 11b32f17ab
			
		
	
	11b32f17ab
	
	
	
		
			
			* Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md * Update contributing.md Added non-AP World specific information * Update contributing.md Fixed broken link * Some minor touchups * Update Contributing.md Draft for version with picture * Update contributing.md Small word change * Minor updates for conciseness, mostly * Changed all instances of settings to options in info and setup guides I combed through all world docs and swapped "setting" to "option" when this was refering to yaml options. I also changed a leftover "setting" in option.py * Update contributing.md * Update contributing.md * Update setup_en.md Woops I forgot one * Update Options.py Reverted changes regarding options.py * Update worlds/noita/docs/en_Noita.md Co-authored-by: Scipio Wright <scipiowright@gmail.com> * Update worlds/sc2wol/docs/en_Starcraft 2 Wings of Liberty.md revert change waiting for that page to be updated * Update worlds/witness/docs/setup_en.md * Update worlds/witness/docs/en_The Witness.md * Update worlds/soe/docs/multiworld_en.md Fixed Typo Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * Update worlds/witness/docs/en_The Witness.md * Update worlds/adventure/docs/en_Adventure.md * Update worlds/witness/docs/setup_en.md * Updated Stardew valley to hopefully get rid of the merge conflicts * Didn't work :dismay: * Delete worlds/sc2wol/docs/setup_en.md I think this will fix the merge issue * Now it should work * Woops --------- Co-authored-by: Scipio Wright <scipiowright@gmail.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
		
			
				
	
	
		
			23 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Hollow Knight
 | |
| 
 | |
| ## Where is the options page?
 | |
| 
 | |
| The [player options page for this game](../player-options) contains all the options you need to configure and export a
 | |
| config file.
 | |
| 
 | |
| ## What does randomization do to this game?
 | |
| 
 | |
| Randomization swaps around the locations of items. The items being swapped around are chosen within your YAML.
 | |
| Shop costs are presently always randomized.
 | |
| 
 | |
| ## What Hollow Knight items can appear in other players' worlds?
 | |
| 
 | |
| This is dependent entirely upon your YAML options. Some examples include: charms, grubs, lifeblood cocoons, geo, etc.
 | |
| 
 | |
| ## What does another world's item look like in Hollow Knight?
 | |
| 
 | |
| When the Hollow Knight player picks up an item from a location and it is an item for another game it will appear in that
 | |
| player's recent items display as an item being sent to another player. If the item is for another Hollow Knight player
 | |
| then the sprite will be that of the item's original sprite. If the item belongs to a player that is not playing Hollow
 | |
| Knight then the sprite will be the Archipelago logo.
 |