Commit Graph

1194 Commits

Author SHA1 Message Date
CaitSith2
8f91e86223 Put Linked options before name roll. (#74) 2020-04-25 05:49:59 +02:00
Fabian Dill
53cfc6cc0a 2.1.0 2020-04-25 05:49:34 +02:00
caitsith2
b3c7789596 Changes
* Game end detection - Detect if the player finished their game, and announce it accordingly.
* Add a client side /slow_mode option. (allows to delay receiving items when a massive amount of them come in, like from a forfeit.)
2020-04-24 20:07:28 -07:00
Fabian Dill
37b79294be remember the last server address and ask to use it. 2020-04-25 04:10:30 +02:00
Fabian Dill
43bf11b296 A dangling " 2020-04-25 02:25:46 +02:00
Fabian Dill
e98981b57e introduce linked options to mystery 2020-04-25 02:24:37 +02:00
CaitSith2
b90484acb7 Implement logging options in mystery.py (#73)
Required for using the multimystery.py from the doors branch without modifications.
2020-04-25 02:01:55 +02:00
Fabian Dill
5d33b4b164 introduce persistent data storage, which for now just caches rom -> server pairs 2020-04-24 05:29:02 +02:00
Fabian Dill
7582767401 aliases 2020-04-23 06:16:54 +02:00
Fabian Dill
83b5ac389a 2.0.3 2020-04-22 17:53:57 +02:00
Fabian Dill
9842399d8b fix payment for already found hints 2020-04-22 15:50:14 +02:00
Fabian Dill
e02025c534 Merge branch 'pull/71' 2020-04-22 14:04:05 +02:00
Fabian Dill
5a6035f6b7 fix mystery naming with --samesettings 2020-04-22 13:52:03 +02:00
Fabian Dill
fa2cf20b01 !hint now points out all hints relating to the player issuing the command.
payed hints also retain that they were already found and don't need to be re-checked as items can't be unfound.
2020-04-22 05:09:46 +02:00
Fabian Dill
b4d3b886df fix comapss 2020-04-22 04:59:49 +02:00
Fabian Dill
afc379f92e make get_intended_text handle 1 out of 1 pools correctly. 2020-04-21 21:53:20 +02:00
Fabian Dill
9291a0dbca make sure countdown is started in base10 2020-04-21 21:46:16 +02:00
Fabian Dill
50fadec0e4 Merge remote-tracking branch 'origin/master' 2020-04-21 21:40:25 +02:00
Fabian Dill
951778f11f looks like prog bow ganon hints got swapped and duped in a merge. 2020-04-21 21:40:15 +02:00
Fabian Dill
dc54ef5769 Update README.md 2020-04-21 21:14:07 +02:00
Fabian Dill
8ea342abe5 Add result flag to commands 2020-04-21 06:26:51 +02:00
Chris
a11bc58e7f Add --disable-autohost argument to MultiMystery.py
- If present, MultiMystery will not automatically host the generated game
2020-04-21 00:02:03 -04:00
Fabian Dill
356ff91cfd make players command only output to the player requesting if there's 10 or more players 2020-04-20 23:03:52 +02:00
Fabian Dill
905714adfe improve license command with cache and local path 2020-04-20 21:15:13 +02:00
Fabian Dill
3165c440e3 and forgot one instance of version 2020-04-20 19:50:13 +02:00
Fabian Dill
1a53b0e69b rename has_blunt_weapon to has_melee_weapon 2020-04-20 19:17:10 +02:00
Fabian Dill
860faf6ef5 unify versions 2020-04-20 14:50:49 +02:00
Fabian Dill
092daa2c5e state reset is not working in all cases.
So until the issue is found and fixed, let's not falsely advertise.
2020-04-20 13:46:41 +02:00
Fabian Dill
5a57519c32 Add count to missing command
Add a server's missing command
Fix password wasn't able to remove a set password
2020-04-20 11:47:50 +02:00
Fabian Dill
ecc2b03aed keep track of last item checked time for clients 2020-04-20 04:36:56 +02:00
Fabian Dill
a4225d29e5 document Command Processor __call__ tree 2020-04-19 15:32:27 +02:00
Fabian Dill
60707f5196 fix methods with raw_text and optional argument 2020-04-19 15:31:15 +02:00
Fabian Dill
98a8af560a rename get_connected_players_string 2020-04-19 14:51:48 +02:00
Fabian Dill
3840832f05 disconnect on send failure 2020-04-19 14:05:58 +02:00
Fabian Dill
b676d4131f loudly fail on connection errors. 2020-04-19 13:44:22 +02:00
Fabian Dill
48e304a091 0 is not None 2020-04-19 13:41:01 +02:00
Fabian Dill
24fce94766 Don't ignore disconnects when they happen during data transfer, instead properly disconnect the client 2020-04-19 13:16:12 +02:00
Fabian Dill
659bc0e177 no longer eat multiple spaces in commands 2020-04-19 03:24:27 +02:00
Fabian Dill
4f52a8db4c player names should not contain spaces, but in case they do, this makes single-spaces work 2020-04-19 00:14:43 +02:00
Fabian Dill
8599c76647 Disallow spaces in generated names 2020-04-18 21:46:57 +02:00
Fabian Dill
ea53fff43e allow kicking of players with spaces in name (permanent solution later) 2020-04-18 21:42:21 +02:00
Fabian Dill
c4aaf24ab1 default to showing dungeon counts on pickup, to make it less likely that newer players miss items 2020-04-18 16:56:11 +02:00
Fabian Dill
4cc216949a embed server_options into multidata 2020-04-18 15:59:11 +02:00
CaitSith2
6b47a69966 Actually close SNES connection on invalid rom. (#69)
This nicely makes it also attempt to reconnect in 5 seconds alongside the client to server.
2020-04-17 00:23:08 +02:00
CaitSith2
e60f20ef44 Correct issue with updating host address. (#68) 2020-04-16 18:05:11 +02:00
Fabian Dill
a36d887122 add ability to disable forfeits 2020-04-16 15:40:31 +02:00
Fabian Dill
4426da1070 implement glitch_boots as a proper CLI option 2020-04-16 11:17:30 +02:00
Fabian Dill
31d3b7ce84 implement glitch_boots as a proper CLI option 2020-04-16 11:02:16 +02:00
Fabian Dill
30ae9487d4 Merge branch 'owg_test' 2020-04-16 10:44:59 +02:00
Fabian Dill
5c2c3041a7 speed up write_bytes 2020-04-16 10:38:18 +02:00