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morgan/Grinch-AP
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mirror of https://github.com/MarioSpore/Grinch-AP.git synced 2025-10-21 20:21:32 -06:00
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5,795 Commits 2 Branches 10 Tags
edb62004ef22cf3f2a8d4c5917c4e2cd185e88ec
Commit Graph

511 Commits

Author SHA1 Message Date
LLCoolDave
d817f5972c Improve light cone handling. 2017-06-03 15:46:05 +02:00
LLCoolDave
5bb8277ade Improve handling of entrance addresses. 2017-06-03 15:33:11 +02:00
LLCoolDave
1011618de3 Seeds should now get unique in game identifiers based on seed # and settings. 2017-05-30 07:33:23 +02:00
LLCoolDave
5207ccd8fd Significant performance upgrades in convoluted seeds. 2017-05-26 09:55:49 +02:00
LLCoolDave
e4e0304b40 Refactored Locations, added heart beep setting. 2017-05-25 17:47:15 +02:00
LLCoolDave
bbd52c780d Refactored Items to one concise table and factory. Added credits texts. 2017-05-25 15:58:35 +02:00
LLCoolDave
0a23b5c1de Fix Typo in Agahnim's Name. 2017-05-21 16:32:34 +02:00
LLCoolDave
0b0f43f5bf Minor bug fixes, added text to all NPCs. 2017-05-20 20:03:13 +02:00
LLCoolDave
145809ef4a Runtime Improvements 2017-05-20 14:03:15 +02:00
LLCoolDave
f374c637c3 Fixed remaining key logic, correctly implemented sewers. Added support for other game modes, create playthrough. 2017-05-16 21:23:47 +02:00
LLCoolDave
abcacd36eb First Iteration (can handle no glitches open/standard logic), WIP 2017-05-15 20:28:04 +02:00
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