Commit Graph

2231 Commits

Author SHA1 Message Date
Fabian Dill
88980fb3b6 Make playthrough text deterministic, by sorting alphabetically 2021-02-03 14:26:00 +01:00
Fabian Dill
e4d4ff667c Some Shop fixes:
Make sure that dark lake hylia shop in inverted retains the blue potion, while allowing shop slots on top (potion will always be the leftmost slot, ignoring "i"/"f"/"g")
Cull Shop swap Candidates before generating weights, then keep track of updated sphere sizes during swaps. This significantly reduces the chance to run out of candidates, as large clumps of false candidates do not get included in the weight
Shop fill is slower with this, as all candidates need to be swept once, instead of on-demand; but this seemed the best way to address the remaining issues.
2021-02-03 14:24:29 +01:00
Fabian Dill
5503547663 use less memory to assemble playthrough 2021-02-03 07:14:53 +01:00
Fabian Dill
60e1b52c55 Merge remote-tracking branch 'origin/main' 2021-02-03 06:55:14 +01:00
Fabian Dill
07866bbd3c Speed up Playthrough creation 2021-02-03 06:55:08 +01:00
Chris Wilson
fe0f41c884 Merge branch 'main' of https://github.com/berserker66/MultiWorld-Utilities into main 2021-02-02 22:58:31 -05:00
Chris Wilson
db6642f290 Update WebUI to show unique items as a different color, and with a drop-shadow 2021-02-02 22:58:22 -05:00
pepperpow
3d9085e98a put that sign back where i found it 2021-02-02 21:48:08 -06:00
CaitSith2
ee06aca908 Update timestamp of own rights 2021-02-02 19:07:02 -08:00
Fabian Dill
52de7f6a22 Update timestamp of own rights 2021-02-03 03:56:47 +01:00
Fabian Dill
cf49cd5e4b Mark Advancement items in the client 2021-02-03 03:19:25 +01:00
Fabian Dill
fcbaa35cc5 new inverted logic, accounting for dark world flute activation 2021-02-02 11:24:17 +01:00
CaitSith2
842be54ab9 Merge remote-tracking branch 'origin/main' into main 2021-02-02 00:10:01 -08:00
pepperpow
e497a88137 Inverted flute mechanics (#169)
* inverted_flute

* Added hash/inverted sign message

* Fixed flute working in both worlds instead of just dark

* Moved inverted goal sign to castle lawn
2021-02-02 08:04:57 +01:00
CaitSith2
87d5a481f9 Merge branch 'inverted_flut' into main 2021-02-01 20:59:50 -08:00
pepperpow
36de78dddd Moved inverted goal sign to castle lawn 2021-02-01 20:26:07 -06:00
pepperpow
99468e6d46 Fixed flute working in both worlds instead of just dark 2021-01-31 21:42:44 -06:00
pepperpow
6b737775a2 Added hash/inverted sign message 2021-01-31 20:57:18 -06:00
Fabian Dill
078ad30195 Fix Multiworld tracker 2021-02-01 01:58:08 +01:00
pepperpow
4aedf3a8ed inverted_flute 2021-01-31 18:26:49 -06:00
pepperpow
cd85279ded Missed number in log output 2021-01-31 07:46:40 -06:00
CaitSith2
77a0e6f9cf Triforce at pedestal / Trinexx now correctly counts towards final total. 2021-01-31 00:54:31 -08:00
Fabian Dill
b78f852579 reduce prices of ammo and ammo capacity upgrades, make heart container actually 4X a heart piece and reduce progression item price slightly 2021-01-31 06:47:57 +01:00
Chris Wilson
b4502f1338 Fix indentation bug in weightedSettings.yaml 2021-01-30 19:05:06 -05:00
Chris Wilson
889d24606f Updated weighted settings to reflect new beemizer documentation and include pyramid_open options 2021-01-30 19:03:54 -05:00
Fabian Dill
c988ec24b6 update item table offsets 2021-01-30 23:40:01 +01:00
Fabian Dill
24e8fb54ad update fast_ganon hole description 2021-01-30 23:17:54 +01:00
Fabian Dill
520dd7ba91 Merge remote-tracking branch 'origin/main' 2021-01-30 09:57:33 +01:00
Fabian Dill
2352445146 Remove all uses of "item.priority" as the remaining fill algorithms don't need it anymore. 2021-01-30 09:57:25 +01:00
CaitSith2
ad8427c15a Fix shop tracking. 2021-01-29 22:52:10 -08:00
CaitSith2
8c301044e3 Add Nothing to the trap_replaceable list. 2021-01-29 22:15:39 -08:00
Fabian Dill
61bef142a3 New Beemizer implementation, no longer replacing health; leaving that to item pool settings. 2021-01-30 06:46:17 +01:00
CaitSith2
5cc8dd2c71 Fix mistake made while reverting changes 2021-01-29 20:57:38 -08:00
pepperpow
aa9fe0d9cd Removed debugging info 2021-01-29 19:16:25 -06:00
pepperpow
5c074c2c4f Replace localtriforcehunt with teamtriforcehunt 2021-01-29 19:07:19 -06:00
Fabian Dill
d3129e25e1 Merge remote-tracking branch 'origin/main' 2021-01-30 02:02:20 +01:00
Fabian Dill
69ceb89202 Make Heart Pieces and Heart Containers significantly cheaper in Shops.
Obversation that triggered this is that they almost always get skipped, want to make the choice more enticing.
2021-01-30 02:02:13 +01:00
CaitSith2
90c3fe9df3 Count take-any caves into final total. 2021-01-29 15:42:28 -08:00
CaitSith2
1d93952ef1 Revert part of a previous change 2021-01-29 13:49:17 -08:00
pepperpow
82fc2aba20 Added triforce hud options, expanded triforce requirement 2021-01-29 15:42:00 -06:00
CaitSith2
7f74aa7cb0 Implement open_pyramid yaml settings 2021-01-29 13:27:42 -08:00
CaitSith2
fda32578fa Modify end credits count. 2021-01-29 04:51:58 -08:00
CaitSith2
96e12088d7 Shop-sanity shops now marked as counting towards end-game credits.
Retro single arrow now marks itself as purchased from every single shop location on initial purchase.  (Nothing prevents you from buying your 'first' quiver if you already have one, however, its 6 hint points for the price of one in shop sanity.)
2021-01-29 00:25:13 -08:00
CaitSith2
ca4758d1c2 Actually disable shop slots that already have an item pushed in. 2021-01-29 00:21:42 -08:00
CaitSith2
9ee5c50f88 Fixed non-deterministic shop-sanity shuffling. 2021-01-28 22:39:04 -08:00
Fabian Dill
8ddb1ab614 create per-team enemizer calls 2021-01-27 02:39:12 +01:00
Fabian Dill
7531bb9d11 improve enemizer logging 2021-01-27 02:32:38 +01:00
Chris Wilson
bee6e87615 Merge branch 'main' of https://github.com/berserker66/MultiWorld-Utilities into main 2021-01-26 18:29:43 -05:00
Chris Wilson
5f4a1636aa Fix certain settings not being set properly on the weighted settings page. 2021-01-26 18:29:23 -05:00
CaitSith2
eb1c4313a8 Fix root cause of items not being placed into locations 2021-01-26 13:11:43 -08:00