AmazingAmpharos 
							
						 
					 
					
						
						
							
						
						398de826f8 
					 
					
						
						
							
							Fastmenu update  
						
						... 
						
						
						
						Fastmenu is now a variable menu speed setting instead of an on/off toggle. This update reflects that and gives the player a lot of options for the particular setting (normal, instant, double, triple, quadruple, half). A smaller change in this update is removing quickswap and fastmenu from the output file name of the randomizer (reflective of how the adjuster allows them to be shifted freely anyway) and shortening the verbiage for when progressive settings are changed (quality of life change there). 
						
						
					 
					
						2018-01-05 16:53:29 -06:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						79f1b0bbf3 
					 
					
						
						
							
							Fix progressive requirements to respect overflow limits  
						
						
						
						
					 
					
						2018-01-04 23:01:09 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						c3bdef5c6c 
					 
					
						
						
							
							Add a paths section to spoiler log  
						
						... 
						
						
						
						This section will contain the first path found to each location listed
in the spoiler log's walkthrough.
Also implemented is a performance enhancement that more than cancels out
any slowdown caused by the above code. 
						
						
					 
					
						2018-01-04 22:58:56 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						e3ac7ee4a6 
					 
					
						
						
							
							VT28 update: Keysanity has dungeon items in normal item pool  
						
						
						
						
					 
					
						2018-01-02 21:19:18 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						3adf4fadd1 
					 
					
						
						
							
							Partial vt28 logic update  
						
						
						
						
					 
					
						2018-01-02 21:19:17 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						823657bc26 
					 
					
						
						
							
							Style fixes  
						
						... 
						
						
						
						A bunch of style fixes. Mostly white space and style import order
tweaks, but a few other stylistic changes are present too. 
						
						
					 
					
						2017-12-17 17:05:39 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						b36723f2dd 
					 
					
						
						
							
							Fix get_all_state to correctly indicate mirror shield is is available if three progessive shields are in pool.  
						
						
						
						
					 
					
						2017-12-16 15:38:48 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						6bd0664b7f 
					 
					
						
						
							
							Preliminary bunny logic  
						
						
						
						
					 
					
						2017-12-14 20:09:02 -05:00 
						 
				 
			
				
					
						
							
							
								AmazingAmpharos 
							
						 
					 
					
						
						
							
						
						572cffc264 
					 
					
						
						
							
							Add disable music feature  
						
						... 
						
						
						
						This is a feature the vt rando has that we haven't had until now. It was a fairly basic feature... though I confess I tested it minimally. 
						
						
					 
					
						2017-11-28 04:54:14 -06:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						8158f5793d 
					 
					
						
						
							
							Rename Bottles for better display in spoiler logs  
						
						
						
						
					 
					
						2017-11-18 20:56:45 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						9d4d3b8456 
					 
					
						
						
							
							Whitespace fixes  
						
						... 
						
						
						
						Removing trailing whitepace. 
						
						
					 
					
						2017-11-18 20:43:37 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						3e31502fc0 
					 
					
						
						
							
							Add untimed OHKO mode  
						
						
						
						
					 
					
						2017-11-18 20:36:42 -05:00 
						 
				 
			
				
					
						
							
							
								AmazingAmpharos 
							
						 
					 
					
						
						
							
						
						10d96bfa6c 
					 
					
						
						
							
							Refactor bottle randomization  
						
						... 
						
						
						
						Bottle randomization refactored to be done on generation of itempool, not with the ItemFactory function. This allows difficulty settings to use different bottle pools more easily as well as allows the pedestal, credits, and spoiler logs to report bottle contents. Expert and insane difficulties deliberately set the same bottle content to all four bottles since the bottle limit is one in those modes so this only guarantees that all racers regardless of play sequence will get the same one free bottle content. 
						
						
					 
					
						2017-11-11 20:22:44 -06:00 
						 
				 
			
				
					
						
							
							
								AmazingAmpharos 
							
						 
					 
					
						
						
							
						
						ff3420cab7 
					 
					
						
						
							
							Timer display and balanced algorithm  
						
						... 
						
						
						
						-Makes this file support these too 
						
						
					 
					
						2017-11-11 18:07:13 -06:00 
						 
				 
			
				
					
						
							
							
								AmazingAmpharos 
							
						 
					 
					
						
						
							
						
						2bbba29497 
					 
					
						
						
							
							Typo fix  
						
						... 
						
