Lingo: Add panels mode door shuffle (#3163)
* Created panels mode door shuffle * Added some panel door item names * Remove RUNT TURN panel door Not really useful. * Fix logic with First SIX related stuff * Add group_doors to slot data * Fix LEVEL 2 behavior with panels mode * Fixed unit tests * Fixed duplicate IDs from merge * Just regenerated new IDs * Fixed duplication of color and door group items * Removed unnecessary unit test option * Fix The Seeker being achievable without entrance door * Fix The Observant being achievable without locked panels * Added some more panel doors * Added Progressive Suits Area * Lingo: Fix Basement access with THE MASTER * Added indirect conditions for MASTER-blocked entrances * Fixed Incomparable achievement access * Fix STAIRS panel logic * Fix merge error with good items * Is this clearer? * DREAD and TURN LEARN * Allow a weird edge case for reduced locations Panels mode door shuffle + grouped doors + color shuffle + pilgrimage enabled is exactly the right number of items for reduced locations. Removing color shuffle also allows for disabling pilgrimage, adding sunwarp locking, or both, with a couple of locations left over. * Prevent small sphere one on panels mode * Added shuffle_doors aliases for old options * Fixed a unit test * Updated datafile * Tweaked requirements for reduced locations * Added player name to OptionError messages * Update generated.dat
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@@ -3,7 +3,7 @@ from . import LingoTestBase
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class TestRequiredRoomLogic(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"shuffle_colors": "false",
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}
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@@ -50,7 +50,7 @@ class TestRequiredRoomLogic(LingoTestBase):
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class TestRequiredDoorLogic(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"shuffle_colors": "false",
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}
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@@ -78,7 +78,8 @@ class TestRequiredDoorLogic(LingoTestBase):
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class TestSimpleDoors(LingoTestBase):
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options = {
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"shuffle_doors": "simple",
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"shuffle_doors": "doors",
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"group_doors": "true",
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"shuffle_colors": "false",
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}
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@@ -90,3 +91,52 @@ class TestSimpleDoors(LingoTestBase):
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self.assertTrue(self.multiworld.state.can_reach("Outside The Wanderer", "Region", self.player))
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self.assertTrue(self.multiworld.state.can_reach("Orange Tower Third Floor", "Region", self.player))
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class TestPanels(LingoTestBase):
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options = {
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"shuffle_doors": "panels"
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}
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def test_requirement(self):
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self.assertFalse(self.can_reach_location("Starting Room - HIDDEN"))
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self.assertFalse(self.can_reach_location("Hidden Room - OPEN"))
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self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
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self.collect_by_name("Starting Room - HIDDEN (Panel)")
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self.assertTrue(self.can_reach_location("Starting Room - HIDDEN"))
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self.assertFalse(self.can_reach_location("Hidden Room - OPEN"))
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self.assertFalse(self.can_reach_location("The Seeker - Achievement"))
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self.collect_by_name("Hidden Room - OPEN (Panel)")
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self.assertTrue(self.can_reach_location("Starting Room - HIDDEN"))
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self.assertTrue(self.can_reach_location("Hidden Room - OPEN"))
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self.assertTrue(self.can_reach_location("The Seeker - Achievement"))
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class TestGroupedPanels(LingoTestBase):
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options = {
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"shuffle_doors": "panels",
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"group_doors": "true",
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"shuffle_colors": "false",
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}
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def test_requirement(self):
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self.assertFalse(self.can_reach_location("Hub Room - SLAUGHTER"))
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self.assertFalse(self.can_reach_location("Dread Hallway - DREAD"))
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self.assertFalse(self.can_reach_location("The Tenacious - Achievement"))
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self.collect_by_name("Tenacious Entrance Panels")
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self.assertTrue(self.can_reach_location("Hub Room - SLAUGHTER"))
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self.assertFalse(self.can_reach_location("Dread Hallway - DREAD"))
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self.assertFalse(self.can_reach_location("The Tenacious - Achievement"))
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self.collect_by_name("Outside The Agreeable - BLACK (Panel)")
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self.assertTrue(self.can_reach_location("Hub Room - SLAUGHTER"))
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self.assertTrue(self.can_reach_location("Dread Hallway - DREAD"))
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self.assertFalse(self.can_reach_location("The Tenacious - Achievement"))
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self.collect_by_name("The Tenacious - Black Palindromes (Panels)")
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self.assertTrue(self.can_reach_location("Hub Room - SLAUGHTER"))
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self.assertTrue(self.can_reach_location("Dread Hallway - DREAD"))
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self.assertTrue(self.can_reach_location("The Tenacious - Achievement"))
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@@ -3,7 +3,7 @@ from . import LingoTestBase
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class TestMultiShuffleOptions(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"progressive_orange_tower": "true",
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"shuffle_colors": "true",
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"shuffle_paintings": "true",
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@@ -13,7 +13,7 @@ class TestMultiShuffleOptions(LingoTestBase):
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class TestPanelsanity(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"progressive_orange_tower": "true",
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"location_checks": "insanity",
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"shuffle_colors": "true"
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@@ -22,7 +22,18 @@ class TestPanelsanity(LingoTestBase):
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class TestAllPanelHunt(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"progressive_orange_tower": "true",
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"shuffle_colors": "true",
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"victory_condition": "level_2",
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"level_2_requirement": "800",
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"early_color_hallways": "true"
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}
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class TestAllPanelHuntPanelsMode(LingoTestBase):
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options = {
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"shuffle_doors": "panels",
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"progressive_orange_tower": "true",
