Commit Graph

8018 Commits

Author SHA1 Message Date
MarioSpore
e17895902e Add unique id to compensate for multiple grinch games in one multiworld v1.1.2 2025-09-13 00:58:12 -04:00
MarioSpore
1596550111 Merge pull request #2 from MarioSpore/devjake
Fixed previous fixes for address optimization.
2025-09-12 23:16:01 -04:00
SomeJakeGuy
c888e17845 Fixed previous fixes for address optimization. 2025-09-12 23:10:19 -04:00
MarioSpore
3dee611b51 Fixed double receive eggs to self 2025-09-12 22:22:54 -04:00
MarioSpore
d6c7a04316 Fixed negative int bug 2025-09-12 21:27:11 -04:00
MarioSpore
900c8a519a Fixed SADX/SA2B crashes? v1.1.1 2025-09-12 05:44:49 -04:00
MarioSpore
43acc9f003 Minefield logical access oversight 2025-09-11 19:35:42 -04:00
MarioSpore
96eb8fcd9a Fix ringlink output v1.1.0 2025-09-11 00:11:25 -04:00
MarioSpore
d4bd682ac9 Fix location send speed code 2025-09-10 23:19:36 -04:00
MarioSpore
61d4783f61 Minor setup doc tweak 2025-09-10 18:49:31 -04:00
MarioSpore
00fff466ff Updated setup docs that actually make more sense 2025-09-10 18:36:38 -04:00
MarioSpore
d8483bef6e Fixes client crash if the emulator is paused with ringlink enabled. Still won't be able to send out ringlink when this occurs 2025-09-09 23:09:56 -04:00
MarioSpore
56a198fcfd Vastly improved speed of remove_physical_items, constant_address_update, & receiving_items_handler 2025-09-09 22:06:07 -04:00
MarioSpore
4e362dc722 Fixed output for ring link to be in a loop 2025-09-09 21:01:56 -04:00
MarioSpore
cfcfc9ecfd Fixed ring link input 2025-09-09 17:44:04 -04:00
MarioSpore
a3a415adfd Merge pull request #1 from MarioSpore/jake_ring-link-fix
Fix some small issues with async on_package and changing things to be async starts instead
2025-09-09 05:46:14 -04:00
SomeJakeGuy
14c95aa85b Fix some small issues with async on_package and changing things to be async starts instead. 2025-09-09 01:29:32 -04:00
MarioSpore
8d941dad6f Adjust import of options to fix AttributeError for previous commit 2025-09-09 00:23:36 -04:00
MarioSpore
8628f6637a Fully implement ringlink 2025-09-09 00:04:09 -04:00
MarioSpore
17b7914c35 Now passing ring link option value to client 2025-09-08 22:48:43 -04:00
MarioSpore
b8dfd5ce4c Adds mount crumpit crate locations 2025-09-08 22:41:22 -04:00
MarioSpore
b3749b7fe3 Somehow, OR conditional logic was STILL not being considered. This should fix it. v1.0.3 2025-09-07 12:56:26 -04:00
MarioSpore
3aaf625282 Comment out mount crumpit checks until v1.1 v1.0.2 2025-09-06 21:54:53 -04:00
MarioSpore
9df2360b8b Adds no jump trap 2025-09-06 21:03:08 -04:00
MarioSpore
d61ac9a135 Implement crate tutorial checks and logic 2025-09-06 21:02:54 -04:00
MarioSpore
c8fc56d7c4 No longer requires REL if you have GC for the guardian house right side location 2025-09-06 20:10:52 -04:00
MarioSpore
51aad167cc Update ap connection detection to only after the slot name is entered and you fully connect 2025-09-06 20:05:36 -04:00
MarioSpore
e2def66522 Added comment explaining recently added except block 2025-09-06 19:43:57 -04:00
MarioSpore
73e9d9d577 Added 2nd exception if theres other error types while playing the game 2025-09-06 19:37:46 -04:00
MarioSpore
a5d7ff65c1 Update constant address update to always give or take away mission specific items/keys 2025-09-06 19:22:34 -04:00
MarioSpore
05bf60abf7 Part 2 of fixing test_default_all_state_can_reach_everything to comply with banadium 2025-09-06 17:26:38 -04:00
MarioSpore
7f627e2c07 Remove duplication of "Supadow" option 2025-09-06 17:00:59 -04:00
MarioSpore
19e0fe1286 Temporairly disable supadow regions to comply with banadium to test_default_all_state_can_reach_everything 2025-09-06 16:59:00 -04:00
MarioSpore
b390974019 Fixes
"AssertionError: True is not false : Unexpected assignment to GrinchWorld.options!"
2025-09-06 16:50:38 -04:00
MarioSpore
9da65fab09 psuedocode more traplink 2025-09-05 20:18:33 -04:00
MarioSpore
02d2eab5a4 psuedocode more traplink 2025-09-05 20:18:20 -04:00
MarioSpore
985c8b681b ring link psuedocode part 3 2025-09-05 00:09:25 -04:00
MarioSpore
cf5a4012c0 ring link psuedocode part 2 2025-09-05 00:02:01 -04:00
MarioSpore
c59e75ef7b Ring link psuedocode, thanks for graymondgt for getting this started 2025-09-04 23:48:53 -04:00
MarioSpore
2dbe344348 More trap link psuedo code 2025-09-04 22:51:14 -04:00
MarioSpore
90ba4fbda7 Minor hotfix that reads the correct bit_size for Squashing All Gifts missions v1.0.1 2025-09-01 19:10:04 -04:00
MarioSpore
8ff2fb91d4 Minor fix to prevent trigger from occuring too early 2025-09-01 15:49:09 -04:00
MarioSpore
ee1190cf12 Make Sleigh Room Key no longer skip balancing v1.0.0 2025-08-31 16:29:22 -04:00
MarioSpore
b7315a9991 Make all accesses be set to 0 for cutscene triggers on 3 missions each area 2025-08-31 16:23:46 -04:00
MarioSpore
e76dd67ff6 Made Sleigh parts table in Client.py to not be imported 2025-08-31 13:59:20 -04:00
MarioSpore
a16de9da0a Reworded connection message 2025-08-31 13:47:30 -04:00
MarioSpore
af0527f9a6 Message send upon connection to wait to send locations 2025-08-31 13:45:51 -04:00
MarioSpore
04bb867805 Removes sleigh parts table from constant ram addresses & hardcodes Who Lake mission count to prevent warping to sleigh room without being softlocked 2025-08-31 13:21:54 -04:00
MarioSpore
5cfbf84519 Reworked logic to no longer require Sleigh parts and only to require gadgets and vacuum accesses to get to the sleigh part locations instead. 2025-08-31 13:20:59 -04:00
MarioSpore
a00cd0212a Comment out Sleigh parts for another day 2025-08-31 13:20:12 -04:00