						
						
						A misplaced parenthesis is fixes, solving an old bug where spoiler logs couldn't be generated if Maps and Compasses weren't placed in dungeons (thanks KevinCathcart) 
						
						
					 
					
						2017-11-10 04:11:40 -06:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						17cd963665 
					 
					
						
						
							
							Simplify the only-beatable mode.  
						
						... 
						
						
						
						This also makes it faster. 
						
						
					 
					
						2017-11-05 22:08:36 -05:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						5b3d4449c1 
					 
					
						
						
							
							Whitespace fixes  
						
						
						
						
					 
					
						2017-11-04 23:54:35 -04:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						cdf04b8a45 
					 
					
						
						
							
							The Great Renaming  
						
						... 
						
						
						
						This is the Great renaming. Renaming to match V27. I've renamed pretty
much all Item locations to match, with a small number kept deliberatly
deferent for clarity.
There is probably more renaming that should be done at the Enterance and
Region levels, but that can be done later. 
						
						
					 
					
						2017-11-04 23:54:35 -04:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						f2ea4b6442 
					 
					
						
						
							
							Implement Key-sanity  
						
						... 
						
						
						
						Still need to add documentation for this mode. 
						
						
					 
					
						2017-11-04 23:52:57 -04:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						51a892e869 
					 
					
						
						
							
							Enable fast menu  
						
						... 
						
						
						
						Fast menu is an instant-open menu. It is an alternative to quickswap. 
						
						
					 
					
						2017-11-04 23:52:56 -04:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						9c6d649996 
					 
					
						
						
							
							Updating logic and features to better match VT26  
						
						... 
						
						
						
						Updates include:
* Allow acticating tablets with hammer
* Remove 1/4 magic from the normal mode pool
* Incorporate OHKO compatible cape/cane-of-byrna requirements
* Upgrade Mirror Shield, Progressive Shield, and Bug Catching Net to
qualify as advancement items
* Allow Mirror shield as alternative to cape/byrna for Laser Bridge
* Prevent Waterfall Fairy from upgrading Boomerang or Shield
* Change PoD key logic to match VT26.
* Add restrictions on small key placement (to match VT26). I think these
restrictions may be redundant, but I'm adding them just in case any of
them are not. 
						
						
					 
					
						2017-11-04 23:52:56 -04:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						d78a3ce7a5 
					 
					
						
						
							
							Add VT26 style shuffling of dungeon items  
						
						... 
						
						
						
						Also adds new VT26 algorithm type that uses this, and makes it the default.
the new type also includes the GT junk items randomization. 
						
						
					 
					
						2017-11-04 23:52:53 -04:00 
						 
				 
			
				
					
						
							
							
								Kevin Cathcart 
							
						 
					 
					
						
						
							
						
						2e9814882e 
					 
					
						
						
							
							Refactor dungeon and item classes to support VT26 style dungeon item shuffling  
						
						
						
						
					 
					
						2017-11-04 14:28:48 -04:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						1d8f17de6f 
					 
					
						
						
							
							Improve crystal placement algorithm.  
						
						
						
						
					 
					
						2017-08-05 17:52:18 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						b7a8cedf42 
					 
					
						
						
							
							Improve information on selected options in spoiler.  
						
						
						
						
					 
					
						2017-08-01 19:43:46 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						7187d63108 
					 
					
						
						
							
							Add config option that can disable respawning at pyramid after death to ganon if he happens to be shuffled to elsewhere. Slightly untested, but should cause no harm.  
						
						
						
						
					 
					
						2017-08-01 19:08:46 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						abff299f25 
					 
					
						
						
							
							Remove starhunt, replaced by triforce hunt. Change to match VT normal settings (collect 20 out of 30 pieces). Rename restrictive algorithm to vt25. Add crystals goal, which removes aga2 requirement for hurting ganon. No noticeable difference without --shuffleganon enabled.  
						
						
						
						
					 
					
						2017-08-01 19:07:44 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						c6e51f4cf0 
					 
					
						
						
							
							Enable Aga Blueballs and Ganon Teleports.  
						
						
						
						
					 
					
						2017-08-01 18:58:42 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						51943b17ef 
					 
					
						
						
							
							Update Rom.  
						
						
						
						
					 
					
						2017-07-18 13:42:33 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						b6c4bf6bd6 
					 
					
						
						
							
							Refactor spoiler generation for VT integration.  
						
