Commit Graph

1504 Commits

Author SHA1 Message Date
Kippi00
cac5795e01 Apply fake world fix to minor glitches (#135)
* Restore pre-aga1 dark world dungeon behavior in glitched logics

In any logic that does not patch out fake worlds, dying in a Dark World dungeon before defeating Aghanim 1 will now put you in Fake Dark World. (vanilla behavior)

* Apply fake world fix to minor glitches

Minor glitches players don't really need to make use of fake worlds - eventually want to add a "fake_worlds" yaml option so players can choose whether or not to have the fix applied
2020-08-22 15:28:24 +02:00
Fabian Dill
8e85e2892a secure sprite table fill with threadlock 2020-08-22 02:56:33 +02:00
Fabian Dill
99c2185410 update easy.yaml to mention blue mail in hard pool 2020-08-21 21:36:47 +02:00
Fabian Dill
45268b18f3 another round of optimizations and cleanup including some I/O multithreading
also alias sprite names with their file names as that's an often done mistake
2020-08-21 18:35:48 +02:00
Fabian Dill
6d3a7487e0 herpity derpity, keyshuffle is per player 2020-08-21 02:59:46 +02:00
Fabian Dill
59b1f43b56 set rom flags to no small keysanity if universal keys are on 2020-08-21 02:39:18 +02:00
Fabian Dill
f1772982b0 remove a rogue log 2020-08-21 00:37:37 +02:00
Fabian Dill
685ff49711 make "universal" small key shuffle a thing and split it out of retro
also make retro usable independently from the other world modes in mystery
2020-08-20 20:13:00 +02:00
Fabian Dill
bea54d91de Episode V: The Autoformat strikes back 2020-08-20 15:45:41 +02:00
Fabian Dill
8852ec9a18 make all output paths host.yaml settable
rename itemlist to itempool, as the actual item listing is in items.py
change pedestal text of book of mudora from paradox to hylian for dingusses
2020-08-20 15:43:22 +02:00
Fabian Dill
72545d12f1 prevent most cases of duplicate player names
* in theory dupes are still possible due to later filtering of characters, but this should catch most instances of it.
2020-08-20 04:03:49 +02:00
Fabian Dill
367c853300 optimize getting player names 2020-08-20 03:57:09 +02:00
Chris Wilson
79170f8195 Solid progress on Game Settings 2020-08-19 21:51:59 -04:00
Fabian Dill
154ab88bda allow creation of diff files from gui 2020-08-20 03:41:37 +02:00
CaitSith2
c9bd32a809 Whoops, fix double assignment. 2020-08-19 16:10:09 -07:00
CaitSith2
458e4a988a chaosthieves is supposed to be 50/50 killable thieves. 2020-08-19 15:59:28 -07:00
Fabian Dill
16185bd280 increase hard item pool armor limit to 1, to bring it more in line with other item pools 4->2->1->0 2020-08-19 23:39:47 +02:00
Fabian Dill
cb4fa6dd33 Split enemy shuffle into its components 2020-08-19 23:24:17 +02:00
Fabian Dill
c2e2c2d5f9 merge singularity and duality into one; under the singularity name 2020-08-19 21:10:02 +02:00
Fabian Dill
e76887d0bf WebHost: Give user feedback if generator failed. 2020-08-18 02:06:35 +02:00
Fabian Dill
39f85aa291 WebHost: job pool based world generation 2020-08-18 01:18:37 +02:00
Fabian Dill
52cf99c5c8 skip gtower fill if target fill count is 0
Also rename gftower to gtower. I don't know what the f could stand for. Girlfriend tower?
2020-08-17 03:55:46 +02:00
Fabian Dill
b3bb1f187d GT Trash Fill adjustments:
- skipped in no_logic; already was skipped in OWG
- instead of randint[0, 15] and randint[15, 50] (if any kind of triforce hunt) trash items, it is now randint[0, GT_crystals*2] and randint[GT_crystals*2, GT_crystals*4] if you're on local or singleplayer triforce hunt; in general this means that the trash prefill is lessened and is especially low if your GT can be entered early.
