Commit Graph

67 Commits

Author SHA1 Message Date
AmazingAmpharos
2b6d11bef3 Credits fix
The "Flute Boy plays again" text is supposed to refer to the item buried by the shovel, not the item given in the Dark World. Easy fix.
2017-11-14 04:25:12 -06:00
AmazingAmpharos
cd803ffb53 Ganon flag fix
The correct address has been put in for this flag. Previously this conflicted with the 1/4 magic byrna spike cave damage.
2017-11-13 16:12:28 -06:00
AmazingAmpharos
399b83e6fe Keysanity bug fix
This fixes the broken item menu in keysanity.
2017-11-12 04:38:41 -06:00
AmazingAmpharos
cde90cbc84 Update version number
Update the version number and logic hash for 0.5.0 release
2017-11-11 20:19:29 -06:00
AmazingAmpharos
fe3bcd52a2 More difficulty features
-Properly set overflow counts and items for progressive equipment and bottles.
-Fairy fountains can no longer give free fairies on hard or above
-Shields now have hiked prices on hard and above consistent with vt rando
-KevinCathcart's new integer based writebytes functions are added for future backend use.
2017-11-11 15:25:56 -06:00
AmazingAmpharos
260a7072e0 Timed-OHKO and easy
-Dungeon item counts always displayed in easy mode if not also timed mode
-Timed-OHKO timer amounts updated to modern values (didn't actually measure out the red clock, set it to "large negative number" which should be functionally identical to the -32400 seconds that vt uses)
2017-11-10 04:50:50 -06:00
AmazingAmpharos
0ebeac5727 Many updates
-Set most flags for hard mode (todo: fix shield prices)
-Stop writing a flag that used to set pyramid respawns (it now messes with Cape quarter magic cost in the spike cave)
-KevinCathcart's checksum fix
-KevinCathcart fix for not placing Maps/Compasses
2017-11-10 04:08:59 -06:00
Kevin Cathcart
4ca1d8b62f Change the credits system
It is now possible to have longer credit texts than the original.
2017-11-05 00:06:00 -04:00
Kevin Cathcart
5b3d4449c1 Whitespace fixes 2017-11-04 23:54:35 -04:00
Kevin Cathcart
cdf04b8a45 The Great Renaming
This is the Great renaming. Renaming to match V27. I've renamed pretty
much all Item locations to match, with a small number kept deliberatly
deferent for clarity.

There is probably more renaming that should be done at the Enterance and
Region levels, but that can be done later.
2017-11-04 23:54:35 -04:00
Kevin Cathcart
2017b65a97 Update base rom to VT8.27 2017-11-04 23:52:57 -04:00
Kevin Cathcart
f2ea4b6442 Implement Key-sanity
Still need to add documentation for this mode.
2017-11-04 23:52:57 -04:00
Kevin Cathcart
51a892e869 Enable fast menu
Fast menu is an instant-open menu. It is an alternative to quickswap.
2017-11-04 23:52:56 -04:00
Kevin Cathcart
9c6d649996 Updating logic and features to better match VT26
Updates include:

