Commit Graph

212 Commits

Author SHA1 Message Date
LLCoolDave
1630215a24 Add Prize Pack shuffling and standard/open mode rom switches. Can now work off one base rom. 2017-05-25 12:09:50 +02:00
LLCoolDave
4e6484dd1d Experimental: Disable open door sprite overlays when exiting caves, which get totally misplaced with shuffled caves. 2017-05-22 23:21:37 +02:00
LLCoolDave
034715c4e1 Ensure that remaining items get placed if we run into a dead end while creating a seed. 2017-05-22 21:34:38 +02:00
LLCoolDave
090ea5282b Add experimental insanity mode that shuffles crossworld. Mirror and Pearl are provided so fake LW/DW and bunny issues in filling logic can be prevented. Should work for now, but would be much more interesting with Pearl and Mirror in pool. 2017-05-22 19:52:50 +02:00
LLCoolDave
316ffc2117 Fix issue with rom writing when agahnim fix is applied in simple dungeon shuffle rules, where we swap trock ledge east with mimic cave to put agahnim in LW. 2017-05-22 19:51:57 +02:00
LLCoolDave
8a33bf9be1 Fix Hera Basement Item 2017-05-22 00:06:09 +02:00
LLCoolDave
3cab83f074 Improve Command Line Interface. 2017-05-21 16:30:21 +02:00
LLCoolDave
5c0a192eac Update command line arguments to include new shuffle algorithms restricted and madness 2017-05-21 16:06:12 +02:00
LLCoolDave
0b0f43f5bf Minor bug fixes, added text to all NPCs. 2017-05-20 20:03:13 +02:00
LLCoolDave
72947fa32f Added Rom Patching and Command Line Interface. 2017-05-20 14:07:40 +02:00
LLCoolDave
f374c637c3 Fixed remaining key logic, correctly implemented sewers. Added support for other game modes, create playthrough. 2017-05-16 21:23:47 +02:00
LLCoolDave
abcacd36eb First Iteration (can handle no glitches open/standard logic), WIP 2017-05-15 20:28:04 +02:00