Commit Graph

151 Commits

Author SHA1 Message Date
MarioSpore
5615277705 Forgot to put Who Dump Vacuum Tube as part of a list for location groups 2025-09-26 18:52:46 -04:00
MarioSpore
2de0f9d766 Crazy I figured this out. Location groups fully works 2025-09-26 18:09:18 -04:00
MarioSpore
4da88cf794 Yeah Jake is right. The ClassVar code is not needed. 2025-09-26 18:05:20 -04:00
MarioSpore
e2cc1b5de7 Possibly implemented location groups? 2025-09-26 17:11:48 -04:00
MarioSpore
103a6f79d1 Maybe fix for compensating for multiple item groups in a list? 2025-09-26 16:52:57 -04:00
MarioSpore
17861c1050 Add abbreviations to various items for ease of typing 2025-09-24 18:56:57 -04:00
MarioSpore
a63c33a711 Added list[str] for location groups for inevitable location group implementation 2025-09-22 23:25:40 -04:00
MarioSpore
c84ef117c8 Removed arbitrary second_item_group variable when we start to implement multiple item groups 2025-09-22 23:24:27 -04:00
MarioSpore
834096f282 Fixed item groups 2025-09-22 23:23:41 -04:00
MarioSpore
0a31d96ee4 Make grinch goal earlier by triggering goal when "Ending (Santa costume)" region is loaded 2025-09-22 21:47:42 -04:00
MarioSpore
3edb733dcb Ringlink toggle command implement 2025-09-22 21:38:06 -04:00
MarioSpore
9c01cc31e0 Found address that handles when grinch is wearing a disguise. Sets address to 0 when "Dump it to Crumpit" is activated and as a failsafe if he is wearing one or not. 2025-09-22 20:36:48 -04:00
MarioSpore
ea8262855e Abbreviated regions & blueprints 2025-09-20 21:41:40 -04:00
MarioSpore
98ea11887e Added Artamiss to credits 2025-09-20 17:21:02 -04:00
MarioSpore
18aefcd3f2 Changed "Access" to "Tube" for planned Progressive vacuum implementation 2025-09-20 15:49:43 -04:00
MarioSpore
3a13332533 Renamed description from "Access" to "Tubes" 2025-09-20 15:48:40 -04:00
MarioSpore
c279ef7bc6 - Major refactoring of location, region, and goal item names 2025-09-20 15:48:24 -04:00
MarioSpore
55ef0cc8c9 Damage is considered "exhaustion" according to the game manual 2025-09-18 22:15:07 -04:00
MarioSpore
babc4f441c Changed "Vacuum Access" to "Vacuum Tube" to reflect the game manual 2025-09-18 22:12:11 -04:00
MarioSpore
92d932da55 Psuedocode generic giftsanity logic 2025-09-14 17:47:03 -04:00
MarioSpore
b1b65a3adf Minor option tweaks 2025-09-14 00:17:32 -04:00
MarioSpore
d6f5e87ccf Option changes based on feedback along with typos and punctuation issues 2025-09-14 00:11:21 -04:00
MarioSpore
079239ea70 Minor tweaks in bios setup 2025-09-13 14:29:03 -04:00
MarioSpore
93bac29e8c Added section for requiring PSX bios and how to set it up 2025-09-13 14:24:55 -04:00
MarioSpore
c9fea29d92 Fixed item groups? 2025-09-13 13:38:08 -04:00
MarioSpore
e17895902e Add unique id to compensate for multiple grinch games in one multiworld 2025-09-13 00:58:12 -04:00
SomeJakeGuy
c888e17845 Fixed previous fixes for address optimization. 2025-09-12 23:10:19 -04:00
MarioSpore
3dee611b51 Fixed double receive eggs to self 2025-09-12 22:22:54 -04:00
MarioSpore
d6c7a04316 Fixed negative int bug 2025-09-12 21:27:11 -04:00
MarioSpore
900c8a519a Fixed SADX/SA2B crashes? 2025-09-12 05:44:49 -04:00
MarioSpore
43acc9f003 Minefield logical access oversight 2025-09-11 19:35:42 -04:00
MarioSpore
96eb8fcd9a Fix ringlink output 2025-09-11 00:11:25 -04:00
MarioSpore
d4bd682ac9 Fix location send speed code 2025-09-10 23:19:36 -04:00
MarioSpore
61d4783f61 Minor setup doc tweak 2025-09-10 18:49:31 -04:00
MarioSpore
00fff466ff Updated setup docs that actually make more sense 2025-09-10 18:36:38 -04:00
MarioSpore
d8483bef6e Fixes client crash if the emulator is paused with ringlink enabled. Still won't be able to send out ringlink when this occurs 2025-09-09 23:09:56 -04:00
MarioSpore
56a198fcfd Vastly improved speed of remove_physical_items, constant_address_update, & receiving_items_handler 2025-09-09 22:06:07 -04:00
MarioSpore
4e362dc722 Fixed output for ring link to be in a loop 2025-09-09 21:01:56 -04:00
MarioSpore
cfcfc9ecfd Fixed ring link input 2025-09-09 17:44:04 -04:00
SomeJakeGuy
14c95aa85b Fix some small issues with async on_package and changing things to be async starts instead. 2025-09-09 01:29:32 -04:00
MarioSpore
8d941dad6f Adjust import of options to fix AttributeError for previous commit 2025-09-09 00:23:36 -04:00
MarioSpore
8628f6637a Fully implement ringlink 2025-09-09 00:04:09 -04:00
MarioSpore
17b7914c35 Now passing ring link option value to client 2025-09-08 22:48:43 -04:00
MarioSpore
b8dfd5ce4c Adds mount crumpit crate locations 2025-09-08 22:41:22 -04:00
MarioSpore
b3749b7fe3 Somehow, OR conditional logic was STILL not being considered. This should fix it. 2025-09-07 12:56:26 -04:00
MarioSpore
3aaf625282 Comment out mount crumpit checks until v1.1 2025-09-06 21:54:53 -04:00
MarioSpore
9df2360b8b Adds no jump trap 2025-09-06 21:03:08 -04:00
MarioSpore
d61ac9a135 Implement crate tutorial checks and logic 2025-09-06 21:02:54 -04:00
MarioSpore
c8fc56d7c4 No longer requires REL if you have GC for the guardian house right side location 2025-09-06 20:10:52 -04:00
MarioSpore
51aad167cc Update ap connection detection to only after the slot name is entered and you fully connect 2025-09-06 20:05:36 -04:00