Commit Graph

273 Commits

Author SHA1 Message Date
Fabian Dill
b04db006e0 implement server-client handshake and move hint system to optional colorama support 2020-02-16 15:32:40 +01:00
Fabian Dill
278d510551 reshuffle hint system. You can always re-ask where something was for free. You can't go into debt now. 2020-02-16 04:06:16 +01:00
Fabian Dill
81051aebba mind your brackets 2020-02-11 03:53:23 +01:00
Fabian Dill
696fe0d0e4 try to squeeze !hint feedback on one line 2020-02-11 00:54:48 +01:00
Fabian Dill
416a6e7e50 add already found awareness to hint command 2020-02-11 00:44:28 +01:00
Fabian Dill
f3324644a3 register all checks, not just network checks for hint points 2020-02-09 12:10:12 +01:00
Fabian Dill
14e24037a5 împlement optional hint system (defaults to off) 2020-02-09 05:28:48 +01:00
Fabian Dill
e9b1ac8193 try to find IP, then loudly fail and continue 2020-02-07 23:45:54 +01:00
Fabian Dill
94759fd1c4 improve forfeitplayer 2020-01-24 00:12:23 +01:00
Fabian Dill
b58558eb75 move updater to own module 2020-01-18 15:45:52 +01:00
Fabian Dill
72c33a2348 Merge branch 'pull/5'
# Conflicts:
#	MultiClient.py
#	MultiServer.py
#	Mystery.py
2020-01-18 14:41:11 +01:00
Bonta-kun
7f800de8d0 MultiServer/Client: use logging instead of print and log time on the server 2020-01-18 12:21:57 +01:00
Bonta-kun
b36c981eb4 MultiServer: dont notify the team when a player sends himself an item 2020-01-18 11:26:45 +01:00
Bonta-kun
f988f7671b --remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them 2020-01-18 09:50:12 +01:00
Fabian Dill
bef1c0fe5f Merge pull request #3 from Bonta0/multiworld_31
MultiClient: fix roominfo sort
2020-01-15 03:45:38 +01:00
Bonta-kun
2d26d63cce MultiClient: fix roominfo sort 2020-01-15 03:00:30 +01:00
Fabian Dill
11823e43dd Make hints team aware and bring it more in-line with existing commands 2020-01-15 00:57:38 +01:00
Fabian Dill
5d217511fe merge HintedMultiServer into MultiServer 2020-01-15 00:34:12 +01:00
Bonta-kun
ad278f91d6 Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
2020-01-14 10:42:27 +01:00
Bonta-kun
7631bf3041 MultiServer: added a !countdown chat command for convenience 2020-01-10 22:44:07 +01:00
Bonta-kun
a3657c02aa Multidata/save: moved away from pickle and store a compressed json instead 2020-01-05 20:22:29 +01:00
Bonta-kun
04f5f2fa84 Multi client/server: log fewer exceptions 2019-12-16 18:39:00 +01:00
Bonta-kun
55a30aa91f multiworld 2019-12-09 19:27:56 +01:00