sgrunt
b0f41c0360
Timespinner: Fix Connection Logic from Maw Cave Entrance to Maw ( #4831 )
...
Co-authored-by: sgrunt <sgrunt1987@gmail.com >
2025-05-28 20:40:24 -04:00
sgrunt
6ebd60feaa
Timespinner: Fix Logic Error with Risky Warp to Emperor's Tower and Lab Access ( #4784 )
...
Co-authored-by: sgrunt <sgrunt1987@gmail.com >
2025-05-28 20:37:39 -04:00
Jonathan Tan
dd6007b309
TWW: Remove unnecessary items from slot data ( #5045 )
2025-05-29 00:27:03 +02:00
Ehseezed
fde203379d
Timespinner: Fix Logic ( #4803 )
...
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-05-28 15:04:57 -04:00
LiquidCat64
fcb3efee01
CVCotM: Add Nerf Roc Wing to Slot Data and HoD Max Ups to other_game_item_appearances
( #5051 )
2025-05-28 10:47:24 -04:00
black-sliver
19a21099ed
Webhost: update Flask to 3.1.1 ( #5052 )
2025-05-27 16:21:43 +00:00
Jonathan Tan
20ca7e71c7
TWW: Update patch class ( #5046 )
2025-05-27 07:57:20 +02:00
ScootyPuffJr1
002202ff5f
Update OOT Guides ( #5041 )
...
* Update OOT Guides
* Minor update per review
2025-05-26 07:25:39 +00:00
FlitPix
32487137e8
Core: Add descriptions to Components ( #4849 )
...
* Add descriptions to components
* Adhere to style guide
* Tweak BHC wording
* Trim Open Patch description
* Update text client description for consistency
Co-authored-by: Scipio Wright <scipiowright@gmail.com >
* Remove newlines
---------
Co-authored-by: Scipio Wright <scipiowright@gmail.com >
2025-05-25 17:17:30 -04:00
LiquidCat64
f327ab30a6
CV64: Allow Holding Z to Use the Regular Shimmy Speed ( #4730 )
...
* Add the shimmy modifier hack.
* Update the Increase Shimmy Speed option description.
---------
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-05-25 05:20:25 -04:00
agilbert1412
e7545cbc28
SDV: Fixed Region for two Parrot Locations ( #5042 )
2025-05-24 17:59:55 -04:00
NewSoupVi
eba757d2cd
Raft: Implement get_filler_item_name and refactor filler item code a bit ( #4782 )
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* refactor filler item creation for Raft, implement get_filler_item_name
* wrong indent
* Update worlds/raft/__init__.py
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
---------
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-05-24 23:02:27 +02:00
Star Rauchenberger
4119763e23
Lingo: Fix The Bearer's Pilgrimage Logic ( #5005 )
2025-05-24 09:35:06 -04:00
Jonathan Tan
e830a6d6f5
TWW: Only add Filler for Excluded Locations Which are Progress Locations ( #4993 )
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Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-05-24 09:17:54 -04:00
Bryce Wilson
704cd97f21
BizHawkClient: Fix script to list all cores instead of explicit mapping ( #5033 )
2025-05-24 07:33:01 +02:00
agilbert1412
47a0dd696f
Stardew Valley: Added moss to statue of blessings recipe ( #5038 )
2025-05-24 07:28:25 +02:00
Jérémie Bolduc
c64791e3a8
Stardew Valley: Replace current naive entrance rando with GER ( #4624 )
2025-05-24 07:15:41 +02:00
Aaron Wagener
e82d50a3c5
The Messenger: more generous portal validation ( #5011 )
...
* The Messenger: more generous portal validation
* remove the while and just go for 20 attempts. hopefully that's enough
2025-05-24 00:13:34 +02:00
qwint
0a7aa9e3e2
Launcher: skip launcher gui when opening webhost list with no game handlers ( #4888 )
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* calc relevant components before opening the launcher app so it can be skipped for text client only uri launches
* generically passthrough the url arg
* Apply suggestions from code review
Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com >
* flip if not else
* Update Launcher.py
* pluralize
---------
Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com >
2025-05-24 00:02:50 +02:00
NewSoupVi
13ca134d12
Core: Fix a playthrough crash when a world uses "placement based logic" ( #3915 )
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* Fix playthrough
* oops
* oops 2
* I don't like this
* that should do it
* Update BaseClasses.py
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com >
* Update BaseClasses.py
---------
Co-authored-by: Doug Hoskisson <beauxq@users.noreply.github.com >
2025-05-23 23:47:21 +02:00
Jérémie Bolduc
8671e9a391
Stardew Valley: Make animal catalog logically year 2 ( #5032 )
2025-05-23 19:52:47 +00:00
BlastSlimey
a7de89f45c
shapez: Add game to README and CODEOWNERS ( #5034 )
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* Aktualisieren von README.md
* Aktualisieren von CODEOWNERS
2025-05-23 19:41:27 +00:00
black-sliver
e9f51e3302
Linux: avoid adding cwd to LD_LIBRARY_PATH ( #5029 )
...
When LD_LIBRARY_PATH is not set, the old code would also add
the current working directory to LD_LIBRARY_PATH, which is bad.
