Super Mario Land 2: Remove erroneous Coinsanity checks #5364

Co-authored-by: alchav <alchav@jalchavware.com>
This commit is contained in:
Alchav
2025-09-05 10:37:31 -04:00
committed by GitHub
parent e518e41f67
commit b9fb5c8b44
3 changed files with 2 additions and 6 deletions

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@@ -419,7 +419,7 @@ powerup_coords = {
"Tree Zone Secret Course": [(17, 23), (100, 23), (159, 23)], "Tree Zone Secret Course": [(17, 23), (100, 23), (159, 23)],
"Tree Zone 3": [(26, 40), (77, 24)], "Tree Zone 3": [(26, 40), (77, 24)],
"Tree Zone 4": [(28, 27), (105, 25), (136, 22), (171, 10)], "Tree Zone 4": [(28, 27), (105, 25), (136, 22), (171, 10)],
"Tree Zone 5": [(123, 39), (138, 39), (146, 36)], "Tree Zone 5": [(23, 41), (116, 42), (123, 39), (138, 39), (146, 36)],
"Pumpkin Zone 1": [(23, 12), (72, 27), (98, 4), (189, 6)], "Pumpkin Zone 1": [(23, 12), (72, 27), (98, 4), (189, 6)],
"Pumpkin Zone 2": [(144, 23)], "Pumpkin Zone 2": [(144, 23)],
"Pumpkin Zone Secret Course 1": [(14, 15)], "Pumpkin Zone Secret Course 1": [(14, 15)],

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@@ -135,10 +135,6 @@ def tree_zone_5_boss(state, player):
def tree_zone_5_coins(state, player, coins): def tree_zone_5_coins(state, player, coins):
auto_scroll = is_auto_scroll(state, player, "Tree Zone 5") auto_scroll = is_auto_scroll(state, player, "Tree Zone 5")
reachable_coins = 0 reachable_coins = 0
# Not actually sure if these platforms can be randomized / can make the coin blocks unreachable from below
if ((not state.multiworld.worlds[player].options.randomize_platforms)
or state.has_any(["Mushroom", "Fire Flower"], player)):
reachable_coins += 2
if state.has_any(["Mushroom", "Fire Flower"], player): if state.has_any(["Mushroom", "Fire Flower"], player):
reachable_coins += 2 reachable_coins += 2
if state.has("Carrot", player): if state.has("Carrot", player):

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@@ -81,7 +81,7 @@ class CoinsanityChecks(Range):
""" """
display_name = "Coinsanity Checks" display_name = "Coinsanity Checks"
range_start = 31 range_start = 31
range_end = 2599 range_end = 2597
default = 150 default = 150