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								 SomeJakeGuy | 6409721841 | Fixed an issue where RingLink could disconnect because BizHawk is paused, so moved it to gamewatcher to be started there instead. | 2025-10-03 22:23:16 -04:00 |  | 
			
				
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								 MarioSpore | 67bbde2556 | Log for sending locations now retriggers when exiting out of the game | 2025-10-02 20:47:32 -04:00 |  | 
			
				
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								 MarioSpore | 0503c2ead3 | Extra space for newly added initial_cutscene_checker | 2025-10-02 20:12:21 -04:00 |  | 
			
				
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								 MarioSpore | 7a642cc1a9 | Add ram address for additional checking in demo mode checking | 2025-10-02 16:27:45 -04:00 |  | 
			
				
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								 MarioSpore | 6bc819f4bc | Removed test loggers that was for testing | 2025-09-30 01:32:12 -04:00 |  | 
			
				
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								 MarioSpore | 8e1217d1a5 | Fixed small issue with location groups & ram watching with goal | 2025-09-26 21:40:52 -04:00 |  | 
			
				
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								 MarioSpore | 3edb733dcb | Ringlink toggle command implement | 2025-09-22 21:38:06 -04:00 |  | 
			
				
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								 MarioSpore | ea8262855e | Abbreviated regions & blueprints | 2025-09-20 21:41:40 -04:00 |  | 
			
				
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								 MarioSpore | c279ef7bc6 | - Major refactoring of location, region, and goal item names | 2025-09-20 15:48:24 -04:00 |  | 
			
				
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								 MarioSpore | e17895902e | Add unique id to compensate for multiple grinch games in one multiworld | 2025-09-13 00:58:12 -04:00 |  | 
			
				
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								 SomeJakeGuy | c888e17845 | Fixed previous fixes for address optimization. | 2025-09-12 23:10:19 -04:00 |  | 
			
				
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								 MarioSpore | 3dee611b51 | Fixed double receive eggs to self | 2025-09-12 22:22:54 -04:00 |  | 
			
				
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								 MarioSpore | d6c7a04316 | Fixed negative int bug | 2025-09-12 21:27:11 -04:00 |  | 
			
				
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								 MarioSpore | 900c8a519a | Fixed SADX/SA2B crashes? | 2025-09-12 05:44:49 -04:00 |  | 
			
				
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								 MarioSpore | 96eb8fcd9a | Fix ringlink output | 2025-09-11 00:11:25 -04:00 |  | 
			
				
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								 MarioSpore | d4bd682ac9 | Fix location send speed code | 2025-09-10 23:19:36 -04:00 |  | 
			
				
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								 MarioSpore | d8483bef6e | Fixes client crash if the emulator is paused with ringlink enabled. Still won't be able to send out ringlink when this occurs | 2025-09-09 23:09:56 -04:00 |  | 
			
				
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								 MarioSpore | 56a198fcfd | Vastly improved speed of remove_physical_items, constant_address_update, & receiving_items_handler | 2025-09-09 22:06:07 -04:00 |  | 
			
				
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								 MarioSpore | 4e362dc722 | Fixed output for ring link to be in a loop | 2025-09-09 21:01:56 -04:00 |  | 
			
				
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								 MarioSpore | cfcfc9ecfd | Fixed ring link input | 2025-09-09 17:44:04 -04:00 |  | 
			
				
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								 SomeJakeGuy | 14c95aa85b | Fix some small issues with async on_package and changing things to be async starts instead. | 2025-09-09 01:29:32 -04:00 |  | 
			
				
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								 MarioSpore | 8628f6637a | Fully implement ringlink | 2025-09-09 00:04:09 -04:00 |  | 
			
				
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								 MarioSpore | 51aad167cc | Update ap connection detection to only after the slot name is entered and you fully connect | 2025-09-06 20:05:36 -04:00 |  | 
			
				
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								 MarioSpore | e2def66522 | Added comment explaining recently added except block | 2025-09-06 19:43:57 -04:00 |  | 
			
				
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								 MarioSpore | 73e9d9d577 | Added 2nd exception if theres other error types while playing the game | 2025-09-06 19:37:46 -04:00 |  | 
			
				
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								 MarioSpore | a5d7ff65c1 | Update constant address update to always give or take away mission specific items/keys | 2025-09-06 19:22:34 -04:00 |  | 
			