2020-08-17 03:51:55 +02:00
Fabian Dill
41163d50f5 default triforces in custom gui to their actual default 2020-08-16 16:49:48 +02:00
Fabian Dill
f99bc676bc Fix custom item pool triforce piece handling 2020-08-16 12:04:04 +02:00
Fabian Dill
cc65d388fe remove debug logger 2020-08-16 11:22:25 +02:00
Fabian Dill
b0284c9fe2 Make all final roms 4 MiB to hide enemizer 2020-08-16 11:13:50 +02:00
Chris Wilson
3080925950 Update to fix security vulnerability in WebUI 2020-08-15 21:45:05 -04:00
Kippi00
e559b1168a Restore pre-aga1 dark world dungeon behavior in glitched logics (#134)
In any logic that does not patch out fake worlds, dying in a Dark World dungeon before defeating Aghanim 1 will now put you in Fake Dark World. (vanilla behavior)
2020-08-16 02:24:48 +02:00
Fabian Dill
74179308ec apply P number targeting fix to uploads 2020-08-15 15:17:31 +02:00
Chris Wilson
4c3f5188e4 Some preliminary setup for the Game Settings page 2020-08-14 23:45:23 -04:00
Chris Wilson
b47e8cbbf2 Move HTML generation back to JavaScript.
- Functionality maintained
- File operations removed from server
- Browsers should again be able to cache the tutorial
2020-08-14 20:09:59 -04:00
Fabian Dill
87ea87a2e9 update modules, move markdown requirement and add tutorial caching 2020-08-14 19:29:59 +02:00
Chris Wilson
6c29f86115 Reimplement anchor navigation via Javascript 2020-08-14 00:03:07 -04:00
Chris Wilson
ecc599d097 Move markdown handling to Python. Enable multi-language support for tutorial. 2020-08-13 22:26:42 -04:00
Chris Wilson
9352687d61 Update tutorial to correct an oversight and add more content. 2020-08-13 21:24:11 -04:00
Fabian Dill
df6ee1a08b Fill Algorithm optimisations (somewhat minor, but easy pickings) 2020-08-14 00:34:41 +02:00
Fabian Dill
2a2452e30f update landing with dynamic links and counter for Seeds 2020-08-13 09:23:52 +02:00
Chris Wilson
882c5841f0 Quick style fix for filename 2020-08-12 23:36:51 -04:00
Chris Wilson
d2b17b69d2 Add a Setup Guide button to the landing page 2020-08-12 23:20:45 -04:00
Chris Wilson
39bfdc244b Implement written tutorial page 2020-08-12 23:07:26 -04:00
Fabian Dill
7eb419154b Make Enemizer Check a bit more multithreading resilient. 2020-08-12 08:48:29 +02:00
CaitSith2
4849d811cd In the event that there is not a 20 rupees to sacrifice...
...Go through other possible junk items to sacrifice in order to make the required space.
2020-08-11 18:49:24 -07:00
Fabian Dill
5247bd0ff0 Mystery: fix player naming if per-player and general weights are mixed 2020-08-11 22:11:37 +02:00
Fabian Dill
d92c461ad3 open webui only after asking for repatching in text console, as it can otherwise be easily missed. 2020-08-11 21:59:43 +02:00
Pandatron76
c163134062 Clean up README.md and easy.yaml (#133)
* Clean up README.md and easy.yaml

Removed periods at end of bullets
General revisions to wording and format
Updated glitch logic comments in easy.yaml

* #133: Implemented requested changes by ljwu

* Update README.md

Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2020-08-11 15:18:12 +02:00
Fabian Dill
dbf7a185d9 Fix incorrect player number targetting if player name contains P 2020-08-10 09:17:21 +02:00
Fabian Dill
f0666f7ea8 Merge pull request #132 from Pandatron76/master
Clean up of easy.yaml
2020-08-10 00:19:04 +02:00
Pandatron76
bdf6ccd3e8 Comment clean up of easy.yaml
Corrects capitalization of comments
Removes periods at the end of each comment
Changes phrasing of some comments
Updates tfh comment to say max is 90
2020-08-09 17:16:51 -04:00
CaitSith2
5c447967ab TerrorPin AI Fix 2020-08-05 08:49:50 -07:00