Fabian Dill 
							
						 
					 
					
						
						
							
						
						433981fd3d 
					 
					
						
						
							
							pass explicit seed_name from MultiMystery.py  
						
						
						
						
					 
					
						2021-04-12 09:45:07 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						2df7e4e537 
					 
					
						
						
							
							add seed_name to multidata and RoomInfo  
						
						
						
						
					 
					
						2021-04-12 09:36:45 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						4292cdddd5 
					 
					
						
						
							
							Factorio: add Funnel tech shape  
						
						
						
						
					 
					
						2021-04-11 18:19:47 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						9aef76767a 
					 
					
						
						
							
							Include example trigger for legacy weapons  
						
						
						
						
					 
					
						2021-04-11 15:53:13 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						c4d6ac50be 
					 
					
						
						
							
							turn weapons into boolean swordless  
						
						
						
						
					 
					
						2021-04-09 20:40:45 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f0a6b5a8e4 
					 
					
						
						
							
							Factorio:  
						
						... 
						
						
						
						add visibility option
fix tech_cost using the wrong variable name
fix yaml defaults not init'ing the Option class
LttP:
fix potential pathing confusion in maseya palette shuffler
Server:
Minimum version per team made no sense, removed 
						
						
					 
					
						2021-04-08 19:53:24 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						c14a150795 
					 
					
						
						
							
							Output Factorio mod as zip  
						
						
						
						
					 
					
						2021-04-03 15:06:32 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						91bcd59940 
					 
					
						
						
							
							implement Factorio options max_science_pack and tech_cost  
						
						... 
						
						
						
						also give warnings about deprecated LttP options
also fix FactorioClient.py getting stuck if send an unknown item id
also fix !missing having an extra newline after each entry
also default to no webui 
						
						
					 
					
						2021-04-03 14:47:49 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						01ef041b86 
					 
					
						
						
							
							last minute fixing  
						
						
						
						
					 
					
						2021-04-01 20:31:39 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						9282cbaec7 
					 
					
						
						
							
							flag "breaking_changes" main as Archipelago in Mystery roller  
						
						
						
						
					 
					
						2021-04-01 12:30:59 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						d24ee45462 
					 
					
						
						
							
							Merge branch 'main' into Archipelago_Main  
						
						... 
						
						
						
						# Conflicts:
#	BaseClasses.py
#	LttPAdjuster.py
#	Main.py
#	Mystery.py
#	Utils.py
#	WebHostLib/generate.py
#	playerSettings.yaml 
						
						
					 
					
						2021-04-01 11:44:37 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						dc73fa0f33 
					 
					
						
						
							
							Factorio integration  
						
						
						
						
					 
					
						2021-04-01 11:40:58 +02:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						9233a7e208 
					 
					
						
						
							
							name variable changes  
						
						... 
						
						
						
						* Convert %number%, %player% and %% to {number}, {player} and %.
* added {NUMBER} - output number if greater than 1.
* added {PLAYER}, output player slot number if greater than 1. 
						
						
					 
					
						2021-03-28 16:52:32 -07:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						4d99bb1429 
					 
					
						
						
							
							Allow setting of Glitching to Triforce from ganon in host.yaml.  
						
						
						
						
					 
					
						2021-03-22 13:14:19 -07:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f2a1858b59 
					 
					
						
						
							
							Implement (most) Hollow Knight Options  
						
						
						
						
					 
					
						2021-03-21 00:47:17 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						275ac5be2b 
					 
					
						
						
							
							fix progression balancing being the copy function.  
						
						
						
						
					 
					
						2021-03-17 06:29:48 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f55096b8cc 
					 
					
						
						
							
							use python str formatting for player variable names  
						
						
						
						
					 
					
						2021-03-17 06:26:06 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						3d93f659e3 
					 
					
						
						
							
							some option updates  
						
						
						
						
					 
					
						2021-03-14 08:38:02 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						03bcd2aed7 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						
						
						
					 
					
						2021-03-14 07:04:40 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						7000f572f6 
					 
					
						
						
							
							use os.path.splitext() to remove ".yaml" from player name.  
						
						
						
						
					 
					
						2021-03-13 15:26:21 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						00feff6b56 
					 
					
						
						
							
							Keep all "." in player name except ".yaml"  
						
						
						
						
					 
					
						2021-03-13 15:15:12 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						6455dc3ffc 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	README.md 
						
						
					 
					
						2021-03-13 23:34:38 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						28b2afe022 
					 
					
						
						
							
							Fix random shop_shuffle_slot support.  
						
						
						
						
					 
					
						2021-03-12 23:13:30 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						6e5e4fa96e 
					 
					
						
						
							
							allow 'random' shop_shuffle_slots  
						
						
						
						
					 
					
						2021-03-13 05:19:53 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						a331c397aa 
					 
					
						
						
							
							Allow %%, %player%, %number% variables in names.  
						
						
						
						
					 
					
						2021-03-12 17:43:50 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f7dc21ddcc 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	Main.py
#	Utils.py 
						
						
					 
					
						2021-03-07 22:04:06 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						58d748d7ff 
					 
					
						
						
							
							catch plando boss placement errors in yaml.  
						
						
						
						
					 
					
						2021-03-07 04:36:46 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						cefa6bb04f 
					 
					
						
						
							
							Do not allow overriding host.yaml plando options with pre-rolls.  
						
						
						
						
					 
					
						2021-03-07 03:38:49 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						1e17704ee6 
					 
					
						
						
							
							Add useful info for which medallion has the unknown type.  
						