* Allow acticating tablets with hammer
* Remove 1/4 magic from the normal mode pool
* Incorporate OHKO compatible cape/cane-of-byrna requirements
* Upgrade Mirror Shield, Progressive Shield, and Bug Catching Net to
qualify as advancement items
* Allow Mirror shield as alternative to cape/byrna for Laser Bridge
* Prevent Waterfall Fairy from upgrading Boomerang or Shield
* Change PoD key logic to match VT26.
* Add restrictions on small key placement (to match VT26). I think these
restrictions may be redundant, but I'm adding them just in case any of
them are not.
2017-11-04 23:52:56 -04:00
Kevin Cathcart
a244b92665 Update rom writer to use normal key item codes in original dungeons 2017-11-04 14:28:53 -04:00
Kevin Cathcart
86ffb35748 Upgrade to VT26.2 base rom 2017-10-29 13:18:10 -04:00
LLCoolDave
1717511e76 Update version. 2017-08-05 17:52:30 +02:00
LLCoolDave
24cbb55a66 Waterfall of Wishing remodelling to make chests more accessible. 2017-08-03 23:45:14 +02:00
LLCoolDave
b7a8cedf42 Improve information on selected options in spoiler. 2017-08-01 19:43:46 +02:00
LLCoolDave
9e05284df9 Update Rom and Version. 2017-08-01 19:26:06 +02:00
LLCoolDave
7187d63108 Add config option that can disable respawning at pyramid after death to ganon if he happens to be shuffled to elsewhere. Slightly untested, but should cause no harm. 2017-08-01 19:08:46 +02:00
LLCoolDave
abff299f25 Remove starhunt, replaced by triforce hunt. Change to match VT normal settings (collect 20 out of 30 pieces). Rename restrictive algorithm to vt25. Add crystals goal, which removes aga2 requirement for hurting ganon. No noticeable difference without --shuffleganon enabled. 2017-08-01 19:07:44 +02:00
LLCoolDave
93dea89b8c Fix: Turn Torches in Waterfall of Wishing into chests so items can actually be collected. 2017-08-01 18:59:34 +02:00
LLCoolDave
91bee83de1 Add Chests in Waterfall of Wishing. 2017-08-01 17:25:08 +02:00
LLCoolDave
b6e0956fdb Fix using wrong object type when placing crystals in dungeons behind ganons tower entrance. 2017-07-20 19:12:55 +02:00
LLCoolDave
037c643aab Remove pre-filling of gtower with trash items to match vt25 implementation. 2017-07-20 11:22:35 +02:00
LLCoolDave
08a42bae46 Update some credits texts. 2017-07-20 11:21:21 +02:00
LLCoolDave
465f328d11 Fix for Aga 2 check on Ganon Fight. 2017-07-20 10:38:42 +02:00
LLCoolDave
51943b17ef Update Rom. 2017-07-18 13:42:33 +02:00
LLCoolDave
2e6cced785 Added text for ganon in invincible state. 2017-07-17 18:04:24 +02:00
LLCoolDave
0a3537bf4f Fix address of starting sword for swordless mode. 2017-07-17 03:06:21 +02:00
LLCoolDave
a6ab6cdcf1 Add Ether Tablet and Bombos Tablet texts. Fix position of hash array table. 2017-07-14 23:32:40 +02:00
LLCoolDave
8f8e35a5fa Update Rom to Jul 11th build. 2017-07-14 19:38:23 +02:00
LLCoolDave
33e166fb8c Update version number. 2017-07-14 18:25:51 +02:00
LLCoolDave
2a6b4f2733 Patch glove colors for link sprites. 2017-07-14 17:47:34 +02:00
LLCoolDave
e9b752fbed Add fix for gtower exit point to enable it for dungeon shuffling. 2017-07-14 16:11:07 +02:00
LLCoolDave
83c448f14d Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional. 2017-07-14 14:37:34 +02:00
LLCoolDave
1066063ffe Fix duplicate entry of Agahnims Tower in insanity shuffle. 2017-06-25 00:33:39 +02:00
LLCoolDave
d562739fb9 Fix for door overlay fix. Should hopefully remove all door overlays now. 2017-06-24 19:11:23 +02:00
LLCoolDave
dcef154609 Move exit points of PoD, SW and TR down so you cannot get stuck in them when exiting through them before opening them. 2017-06-24 19:11:00 +02:00
LLCoolDave
7bef9f6aaa Add support for swordless mode. 2017-06-24 18:48:03 +02:00
LLCoolDave
28a2e3cf2d Add flag to only check for beatable, not fully clearable configurations (only works with restrictive algorithm for now). 2017-06-23 22:15:29 +02:00
LLCoolDave
350c688d93 vt23 updates 2017-06-23 21:33:04 +02:00
LLCoolDave
f30495dfda Remove fixed bombs in tree pull pool: There are bushes with 50% bomb drop rates accessible from link's house in the worst case. 2017-06-17 17:27:08 +02:00
LLCoolDave
a73dba985f Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly. 2017-06-17 14:40:37 +02:00
LLCoolDave
57a6ba73c1 Zero out more door frame tables, prepare structure for proper fix once understood. 2017-06-17 13:16:13 +02:00
LLCoolDave
f7d975eee7 Fix swamp permadrain fix being written to wrong (swamp related) address. Should now work properly again if Dam or Swamp Palace are moved. 2017-06-05 02:12:08 +02:00
LLCoolDave
dfe9d3da3b Rom update. 2017-06-04 20:01:09 +02:00
LLCoolDave
bc9cfb6053 Rom fix: Crystals on map should now work in light and dark world again. 2017-06-04 18:31:54 +02:00
LLCoolDave
c3482bbd67 Adjust Rom name and identifier (for main screen hash). 2017-06-04 15:02:27 +02:00