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								 LLCoolDave | 0514ade3b3 | Store Trock Back Entrance state so it can properly be copied between worlds for the playthrough. | 2017-07-17 23:13:39 +02:00 |  | 
			
				
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								 LLCoolDave | 1af6edf793 | Update crystal placing logic to consider implications of --shuffleganon option. | 2017-07-17 22:29:32 +02:00 |  | 
			
				
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								 LLCoolDave | 1e644836bb | Add --shuffleganon option to include Ganon's Tower and Pyramid in shuffle pool. | 2017-07-17 22:28:29 +02:00 |  | 
			
				
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								 LLCoolDave | 132a264d8a | jsonout parameter now dumps to stdout instead of file. | 2017-07-16 23:20:54 +02:00 |  | 
			
				
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								 LLCoolDave | 33e166fb8c | Update version number. | 2017-07-14 18:25:51 +02:00 |  | 
			
				
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								 LLCoolDave | 83c448f14d | Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional. | 2017-07-14 14:37:34 +02:00 |  | 
			
				
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								 LLCoolDave | c3854f4d2d | Move cmd entry point to EntranceRandomizer.py. Add very barebones tkinter Gui. | 2017-07-14 14:34:33 +02:00 |  | 
			
				
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								 LLCoolDave | 6b0a506b65 | Update version number to 0.4.1-dev. | 2017-06-24 19:11:59 +02:00 |  | 
			
				
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								 LLCoolDave | 7bef9f6aaa | Add support for swordless mode. | 2017-06-24 18:48:03 +02:00 |  | 
			
				
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								 LLCoolDave | acd54cbbff | Turn preplaced items into events to avoid double dipping on them when checking if game is beatable. | 2017-06-24 11:11:56 +02:00 |  | 
			
				
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								 LLCoolDave | 30bec2d7db | Update Readme to incorporate latest settings. | 2017-06-23 22:57:40 +02:00 |  | 
			
				
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								 LLCoolDave | 8f2e8505d1 | Set restrictive algorithm to default and add flag for beatable only setting to seed hash. | 2017-06-23 22:32:29 +02:00 |  | 
			
				
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								 LLCoolDave | 28a2e3cf2d | Add flag to only check for beatable, not fully clearable configurations (only works with restrictive algorithm for now). | 2017-06-23 22:15:29 +02:00 |  | 
			
				
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								 LLCoolDave | 350c688d93 | vt23 updates | 2017-06-23 21:33:04 +02:00 |  | 
			
				
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								 LLCoolDave | 4ec20fa997 | Fix up TRock key rules. Should be good enough, may still prevent some valid fire rod/cane of somaria placements with shuffled entrances, but not a big deal I hope. | 2017-06-23 21:32:31 +02:00 |  | 
			
				
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								 LLCoolDave | 197b341940 | Some fixups to restrictive algo | 2017-06-23 19:07:34 +02:00 |  | 
			
				
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								 LLCoolDave | 2308a96884 | Add restrictive filling algorithm, which only restricts an item from being placed in a location if it would not be possible to beat the game if done. | 2017-06-19 21:42:03 +02:00 |  | 
			
				
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								 LLCoolDave | a73dba985f | Make keys, pendants, crystals and agahnim fights "events", which we sweep for everytime we have new unlock potential. Simplifies searching for items significantly. | 2017-06-17 14:40:37 +02:00 |  | 
			
				
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								 LLCoolDave | d853db308e | Fix flood algorithm not checking if item is valid for selected location. | 2017-06-04 18:32:10 +02:00 |  | 
			
				
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								 LLCoolDave | e8cf884b7e | Set correct cutoff threshold for vt22 algorithm. Collect required location names for statistical analysis from playthrough calculation. | 2017-06-04 16:15:59 +02:00 |  | 
			
				
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								 LLCoolDave | c3482bbd67 | Adjust Rom name and identifier (for main screen hash). | 2017-06-04 15:02:27 +02:00 |  | 
			
				
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								 LLCoolDave | a20eaae13f | Add support for starhunt and treasurehunt goals. Add timed difficulties. | 2017-06-04 14:44:23 +02:00 |  | 
			
				
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								 LLCoolDave | 4ed2a5b510 | Add priority attribute to items. They are placed after advancement items, but before the rest. Ensures they are available even in seeds that overfill the itempool. | 2017-06-04 14:43:13 +02:00 |  | 
			
				
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								 LLCoolDave | fd158e332f | Update to latest Rom and add writing support for timed modes and treasure hunt. | 2017-06-04 13:10:22 +02:00 |  | 
			
				
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								 LLCoolDave | b87eb3891d | Allow option to suppress writing an output rom (for instance, for batch spoiler creation for statistical analysis) | 2017-06-04 13:09:47 +02:00 |  | 
			