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"shuffle_colors": "true",
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"victory_condition": "level_2",
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@@ -3,7 +3,7 @@ from . import LingoTestBase
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class TestProgressiveOrangeTower(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"progressive_orange_tower": "true"
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}
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@@ -3,7 +3,7 @@ from . import LingoTestBase
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class TestPanelHunt(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"location_checks": "insanity",
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"victory_condition": "level_2",
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"level_2_requirement": "15"
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@@ -18,7 +18,7 @@ class TestPilgrimageWithRoofAndPaintings(LingoTestBase):
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options = {
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"enable_pilgrimage": "true",
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"shuffle_colors": "false",
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"pilgrimage_allows_roof_access": "true",
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"pilgrimage_allows_paintings": "true",
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"early_color_hallways": "false"
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@@ -39,7 +39,7 @@ class TestPilgrimageNoRoofYesPaintings(LingoTestBase):
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options = {
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"enable_pilgrimage": "true",
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"shuffle_colors": "false",
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"pilgrimage_allows_roof_access": "false",
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"pilgrimage_allows_paintings": "true",
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"early_color_hallways": "false"
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@@ -62,7 +62,7 @@ class TestPilgrimageNoRoofNoPaintings(LingoTestBase):
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options = {
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"enable_pilgrimage": "true",
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"shuffle_colors": "false",
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"pilgrimage_allows_roof_access": "false",
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"pilgrimage_allows_paintings": "false",
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"early_color_hallways": "false"
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@@ -117,7 +117,7 @@ class TestPilgrimageYesRoofNoPaintings(LingoTestBase):
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options = {
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"enable_pilgrimage": "true",
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"shuffle_colors": "false",
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"pilgrimage_allows_roof_access": "true",
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"pilgrimage_allows_paintings": "false",
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"early_color_hallways": "false"
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@@ -3,7 +3,7 @@ from . import LingoTestBase
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class TestComplexProgressiveHallwayRoom(LingoTestBase):
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options = {
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"shuffle_doors": "complex"
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"shuffle_doors": "doors"
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}
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def test_item(self):
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@@ -54,7 +54,8 @@ class TestComplexProgressiveHallwayRoom(LingoTestBase):
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class TestSimpleHallwayRoom(LingoTestBase):
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options = {
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"shuffle_doors": "simple"
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"shuffle_doors": "doors",
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"group_doors": "true",
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}
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def test_item(self):
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@@ -81,7 +82,7 @@ class TestSimpleHallwayRoom(LingoTestBase):
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class TestProgressiveArtGallery(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"shuffle_colors": "false",
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}
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@@ -19,7 +19,8 @@ class TestVanillaDoorsNormalSunwarps(LingoTestBase):
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class TestSimpleDoorsNormalSunwarps(LingoTestBase):
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options = {
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"shuffle_doors": "simple",
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"shuffle_doors": "doors",
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"group_doors": "true",
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"sunwarp_access": "normal"
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}
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@@ -37,7 +38,8 @@ class TestSimpleDoorsNormalSunwarps(LingoTestBase):
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class TestSimpleDoorsDisabledSunwarps(LingoTestBase):
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options = {
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"shuffle_doors": "simple",
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"shuffle_doors": "doors",
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"group_doors": "true",
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"sunwarp_access": "disabled"
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}
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@@ -56,7 +58,8 @@ class TestSimpleDoorsDisabledSunwarps(LingoTestBase):
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class TestSimpleDoorsUnlockSunwarps(LingoTestBase):
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options = {
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"shuffle_doors": "simple",
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"shuffle_doors": "doors",
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"group_doors": "true",
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"sunwarp_access": "unlock"
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}
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@@ -78,7 +81,8 @@ class TestSimpleDoorsUnlockSunwarps(LingoTestBase):
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class TestComplexDoorsNormalSunwarps(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"group_doors": "false",
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"sunwarp_access": "normal"
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}
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@@ -96,7 +100,8 @@ class TestComplexDoorsNormalSunwarps(LingoTestBase):
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class TestComplexDoorsDisabledSunwarps(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"group_doors": "false",
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"sunwarp_access": "disabled"
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}
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@@ -115,7 +120,8 @@ class TestComplexDoorsDisabledSunwarps(LingoTestBase):
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class TestComplexDoorsIndividualSunwarps(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"group_doors": "false",
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"sunwarp_access": "individual"
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}
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@@ -142,7 +148,8 @@ class TestComplexDoorsIndividualSunwarps(LingoTestBase):
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class TestComplexDoorsProgressiveSunwarps(LingoTestBase):
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options = {
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"shuffle_doors": "complex",
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"shuffle_doors": "doors",
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"group_doors": "false",
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"sunwarp_access": "progressive"
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}
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