Commit Graph

1826 Commits

Author SHA1 Message Date
Nicholas Saylor
779a312650 Docs, Undertale: Added Suggestions Missed in #2285 (#2435)
Co-authored-by: jonloveslegos <68133186+jonloveslegos@users.noreply.github.com>
Co-authored-by: kindasneaki <ryandj67@hotmail.com>
Co-authored-by: ScootyPuffJr1 <77215594+scootypuffjr1@users.noreply.github.com>
2023-11-07 14:41:13 -06:00
Fabian Dill
72cb8b7d60 Factorio: inflate location pool (#2422) 2023-11-07 21:02:28 +01:00
TheLynk
5a7d69c8b4 ChecksFinder: Tweak link in ChecksFinder (#2353)
Co-authored-by: Ludovic Marechal <marechal-l@gmx.com>
Co-authored-by: Marech <marechal-l@gmx.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2023-11-07 11:31:06 -06:00
NewSoupVi
c984b48149 The Witness: Fix Town Tower 4th Door Logic (#2421) 2023-11-07 07:39:36 +01:00
axe-y
84fb2f58fa DLC Quest Stardew: bug (#2423) 2023-11-06 06:01:49 +01:00
black-sliver
d2e9bfb196 AppImage: allow loading apworlds from ~/Archipelago and copy scripts (#2358)
also fixes some mypy and flake8 violations in worlds/__init__.py
2023-11-04 10:26:51 +01:00
black-sliver
880326c9a5 SM: fix missed SMWorld.spheres in #2400 (#2419) 2023-11-02 21:08:36 +01:00
espeon65536
ec70cfc798 OoT: fix incorrect calls to sweep_for_events (#2417) 2023-11-02 20:02:38 +01:00
Aaron Wagener
5669579374 Core: make state.prog_items a Dict[int, Counter[str]] (#2407) 2023-11-02 06:41:20 +01:00
espeon65536
19dc0720ba OoT: fix enhanced_map_compass generation failure (#2411) 2023-11-02 06:39:29 +01:00
dennisw100
f701b81308 Docs: Terraria Setup Guide added information about the Upgraded Research Mod (#2338)
Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com>
Co-authored-by: Seldom <38388947+Seldom-SE@users.noreply.github.com>
2023-11-01 16:08:04 -05:00
kindasneaki
d7ec722aba RoR2: update options (#2391) 2023-10-31 22:34:24 +01:00
Nicholas Saylor
560c57fedd Docs, Various Games: Add Unique Local Commands to Game Page (#2285)
* Add Unique Locals Commands to ChecksFinder

* Add Unique Locals Commands to MMBN3 Game Page

* Add Unique Locals Commands to Ocarina of Time Game Page

* Add Unique Locals Commands to Undertale Game Page

* Add Unique Locals Commands to Wargroove Game Page

* Add Unique Locals Commands to The Legend of Zelda Game Page

* Add Unique Locals Commands to Zillion Game Page

* Amend Unique Locals Commands on Final Fantasy 1 Game Page

* Add Unique Locals Commands to Pokemon R/B Game Page

* Grammar fix for FF1

* Corrected sections names to match

* Added commands to Starcraft 2 Wings of Liberty game page

Co-authored-by: Bicoloursnake <60069210+bicoloursnake@users.noreply.github.com>

---------

Co-authored-by: Bicoloursnake <60069210+bicoloursnake@users.noreply.github.com>
2023-10-31 17:20:24 -04:00
Silvris
d2c541c51c SNIClient, ALttP: expose death_text to SNI client, add message to alttp (#1793) 2023-10-31 11:11:18 +01:00
black-sliver
5f5c48e17b Core: fix some memory leak sources without removing caching (#2400)
* Core: fix some memory leak sources

