Adjusts yaml option positions

This commit is contained in:
MarioSpore
2025-08-07 22:49:14 -04:00
parent 7ad1211960
commit ceec3ed28b

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@@ -3,6 +3,17 @@ from dataclasses import dataclass
from Options import FreeText, NumericOption, Toggle, DefaultOnToggle, Choice, TextChoice, Range, NamedRange, OptionList, \ from Options import FreeText, NumericOption, Toggle, DefaultOnToggle, Choice, TextChoice, Range, NamedRange, OptionList, \
PerGameCommonOptions PerGameCommonOptions
class StartingArea(Choice):
"""
Here, you can select which area you'll start the game with.
Whichever one you pick is the region you'll have access to at the start of the Multiworld.
"""
option_whoville = 0
option_who_forest = 1
option_who_dump = 2
option_who_lake = 3
default = 0
display_name = "Starting Area"
class ProgressiveVacuum(Toggle):#DefaultOnToggle class ProgressiveVacuum(Toggle):#DefaultOnToggle
""" """
@@ -12,12 +23,6 @@ class ProgressiveVacuum(Toggle):#DefaultOnToggle
""" """
display_name = "Progressive Vacuum Access" display_name = "Progressive Vacuum Access"
class ProgressiveGadget(Toggle):#DefaultOnToggle
"""
Determines whether you get access to a gadget as individual blueprint count [NOT IMPLEMENTED]
"""
display_name = "Progressive Gadgets"
class Missionsanity(Choice): class Missionsanity(Choice):
""" """
How mission checks are randomized in the pool [NOT IMPLEMENTED] How mission checks are randomized in the pool [NOT IMPLEMENTED]
@@ -34,17 +39,11 @@ class Missionsanity(Choice):
option_both = 3 option_both = 3
default = 1 default = 1
class StartingArea(Choice): class ProgressiveGadget(Toggle):#DefaultOnToggle
""" """
Here, you can select which area you'll start the game with. Determines whether you get access to a gadget as individual blueprint count [NOT IMPLEMENTED]
Whichever one you pick is the region you'll have access to at the start of the Multiworld.
""" """
option_whoville = 0 display_name = "Progressive Gadgets"
option_who_forest = 1
option_who_dump = 2
option_who_lake = 3
default = 0
display_name = "Starting Area"
class Supadow(Toggle): class Supadow(Toggle):
"""Enables completing minigames through the Supadows in Mount Crumpit as checks. (9 locations) [NOT IMPLEMENTED]""" """Enables completing minigames through the Supadows in Mount Crumpit as checks. (9 locations) [NOT IMPLEMENTED]"""