						
						
						
					 
					
						2021-03-07 03:31:36 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						567954a17f 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	BaseClasses.py 
						
						
					 
					
						2021-03-06 05:27:16 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						43643870da 
					 
					
						
						
							
							Remove the last bit of code that required unsafe yaml loading.  
						
						
						
						
					 
					
						2021-03-05 11:40:46 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						d09a03aace 
					 
					
						
						
							
							Rip out unsafe yaml loading.  
						
						
						
						
					 
					
						2021-03-05 11:32:24 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						60e032510d 
					 
					
						
						
							
							Make pre_rolled safer by converting namespace/plandoitems/plandoconnections to/from dict.  
						
						
						
						
					 
					
						2021-03-05 02:50:40 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						475d39932c 
					 
					
						
						
							
							main doesn't have doors to roll.  
						
						
						
						
					 
					
						2021-03-03 13:02:55 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						6ddfbdf709 
					 
					
						
						
							
							Allow pre-rolling yaml settings, and re-using the exact same pre-rolled settings later, for different actual seeds.  
						
						
						
						
					 
					
						2021-03-03 02:20:37 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						0d576eefbb 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	Main.py
#	worlds/alttp/EntranceRandomizer.py 
						
						
					 
					
						2021-03-03 01:54:52 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						2e275d1f4e 
					 
					
						
						
							
							Merge remote-tracking branch 'pepperpow/triforce_changes' into main  
						
						
						
						
					 
					
						2021-02-26 19:56:44 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						69c1e138b4 
					 
					
						
						
							
							Use a default value.  
						
						
						
						
					 
					
						2021-02-24 20:28:52 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						056a0c739c 
					 
					
						
						
							
							No point in assigning a seed for vanilla ER layout.  
						
						
						
						
					 
					
						2021-02-24 13:23:42 -08:00 
						 
				 
			
				
					
						
							
							
								pepperpow 
							
						 
					 
					
						
						
							
						
						222784dbb6 
					 
					
						
						
							
							Merge branch 'main' of  https://github.com/Berserker66/MultiWorld-Utilities  into triforce_changes  
						
						
						
						
					 
					
						2021-02-22 22:44:43 -06:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						ff9b24e88e 
					 
					
						
						
							
							Hollow Knight integration  
						
						... 
						
						
						
						(prototype status) 
						
						
					 
					
						2021-02-21 20:17:24 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						dcce53f8c8 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	Adjuster.py
#	Gui.py
#	MultiClient.py
#	setup.py
#	worlds/alttp/AdjusterMain.py
#	worlds/alttp/Main.py 
						
						
					 
					
						2021-02-21 20:15:07 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						8c020db07d 
					 
					
						
						
							
							Add an identifier for triggers, to know which branch the seed is rolled on.  
						
						
						
						
					 
					
						2021-02-19 23:21:18 -08:00 
						 
				 
			
				
					
						
							
							
								pepperpow 
							
						 
					 
					
						
						
							
						
						fca64f1177 
					 
					
						
						
							
							Removes Flashing instances in game ( #168 )  
						
						... 
						
						
						
						* Added reduced flashing, triforce hud and cutscene options
* Corrected parameters and replacement order
* Mixed up rom byte
* Removed triforce hud, smoothed cutscene speed and reset tables
* Removed triforcehud line and added bird cutscene speedup
* Added options to yaml
* Added check for race rom generation (is not internal asm)
* Added options to GUI (check sprite adjust crash)
* Fixed inconsistency in setting weight
* A "slow" setting for the cutscenespeed (#1 )
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Slow wall setting
* Update playerSettings.yaml
* Remove instances of cutscene speed modification
* Changed command to remove to mitigate frame advantage
* Antiepilepsy enabled for default/race roms, param change, RTL byte
* Found a frame independent antiflashing patch for real
* Further ASM patching style
* Reduce these changes to just two bytes
* Added patches for Dark Mountain and Ether Flashing palette reveal
Co-authored-by: StructuralMike <66819228+StructuralMike@users.noreply.github.com > 
						
						
					 
					
						2021-02-19 17:45:54 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						122e360ec8 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	MultiClient.py
#	Utils.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Shops.py 
						
						
					 
					
						2021-02-19 13:45:50 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						acefb47a00 
					 
					
						
						
							
							Warn if trigger option name doesn't match something in the yaml.  
						
						
						
						
					 
					
						2021-02-13 13:57:52 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						44f4f7f20c 
					 
					
						
						
							
							Allow for rom options in linked/triggered options without needing to...  
						
						... 
						
						
						
						...overwrite the entire rom tree. 
						
						
					 
					
						2021-02-13 10:26:02 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						5e619dec60 
					 
					
						
						
							
							add mystery triggers  
						
						
						
						
					 
					
						2021-02-13 14:03:23 +01:00 
						 
				 
			
				
					
						
							
							
								pepperpow 
							
						 
					 
					
						
						
							
						
						1d1abb7d22 
					 
					
						
						
							
							Removed remnants of team stuff, make hide_goal default  
						
						
						
						
					 
					
						2021-02-05 20:37:27 -06:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						96d544ac84 
					 
					
						
						
							
							Speed up Progression Balancing, mostly by using generators and pre-sorts where the opportunity exists  
						
						... 
						
						
						
						In some cases multi-thousand element lists were created in-memory with near identical contents, per player, then discarded and reassembled.
Was testing against a case with 3 GB of additional memory use (50 players) which appeared to get stuck, but really was just very slow. This example case is fixed with these changes.
Additionally, progression balancing is now run after ShopSlotFill, so it is now "aware" of the changed progression shops can produce.
As well, special handling for keys was removed, as not all games will have the notion of keys. 
						
						
					 
					
						2021-02-05 08:07:12 +01:00