				
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								 LLCoolDave | 94030f469e | Ensure we place all "nice" items first before placing the trash, making the filling better in cases where we exceed the itempool limit. | 2017-06-04 13:09:11 +02:00 |  | 
			
				
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								 LLCoolDave | 30f2c1746b | Implement new filling algorithms to hopefully avoid ice rod in trock biases. | 2017-06-03 21:28:02 +02:00 |  | 
			
				
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								 LLCoolDave | 52e172b8fa | Rename default entrance shuffle to vanilla. | 2017-06-03 16:02:42 +02:00 |  | 
			
				
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								 LLCoolDave | 7949da8d07 | Patch from base J1.0 rom now. | 2017-06-03 14:20:39 +02:00 |  | 
			
				
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								 LLCoolDave | 1011618de3 | Seeds should now get unique in game identifiers based on seed # and settings. | 2017-05-30 07:33:23 +02:00 |  | 
			
				
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								 LLCoolDave | c58e63b695 | Add support for custom Link sprites. | 2017-05-26 18:39:32 +02:00 |  | 
			
				
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								 LLCoolDave | 2f10495248 | Improve debug logging. | 2017-05-26 09:55:24 +02:00 |  | 
			
				
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								 LLCoolDave | f99d63b257 | Ensure that playthroughs for Pedestal goal never lead to Ganon, even if it is the shorter goal. This only affects the spoiler playthrough output. | 2017-05-26 09:53:34 +02:00 |  | 
			
				
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								 LLCoolDave | 7076666dfc | Fix swamp palace fix not being copied when cloning world, leading to potential endless recursion on creating a playthrough if mirror is inside swamp palace. | 2017-05-26 09:52:38 +02:00 |  | 
			
				
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								 LLCoolDave | 8e7a8d7a8d | Use unique hashtable for entrance randomizer. | 2017-05-25 21:41:37 +02:00 |  | 
			
				
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								 LLCoolDave | 6ef621fe66 | Shuffle the bottles you receive from a fairy exchange. | 2017-05-25 17:52:31 +02:00 |  | 
			
				
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								 LLCoolDave | e4e0304b40 | Refactored Locations, added heart beep setting. | 2017-05-25 17:47:15 +02:00 |  | 
			
				
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								 LLCoolDave | bbd52c780d | Refactored Items to one concise table and factory. Added credits texts. | 2017-05-25 15:58:35 +02:00 |  | 
			
				
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								 LLCoolDave | 7af2425c9f | Add option to enable item quickswap with L/R | 2017-05-25 12:50:42 +02:00 |  | 
			
				
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								 LLCoolDave | 1630215a24 | Add Prize Pack shuffling and standard/open mode rom switches. Can now work off one base rom. | 2017-05-25 12:09:50 +02:00 |  | 
			
				
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								 LLCoolDave | 4e6484dd1d | Experimental: Disable open door sprite overlays when exiting caves, which get totally misplaced with shuffled caves. | 2017-05-22 23:21:37 +02:00 |  | 
			
				
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								 LLCoolDave | 034715c4e1 | Ensure that remaining items get placed if we run into a dead end while creating a seed. | 2017-05-22 21:34:38 +02:00 |  | 
			
				
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								 LLCoolDave | 090ea5282b | Add experimental insanity mode that shuffles crossworld. Mirror and Pearl are provided so fake LW/DW and bunny issues in filling logic can be prevented. Should work for now, but would be much more interesting with Pearl and Mirror in pool. | 2017-05-22 19:52:50 +02:00 |  | 
			
				
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								 LLCoolDave | 316ffc2117 | Fix issue with rom writing when agahnim fix is applied in simple dungeon shuffle rules, where we swap trock ledge east with mimic cave to put agahnim in LW. | 2017-05-22 19:51:57 +02:00 |  | 
			
				
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								 LLCoolDave | 8a33bf9be1 | Fix Hera Basement Item | 2017-05-22 00:06:09 +02:00 |  | 
			
				
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								 LLCoolDave | 3cab83f074 | Improve Command Line Interface. | 2017-05-21 16:30:21 +02:00 |  | 
			
				
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								 LLCoolDave | 5c0a192eac | Update command line arguments to include new shuffle algorithms restricted and madness | 2017-05-21 16:06:12 +02:00 |  | 
			
				
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								 LLCoolDave | 0b0f43f5bf | Minor bug fixes, added text to all NPCs. | 2017-05-20 20:03:13 +02:00 |  | 
			
				
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								 LLCoolDave | 72947fa32f | Added Rom Patching and Command Line Interface. | 2017-05-20 14:07:40 +02:00 |  | 
			
				
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								 LLCoolDave | f374c637c3 | Fixed remaining key logic, correctly implemented sewers. Added support for other game modes, create playthrough. | 2017-05-16 21:23:47 +02:00 |  |