2025-05-23 19:26:37 +00:00
Aaron Wagener
5491f8c459
Core: Make get_all_state
Sweeping Optional ( #4828 )
2025-05-22 22:28:56 -04:00
Fabian Dill
de71677208
Core: only raise min_client_version for new gens ( #4896 )
2025-05-22 21:30:30 +02:00
Nicholas Saylor
653ee2b625
Docs: Update Snippets to Modern Type Hints ( #4987 )
2025-05-22 15:00:30 -04:00
qwint
62694b1ce7
Launcher: Fix on File Drop Error Message ( #5026 )
2025-05-22 11:37:23 -04:00
Rosalie
9c0ad2b825
FF1: Bizhawk Client and APWorld Support ( #4448 )
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Co-authored-by: beauxq <beauxq@yahoo.com >
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-05-22 11:35:38 -04:00
qwint
88b529593f
CommonClient: Add docs for Attributes ( #5003 )
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Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-05-22 11:08:15 -04:00
agilbert1412
0351698ef7
SDV: Fixed Import bases ( #5025 )
2025-05-22 11:07:57 -04:00
Jérémie Bolduc
984df75f83
Stardew Valley: Move and Rework Monstersanity Tests ( #4911 )
2025-05-22 10:24:04 -04:00
Mysteryem
402a8fb967
AHiT: Add Dweller Mask Requirement to Normal Logic Rush Hour ( #4499 )
2025-05-22 10:16:16 -04:00
Aaron Wagener
45e3027f81
The Messenger: Add a Component Icon and Description ( #4850 )
...
Co-authored-by: qwint <qwint.42@gmail.com >
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-05-22 10:06:44 -04:00
Aaron Wagener
1d655a07cd
Core: Add State add/remove/set Helpers ( #4845 )
2025-05-22 09:46:33 -04:00
FlitPix
c5e768ffe3
Minecraft: Stop Using Utils.get_options ( #4879 )
2025-05-22 09:42:54 -04:00
Aaron Wagener
8cc6f10634
The Messenger: Swap Options Docstrings to use rst, Add Option Groups ( #4913 )
...
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
2025-05-22 09:40:50 -04:00
Aaron Wagener
aeac83d643
Generate: Don't Force Player Name for Weights Files ( #4943 )
2025-05-22 09:29:24 -04:00
qwint
95efcf6803
Tests: Create CollectionState after MultiWorld.worlds ( #4949 )
2025-05-22 09:27:18 -04:00
josephwhite
44a78cc821
OoT: Stop Using Utils.get_options ( #4957 )
2025-05-22 09:26:28 -04:00
Scipio Wright
e0918a7a89
TUNIC: Move some UT stuff out of init, put in UT poptracker integration support ( #4967 )
2025-05-22 09:24:50 -04:00
qwint
b52310f641
Wargroove: Cleanup script_name
Component in LauncherComponents
( #5021 )
2025-05-22 09:12:28 -04:00
Silvris
e3219ba452
WebHost: allow APPlayerContainers from "custom" worlds to be displayed in rooms ( #4981 )
...
Gives WebHost the ability to verify that a patch file is an APPlayerContainer (defined by #4331 as a APContainer containing the "player" field), and allowed it to display any patch file that it can verify is an APPlayerContainer.
2025-05-22 09:47:48 +02:00
Fly Hyping
7079c17a0f
Wargroove: apworld doc fixes ( #5023 )
2025-05-22 09:11:34 +02:00
black-sliver
3b8450036a
core: don't reconfigure stdout if it's fake ( #5020 )
2025-05-22 01:22:55 +02:00
Fly Hyping
defdf34e60
Wargroove: apworld ( #4764 )
...
- Players and AI can sacrifice their own units and upload them to the multiworld.
- Players and AI can summon random units from the multiworld.
- Has 4 new separate options for how many sacrifices and summons either the player or the AI can make per level attempt.
- New /sacrifice_summon command to toggle sacrifices and summons on/off. Useful if the AI makes a level impossible with their summons.
- Linux Support.
- Is an apworld now.
---------
Co-authored-by: Raspberry Floof <raspberry@rosenthalcastle.org >
Co-authored-by: KScl <ks@rosenthalcastle.org >
Co-authored-by: Abigail Fox <Raspberryfloof@users.noreply.github.com >
Co-authored-by: qwint <qwint.42@gmail.com >
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com >
2025-05-22 01:00:45 +02:00
Fabian Dill
6827368e60
Core: generate templates faster and "cleaner" ( #5019 )
2025-05-22 00:45:49 +02:00
Katelyn Gigante
a409167f64
core: Reconfigure stdout to utf8 ( #5017 )
2025-05-21 20:27:03 +02:00
Natalie Weizenbaum
a076b9257d
DS3: Don't make unrandomized items into events ( #5018 )
...
The DS3 static randomizer uses the relative ordering of location names
to map between Archipelago's notion of location IDs and the static
randomizer's. Treating unrandomized locations as excluded can break this
behavior by removing some locations from the list, causing further
locations to be incorrectly assigned.
The only reason this wasn't a bigger problem up to this point was that
location order only matters on a per-region and per-item basis. That
means this only causes problems in practice when a single region has
multiple locations with the same default item, and some of those
locations are randomized while others are not. Since exclusions (and
thus randomization) are usually done based on item types, we managed to
dodge this bullet for a long time.
2025-05-21 18:59:04 +02:00
Sunny Bat
7e772b4ee9
Raft: Small Raft doc update, bugfix ( #5008 )
...
* Small doc touchups
* Advanced Scarecrow progressive
* Add period to doc
Co-authored-by: Duck <31627079+duckboycool@users.noreply.github.com >
---------
Co-authored-by: Duck <31627079+duckboycool@users.noreply.github.com >
2025-05-21 18:12:37 +02:00
Alchav
955a86803f
Super Mario Land 2: Implement New Game ( #2730 )
...
Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com >
Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com >
Co-authored-by: alchav <alchav@jalchavware.com >
2025-05-21 11:02:30 -04:00