						
						
						
					 
					
						2017-07-18 12:44:13 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						c8fb0582b2 
					 
					
						
						
							
							all_state now only considers unplaced itempool items and sweeps. This gives an accurate depiction of what would be possible from this point on.  
						
						
						
						
					 
					
						2017-07-17 23:14:31 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						0514ade3b3 
					 
					
						
						
							
							Store Trock Back Entrance state so it can properly be copied between worlds for the playthrough.  
						
						
						
						
					 
					
						2017-07-17 23:13:39 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						1e644836bb 
					 
					
						
						
							
							Add --shuffleganon option to include Ganon's Tower and Pyramid in shuffle pool.  
						
						
						
						
					 
					
						2017-07-17 22:28:29 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						4b44a796df 
					 
					
						
						
							
							All state does not contain crystals or pendants precollected. Key placement needs to collect crystals to consider them available for placing things. If a dungeon is shuffled behind Ganon's Tower entrance, its keys are placed last to ensure that all crystals are collectable before this point.  
						
						
						
						
					 
					
						2017-07-17 22:26:15 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						e9b752fbed 
					 
					
						
						
							
							Add fix for gtower exit point to enable it for dungeon shuffling.  
						
						
						
						
					 
					
						2017-07-14 16:11:07 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						a76be32429 
					 
					
						
						
							
							VT25 adaptions: Use new more colorblind suitable green pendant map graphic, disable bonk prize shuffling.  
						
						
						
						
					 
					
						2017-07-14 14:38:13 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						83c448f14d 
					 
					
						
						
							
							Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional.  
						
						
						
						
					 
					
						2017-07-14 14:37:34 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						dcef154609 
					 
					
						
						
							
							Move exit points of PoD, SW and TR down so you cannot get stuck in them when exiting through them before opening them.  
						
						
						
						
					 
					
						2017-06-24 19:11:00 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						7bef9f6aaa 
					 
					
						
						
							
							Add support for swordless mode.  
						
						
						
						
					 
					
						2017-06-24 18:48:03 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						acd54cbbff 
					 
					
						
						
							
							Turn preplaced items into events to avoid double dipping on them when checking if game is beatable.  
						
						
						
						
					 
					
						2017-06-24 11:11:56 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						8f2e8505d1 
					 
					
						
						
							
							Set restrictive algorithm to default and add flag for beatable only setting to seed hash.  
						
						
						
						
					 
					
						2017-06-23 22:32:29 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						28a2e3cf2d 
					 
					
						
						
							
							Add flag to only check for beatable, not fully clearable configurations (only works with restrictive algorithm for now).  
						
						
						
						
					 
					
						2017-06-23 22:15:29 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						350c688d93 
					 
					
						
						
							
							vt23 updates  
						
						
						
						
					 
					
						2017-06-23 21:33:04 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						4ec20fa997 
					 
					
						
						
							
							Fix up TRock key rules. Should be good enough, may still prevent some valid fire rod/cane of somaria placements with shuffled entrances, but not a big deal I hope.  
						
						
						
						
					 
					
						2017-06-23 21:32:31 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						2308a96884 
					 
					
						
						
							
							Add restrictive filling algorithm, which only restricts an item from being placed in a location if it would not be possible to beat the game if done.  
						
						
						
						
					 
					
						2017-06-19 21:42:03 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						a73dba985f 
					 
					
						
						
							
							Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly.  
						
						
						
						
					 
					
						2017-06-17 14:40:37 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						57a6ba73c1 
					 
					
						
						
							
							Zero out more door frame tables, prepare structure for proper fix once understood.  
						
						
						
						
					 
					
						2017-06-17 13:16:13 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						e8cf884b7e 
					 
					
						
						
							
							Set correct cutoff threshold for vt22 algorithm. Collect required location names for statistical analysis from playthrough calculation.  
						
						
						
						
					 
					
						2017-06-04 16:15:59 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						c3482bbd67 
					 
					
						
						
							
							Adjust Rom name and identifier (for main screen hash).  
						
						
						
						
					 
					
						2017-06-04 15:02:27 +02:00 
						 
				 
			
				
					
						
							
							
								LLCoolDave 
							
						 
					 
					
						
						
							
						
						a20eaae13f 
					 
					
						
						
							
							Add support for starhunt and treasurehunt goals. Add timed difficulties.  
						
						
						
						
					 
					
						2017-06-04 14:44:23 +02:00