33 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Ocarina of Time
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| 
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| ## Where is the settings page?
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| The [player settings page for this game](../player-settings) contains all the options you need to configure and export a
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| config file.
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| 
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| ## What does randomization do to this game?
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| Items which the player would normally acquire throughout the game have been moved around. Logic remains, so the game is
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| always able to be completed, but because of the item shuffle the player may need to access certain areas before they
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| would in the vanilla game.
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| 
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| ## What items and locations get shuffled?
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| All main inventory items, collectables, and ammunition can be shuffled, and all locations in the game which could
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| contain any of those items may have their contents changed. Gold Skultulla locations may also be included as necessary
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| checks at the user's discretion.
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| 
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| ## Which items can be in another player's world?
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| Any of the items which can be shuffled may also be placed into another player's world. It is possible to choose to limit
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| certain items to your own world.
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| 
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| ## What does another world's item look like in OoT?
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| Items belonging to other worlds are represented by the Zelda's Letter item.
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| 
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| ## When the player receives an item, what happens?
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| When the player receives an item, Link will hold the item above his head and display it to the world. It's good for
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| business!
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