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3 Commits
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d3a7b014bd | ||
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3ec8631203 | ||
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2081912a39 |
@@ -42,13 +42,14 @@ class Missionsanity(Choice):
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class ExcludeEnvironments(OptionSet):
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"""
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Allows entire environments to be an excluded location to ensure you are not logically required to enter the environment along
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with any and all checks that are in that environment too. WARNING: Excluding too many environments may cause generation to fail.
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with any and all checks that are in that environment too.
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WARNING: Excluding too many environments may cause generation to fail.
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[NOT IMPLEMENTED]
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Valid keys: "Whoville", "Who Forest", "Who Dump", "Who Lake", "Post Office", "Clock Tower", "City Hall",
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"Ski Resort", "Civic Center", "Minefield", "Power Plant", "Generator Building", "Scout's Hut",
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"North Shore", "Mayor's Villa", "Sleigh Ride"
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"""
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display_name = "Exclude Environments"
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valid_keys = {"Whoville", "Who Forest", "Who Dump", "Who Lake", "Post Office", "Clock Tower", "City Hall",
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@@ -68,7 +69,8 @@ class Supadow(Toggle):
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class Gifts(Range):
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"""
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Considers how many gifts must be squashed per check.
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Enabling this will also enable squashing all gifts in a region mission along side this. [NOT IMPLEMENTED]"""
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Enabling this will also enable squashing all gifts in a region mission along side this. [NOT IMPLEMENTED]
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"""
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display_name = "Gifts Squashed per Check"
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range_start = 0
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range_end = 300
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@@ -77,13 +79,17 @@ class Gifts(Range):
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class GadgetRando(OptionSet):
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"""
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Randomizes Grinch's gadgets along with randomizing Binoculars into the pool. [NOT IMPLEMENTED]
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Valid keys: "Binoculars", "Rotten Egg Launcher", "Rocket Spring", "Slime Shooter", "Octopus Climbing Device",
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"Marine Mobile", "Grinch Copter"
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"""
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display_name = "Gadgets Randomized"
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valid_keys = {"Binoculars", "Rotten Egg Launcher", "Rocket Spring", "Slime Shooter", "Octopus Climbing Device",
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"Marine Mobile", "Grinch Copter"}
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default = [
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"Binoculars",
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"Rotten Egg Launcher",
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"Rocket Spring",
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"Slime Shooter",
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"Octopus Climbing Device",
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"Marine Mobile",
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"Grinch Copter"
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]
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class Moverando(OptionSet):
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"""Randomizes Grinch's moveset along with randomizing max into the pool. [NOT IMPLEMENTED]
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@@ -91,7 +97,13 @@ class Moverando(OptionSet):
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Valid keys: "Pancake", "Seize", "Max", "Bad Breath", "Sneak"
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"""
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display_name = "Moves Randomized"
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valid_keys = {"Pancake", "Seize", "Max", "Bad Breath", "Sneak"}
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default = [
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"Pancake",
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"Seize",
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"Max",
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"Bad Breath",
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"Sneak"
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]
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class UnlimitedEggs(Toggle):
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"""Determine whether or not you run out of rotten eggs when you utilize your gadgets."""
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@@ -114,6 +126,7 @@ class GrinchOptions(PerGameCommonOptions):#DeathLinkMixin
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progressive_gadget: ProgressiveGadget
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supadow_minigames: Supadow
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giftsanity: Gifts
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gadget_rando: GadgetRando
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move_rando: Moverando
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unlimited_eggs: UnlimitedEggs
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ring_link: RingLinkOption
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@@ -8,7 +8,7 @@ from .Client import *
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from typing import ClassVar
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from worlds.AutoWorld import World
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import Options
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from Options import OptionError
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from .Options import GrinchOptions
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from .Rules import access_rules_dict
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@@ -31,7 +31,7 @@ class GrinchWorld(World):
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def generate_early(self) -> None: #Special conditions changed before generation occurs
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if self.options.ring_link == 1 and self.options.unlimited_eggs == 1:
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raise Options.OptionError("Cannot enable both unlimited rotten eggs and ring links. You can only enable one of these at a time."+
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raise OptionError("Cannot enable both unlimited rotten eggs and ring links. You can only enable one of these at a time." +
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f"The following player's YAML needs to be fixed: {self.player_name}")
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