MarioSpore
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c279ef7bc6
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- Major refactoring of location, region, and goal item names
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2025-09-20 15:48:24 -04:00 |
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MarioSpore
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05bf60abf7
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Part 2 of fixing test_default_all_state_can_reach_everything to comply with banadium
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2025-09-06 17:26:38 -04:00 |
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MarioSpore
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19e0fe1286
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Temporairly disable supadow regions to comply with banadium to test_default_all_state_can_reach_everything
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2025-09-06 16:59:00 -04:00 |
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MarioSpore
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c48bca965e
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Fix location & region logic not considering OR logic via multiple lists of items
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2025-08-30 16:32:56 -04:00 |
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MarioSpore
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3dc4802be7
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Logic now requires Sleigh Room Key to goal along with other minor changes to reflect this
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2025-08-19 22:29:00 -04:00 |
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MarioSpore
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3541e13f21
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Added Heart of Stone and Supadow logic to prepare for it's eventual implementation
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2025-08-03 19:43:54 -04:00 |
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MarioSpore
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0f2851e1b3
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Various location names to make them shorter, along with adding a few comments and preparing traplink option. Also added "Sqaushing all gifts" missions.
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2025-08-03 18:40:12 -04:00 |
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MarioSpore
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b0a9831082
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Made Progressive Vacuum disabled by default due to not implemented functionality yet.
Also, changed a couple for loops in Regions
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2025-08-03 14:37:52 -04:00 |
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MarioSpore
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cf921a8f54
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Regions now connecting as god intended
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2025-08-03 13:39:32 -04:00 |
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MarioSpore
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1762fefba9
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Filler is now being placed yippe
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2025-07-28 23:12:47 -04:00 |
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MarioSpore
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7e06efb1d0
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Logic built and literally have an apworld that can generate a yaml and stuff
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2025-07-28 00:53:04 -04:00 |
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MarioSpore
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3c622eefe4
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All locations have their affiliated addresses ready! Started region implementation
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2025-07-26 20:51:05 -04:00 |
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MarioSpore
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bede861e3d
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Funny haha inconsistent ram data go brrrrrrrrrrrrrrrrrrrrrrrr
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2025-07-26 00:30:19 -04:00 |
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MarioSpore
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694ba4c9bb
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Moar code before thunderstorm
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2025-07-25 19:33:51 -04:00 |
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MarioSpore
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a7d5d45d14
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Initial files
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2025-07-25 16:24:08 -04:00 |
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