* Core: run gc before detecting memory leaks

* Core: restore caching in BaseClasses.MultiWorld

* SM: move spheres cache to MultiWorld._sm_spheres to avoid memory leak

* Test: add tests for world memory leaks

* Test: limit WorldTestBase leak-check to py>=3.11

---------

Co-authored-by: Fabian Dill <fabian.dill@web.de>
2023-10-31 02:08:56 +01:00
Alchav
aa56383310 Pokémon R/B: Fix incompatible option combination (#2356) 2023-10-30 21:13:02 +01:00
Fabian Dill
d743d10b2c Core: log completion time if > 1.0 seconds per step (#2345) 2023-10-30 04:06:40 +01:00
espeon65536
db978aa48a OoT Time Optimization (#2401)
- Entrance randomizer no longer grows with multiworld
- Improved ER success rate again by prioritizing Temple of Time even more
- Prefill is faster, has slightly reduced failure rate when map/compass are in dungeon but previous items in any_dungeon (which consumed all available locations), no longer removes items from the main itempool; itemlinked prefill items removed to accomodate improvements
- Now triggers only one recache after `generate_basic` instead of one per oot world
- Avoids recaches during `create_regions`
- All ER temp entrances have unique names (so the entrance cache does not break)
2023-10-30 04:05:49 +01:00
Fabian Dill
f81e72686a Core: log fill progress (#2382)
* Core: log fill progress

* Add names to common fill steps

* Update Fill.py

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* cleanup default name

---------

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
2023-10-30 01:22:00 +01:00
Justus Lind
d5745d4051 Muse Dash: Adds the new songs in the Happy Otaku Pack Vol.18 update. (#2398) 2023-10-30 01:21:29 +01:00
Scipio Wright
36f95b0683 Noita: Fix rare item fill failure for single-player games (#2387) 2023-10-29 20:02:53 +01:00
Fabian Dill
9c80a7c4ec HK: skip for loop (#2390) 2023-10-29 19:53:57 +01:00
Fabian Dill
3e0d1d4e1c Core: change Region caching to on_change from on-miss-strategy (#2366) 2023-10-29 19:47:37 +01:00
black-sliver
d9b076a687 Stardew Valley: simplify in-place (#2393)
this allows skipping multiple simplifications of the same object, e.g. item_rules
also update the logic simplification tests to be a proper unittest.TestCase
2023-10-29 13:20:28 +01:00
Alchav
ff65de1464 Pokemon R/B: Reenable Rock tunnel location access rules (#2396) 2023-10-28 17:32:03 -05:00
Scipio Wright
b874febb1e Noita: Extra Life change (#2247)
* Item rate update, also removed unnecessary reverse region connections

* Converted sets into lists, removed empties
2023-10-28 22:27:57 +02:00
Bryce Wilson
acfc71b8c9 BizHawkClient: Add support for server passwords (#2306) 2023-10-28 21:48:31 +02:00
Trevor L
e8a7200740 Blasphemous: Include ranged attack in logic for all difficulties (#2271) 2023-10-28 21:47:14 +02:00
Yussur Mustafa Oraji
253f3e61f7 sm64ex: All Bowser Stages Goal (#2112) 2023-10-28 21:44:16 +02:00
el-u
2353346768 minecraft: avoid duplicate prefix in output file name (#2048) 2023-10-28 21:43:09 +02:00
t3hf1gm3nt
4b95065c47 TLOZ: Update setup doc to include what version of TLOZ is required (#2395) 2023-10-28 13:49:07 -05:00
black-sliver
bf46e0e60f Core: deprecate Utils.get_options and remove Utils.get_default_options (#2352)
* Core: deprecate Utils.get_options and remove Utils.get_default_options

* L2AC, Adventure: use settings instead of Utils.get_options
2023-10-28 19:32:12 +02:00
kindasneaki
7bddea3ee8 Hollow Knight: update item name groups (#2331)
* add missing groups

* remove set comprehensions

* fix boss essence

* reorganized them

* combine boss essence on creation instead of update

* rename to match option names

* Add missing groups

* add PoP totem
2023-10-28 13:30:18 +02:00
Alchav
bdc15186e7 Pokémon R/B: Fix cave surf bug (#2389) 2023-10-28 06:40:06 +02:00
Fabian Dill
20dd478fb5 OoT: create and copy less useless data state (#2379) 2023-10-28 03:13:08 +02:00
black-sliver
e3112e5d51 Stardew Valley: Cut tests by 3 minutes (#2375)
* Stardew Valley: Test: unify mods