				
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								 MarioSpore | 985c8b681b | ring link psuedocode part 3 | 2025-09-05 00:09:25 -04:00 |  | 
			
				
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								 MarioSpore | cf5a4012c0 | ring link psuedocode part 2 | 2025-09-05 00:02:01 -04:00 |  | 
			
				
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								 MarioSpore | c59e75ef7b | Ring link psuedocode, thanks for graymondgt for getting this started | 2025-09-04 23:48:53 -04:00 |  | 
			
				
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								 MarioSpore | 8ff2fb91d4 | Minor fix to prevent trigger from occuring too early | 2025-09-01 15:49:09 -04:00 |  | 
			
				
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								 MarioSpore | b7315a9991 | Make all accesses be set to 0 for cutscene triggers on 3 missions each area | 2025-08-31 16:23:46 -04:00 |  | 
			
				
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								 MarioSpore | e76dd67ff6 | Made Sleigh parts table in Client.py to not be imported | 2025-08-31 13:59:20 -04:00 |  | 
			
				
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								 MarioSpore | a16de9da0a | Reworded connection message | 2025-08-31 13:47:30 -04:00 |  | 
			
				
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								 MarioSpore | af0527f9a6 | Message send upon connection to wait to send locations | 2025-08-31 13:45:51 -04:00 |  | 
			
				
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								 MarioSpore | 04bb867805 | Removes sleigh parts table from constant ram addresses & hardcodes Who Lake mission count to prevent warping to sleigh room without being softlocked | 2025-08-31 13:21:54 -04:00 |  | 
			
				
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								 MarioSpore | b0619d5751 | Fix removing physical item binary nonsense | 2025-08-30 19:59:56 -04:00 |  | 
			
				
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								 MarioSpore | b918d96294 | Fix update constant ram address to only trigger when new locations are sent to AP | 2025-08-30 17:26:06 -04:00 |  | 
			
				
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								 MarioSpore | dc76761fc8 | Updated proper logging & fixed logic for demo mode detection | 2025-08-30 16:33:21 -04:00 |  | 
			
				
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								 MarioSpore | cf7f16d36b | Changed item received addresses among other removals that became useless | 2025-08-30 09:09:35 -04:00 |  | 
			
				
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								 MarioSpore | 8c07ca8c81 | Fix Sleigh Room door issues | 2025-08-26 22:38:39 -04:00 |  | 
			
				
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								 MarioSpore | fc31e2f442 | Adds delay for demo mode to mitigate visitsanity location sends | 2025-08-26 21:28:02 -04:00 |  | 
			
				
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								 MarioSpore | bfca1df83c | Comment out keys and gadget tables to prevent cutscene loops | 2025-08-25 21:34:41 -04:00 |  | 
			
				
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								 MarioSpore | 41e55b169f | Remove unused imports | 2025-08-25 19:48:45 -04:00 |  | 
			
				
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								 MarioSpore | ff9c7480db | Specific conditions for handling heart of stones and sleigh room key for preventing vanilla items sent | 2025-08-25 18:49:44 -04:00 |  | 
			
				
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								 MarioSpore | 5444ea7061 | Reset locations ingame through loops that I do not deserve | 2025-08-25 18:27:19 -04:00 |  | 
			
				
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								 MarioSpore | 069355778d | Fixes item validation issues with traps | 2025-08-25 17:07:21 -04:00 |  | 
			
				
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								 MarioSpore | 9a6f6f7a75 | Fixes the loop issue that doesn't check all RAM addresses before it actually marks the location as "checked" | 2025-08-25 17:03:48 -04:00 |  | 
			
				
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								 MarioSpore | 837e651d7b | Forgot to comment out the await function to fully disable opening the sleigh room door if you receive all the sleigh parts | 2025-08-19 23:23:11 -04:00 |  | 
			
				
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								 MarioSpore | 3dc4802be7 | Logic now requires Sleigh Room Key to goal along with other minor changes to reflect this | 2025-08-19 22:29:00 -04:00 |  | 
			
				
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								 MarioSpore | 5eaf551584 | Fix locations not sending, also makes unlimited_eggs option officially works. ALSO remembers items sent on disconnect! | 2025-08-19 01:59:18 -04:00 |  |