test.general.setup_solo_multiworld, I just don't want to change the core.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def setup_solo_multiworld(test_options: Optional[Dict[Union[str, StardewValleyOption], str]] = None,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          seed=DEFAULT_TEST_SEED,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          _cache: Dict[frozenset, MultiWorld] = {},  # noqa
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                          _steps=gen_steps) -> MultiWorld:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    test_options = parse_class_option_keys(test_options)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    # Yes I reuse the worlds generated between tests, its speeds the execution by a couple seconds
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    # If the simple dict caching ends up taking too much memory, we could replace it with some kind of lru cache.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    should_cache = should_cache_world(test_options)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if should_cache:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        frozen_options = make_hashable(test_options, seed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        cached_multi_world = search_world_cache(_cache, frozen_options)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if cached_multi_world:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            print(f"Using cached solo multi world [Seed = {cached_multi_world.seed}] [Cache size = {len(_cache)}]")
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return cached_multi_world
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    multiworld = setup_base_solo_multiworld(StardewValleyWorld, (), seed=seed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    # print(f"Seed: {multiworld.seed}") # Uncomment to print the seed for every test
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    args = fill_namespace_with_default(test_options)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    multiworld.set_options(args)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if "start_inventory" in test_options:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for item, amount in test_options["start_inventory"].items():
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            for _ in range(amount):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                multiworld.push_precollected(multiworld.create_item(item, 1))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for step in _steps:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        call_all(multiworld, step)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if should_cache:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        add_to_world_cache(_cache, frozen_options, multiworld)  # noqa
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    # Lock is needed for multi-threading tests
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    setattr(multiworld, "lock", threading.Lock())
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return multiworld
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def should_cache_world(test_options):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if "start_inventory" in test_options:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return False
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    trap_distribution_key = "trap_distribution"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if trap_distribution_key not in test_options:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return True
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    trap_distribution = test_options[trap_distribution_key]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for key in trap_distribution:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        if trap_distribution[key] != options.TrapDistribution.default_weight:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            return False
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return True
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def make_hashable(test_options, seed):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return frozenset(test_options.items()).union({("seed", seed)})
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def search_world_cache(cache: Dict[frozenset, MultiWorld], frozen_options: frozenset) -> Optional[MultiWorld]:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    try:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return cache[frozen_options]
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    except KeyError:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        for cached_options, multi_world in cache.items():
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								            if frozen_options.issubset(cached_options):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                return multi_world
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        return None
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def add_to_world_cache(cache: Dict[frozenset, MultiWorld], frozen_options: frozenset, multi_world: MultiWorld) -> None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    # We could complete the key with all the default options, but that does not seem to improve performances.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    cache[frozen_options] = multi_world
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								def setup_multiworld(test_options: Iterable[Dict[str, int]] = None, seed=None) -> MultiWorld:  # noqa
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    if test_options is None:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        test_options = []
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    multiworld = MultiWorld(len(test_options))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    multiworld.player_name = {}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    multiworld.set_seed(seed)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    for i in range(1, len(test_options) + 1):
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        multiworld.game[i] = StardewValleyWorld.game
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        multiworld.player_name.update({i: f"Tester{i}"})
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    args = fill_namespace_with_default(test_options)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    multiworld.set_options(args)
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-22 08:27:18 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								    multiworld.state = CollectionState(multiworld)
							 | 
						
					
						
							
								
									
										
										
										
											2025-05-13 03:58:03 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								    for step in gen_steps:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								        call_all(multiworld, step)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return multiworld
							 |