KH2: Fix validAbilitys (#1714)

This commit is contained in:
JaredWeakStrike
2023-04-15 16:04:08 -04:00
committed by GitHub
parent 3d8bc0bb67
commit 0122eb38ab

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@@ -273,7 +273,7 @@ class KH2World(World):
# Kingdom Key cannot have No Experience so plandoed here instead of checking 26 times if its kingdom key
random_ability = self.multiworld.per_slot_randoms[self.player].choice(self.valid_abilities)
while random_ability == ItemName.NoExperience:
random_ability = self.multiworld.per_slot_randoms[self.player].choice(self.validAbilitys)
random_ability = self.multiworld.per_slot_randoms[self.player].choice(self.valid_abilities)
self.plando_locations[LocationName.KingdomKeySlot] = random_ability
self.item_quantity_dict[random_ability] -= 1
self.sora_keyblade_ability_pool[random_ability] -= 1