* Stardew Valley: Test: don't use SVTestBase where setUp is unused

* Stardew Valley: Test: remove duplicate backpack test

* Stardew Valley: Test: remove 2,3,4 heart tests

assume the math is correct with just 2 points on the curve

* Stardew Valley: Test: reduce duplicate test/gen runs

* Stardew Valley: Test: Change 'long' tests to not use TestBase

TestBase' setUp is not being used in the changed TestCases

* Stardew Valley: Test: Use subtests and inheritance for backpacks

* Stardew Valley: Test: add flag to skip some of the extensive tests by default
2023-10-28 00:18:33 +02:00
black-sliver
fc2855ca6d Stardew Valley: speed up rules creation by 4% (#2371)
* Stardew Valley: speed up rules creation by 4%

No class should ever inherit from And, Or, False_ or True_ and isinstance is not free.
Sadly there is no cheap way to forbid inheritance, but it was tested using metaclass.

* Stardew Valley: save calls to type()

Local variable is a bit faster than fetching type again

* Stardew Valley: save calls to True_() and False_(), also use 'in' operator

* Stardew Valley: optimize And and Or simplification

* Stardew Valley: optimize logic constructors
2023-10-27 18:09:12 +02:00
ArashiKurobara
6a2407468a OoT: Update YAML Instructions (#1745)
Existing setup guide hard-coded in a YAML from 0.1.7
2023-10-27 15:43:36 +02:00
Aaron Wagener
16fe66721f Stardew Valley: Use the pre-existing cache rather than ignoring it (#2368) 2023-10-27 12:12:17 +02:00
Jarno
3b5f9d1758 Timespinner: Fixed generation error caused by new options system (#2374) 2023-10-27 12:01:46 +02:00
Bryce Wilson
0f7ebe389e BizHawkClient: Add better launcher component suffix handling (#2367) 2023-10-27 06:14:25 +02:00
Justus Lind
6061bffbb6 Pokemon R/B: Avoid a case of repeatedly checking of state in ER (#2376) 2023-10-27 06:12:04 +02:00
Bryce Wilson
b16804102d BizHawkClient: Add lock for communicating with lua script (#2369) 2023-10-27 03:55:46 +02:00
Fabian Dill
88d69dba97 DLCQuest: logic speed up (#2323) 2023-10-26 00:51:32 +02:00
Fabian Dill
aa73dbab2d Subnautica: avoid cache recreation in create_regions call and clean up function. (#2365) 2023-10-26 00:03:14 +02:00
Fabian Dill
dab704df55 Core/LttP: remove initialize_regions (#2362) 2023-10-25 21:23:52 +02:00
Felix R
e5ca83b5db Bumper Stickers: add location rules (#2254)
* bumpstik: treasure/booster location rules

* bumpstik: oop missed a bit

* bumpstik: apply access rule to Hazards check

* bumpstik: move completion cond. to set_rules

* bumpstik: tests?
I have literally never written these before so 🤷

* bumpstik: oops

* bumpstik: how about this?

* bumpstik: fix some logic

* bumpstik: this almost works but not quite

* bumpstik: accurate region boundaries for BBs
since we're using rules now

* bumpstik: holy heck it works now
2023-10-25 10:22:09 +02:00
Aaron Wagener
be959c05a6 The Messenger: speed up generation for large multiworlds (#2359) 2023-10-25 09:56:56 +02:00
black-sliver
e5554f8630 SoE: create regions cleanup and speedup (#2361)
* SoE: create regions cleanup and speedup

keep local reference instead of hitting multiworld cache
also technically fixes a bug where all locations are in 'menu', not 'ingame'

* SoE: somplify region connection
2023-10-25 09:34:59 +02:00
black-sliver
e87d5d5ac2 SoE: update to v0.46.1
* install via pypi, pin hashes
* add OoB logic option
* add sequence break logic option
* fix turd ball texts
* add option to fix OoB
* better textbox handling when turning in energy core fragments
2023-10-25 00:52:57 +02:00