Commit Graph

8072 Commits

Author SHA1 Message Date
MarioSpore
5e71874446 I think this is how archipelago.json works? 2025-10-12 16:52:03 -04:00
MarioSpore
1870dd24ba Sleigh room part locations are now behind Sleigh Room region to prevent confusion when using UT 2025-10-12 16:51:42 -04:00
MarioSpore
f70b6c4c9c Pseudocode for move_rando pt 2 2025-10-04 23:57:22 -04:00
MarioSpore
79d4d5b10b Renamed inital for Seize 2025-10-04 23:50:44 -04:00
MarioSpore
7fea34adc3 Removed gadget_rando for now 2025-10-04 23:50:29 -04:00
MarioSpore
a3f9e6cbc9 Started psuedocode for moverando logic 2025-10-04 23:37:22 -04:00
MarioSpore
bccc83f864 Fixed Exhaust Pipes not being logically required for WV v1.2.2 2025-10-03 23:07:15 -04:00
SomeJakeGuy
6409721841 Fixed an issue where RingLink could disconnect because BizHawk is paused, so moved it to gamewatcher to be started there instead. 2025-10-03 22:23:16 -04:00
MarioSpore
d3a7b014bd Added gadget_rando & some description adjustments v1.2.1 2025-10-03 16:50:06 -04:00
MarioSpore
3ec8631203 Adjustments for move/gadget rando options 2025-10-03 16:44:34 -04:00
MarioSpore
2081912a39 Fixed Exception error 2025-10-03 16:40:20 -04:00
MarioSpore
67bbde2556 Log for sending locations now retriggers when exiting out of the game v1.2.0 2025-10-02 20:47:32 -04:00
MarioSpore
0503c2ead3 Extra space for newly added initial_cutscene_checker 2025-10-02 20:12:21 -04:00
MarioSpore
7a642cc1a9 Add ram address for additional checking in demo mode checking 2025-10-02 16:27:45 -04:00
MarioSpore
eb8d44e975 Update setup_en.md 2025-10-01 16:44:24 -04:00
MarioSpore
1f35f5fa93 Update setup_en.md 2025-10-01 15:26:16 -04:00
MarioSpore
6bc819f4bc Removed test loggers that was for testing 2025-09-30 01:32:12 -04:00
MarioSpore
bb0c5f5b9a Fixed "WL - South Shore - First Visit" location not generating due to missed space 2025-09-30 01:14:31 -04:00
MarioSpore
0e397c7079 Forgot PC for abbreviation in rules 2025-09-30 00:59:38 -04:00
MarioSpore
2572a25089 Abbreviation of items part 4 w/ rules adjusted with new abbreviations 2025-09-30 00:58:59 -04:00
MarioSpore
dcdf168618 Abbreviation of items part 3 2025-09-30 00:52:38 -04:00
MarioSpore
8a8136a267 Add address for whoville vacuum tube! 2025-09-30 00:50:14 -04:00
MarioSpore
5f158497f9 more inital names added to list 2025-09-29 18:56:02 -04:00
MarioSpore
bc74e67e07 Moverando item renames pt 2 2025-09-29 18:10:18 -04:00
MarioSpore
dbc592dad0 Moverando item renames 2025-09-29 18:05:14 -04:00
MarioSpore
afe1345e34 Added a whole bunch of location groups 2025-09-27 23:09:13 -04:00
MarioSpore
410df2a948 Redone options by various name changes and grammatical changes 2025-09-27 16:11:10 -04:00
MarioSpore
7c6eada7b2 Renamed movesanity to move_rando 2025-09-27 12:15:04 -04:00
MarioSpore
8e1217d1a5 Fixed small issue with location groups & ram watching with goal 2025-09-26 21:40:52 -04:00
MarioSpore
5615277705 Forgot to put Who Dump Vacuum Tube as part of a list for location groups 2025-09-26 18:52:46 -04:00
MarioSpore
2de0f9d766 Crazy I figured this out. Location groups fully works 2025-09-26 18:09:18 -04:00
MarioSpore
4da88cf794 Yeah Jake is right. The ClassVar code is not needed. 2025-09-26 18:05:20 -04:00
MarioSpore
e2cc1b5de7 Possibly implemented location groups? 2025-09-26 17:11:48 -04:00
MarioSpore
103a6f79d1 Maybe fix for compensating for multiple item groups in a list? 2025-09-26 16:52:57 -04:00
MarioSpore
17861c1050 Add abbreviations to various items for ease of typing 2025-09-24 18:56:57 -04:00
MarioSpore
a63c33a711 Added list[str] for location groups for inevitable location group implementation 2025-09-22 23:25:40 -04:00
MarioSpore
c84ef117c8 Removed arbitrary second_item_group variable when we start to implement multiple item groups 2025-09-22 23:24:27 -04:00
MarioSpore
834096f282 Fixed item groups 2025-09-22 23:23:41 -04:00
MarioSpore
0a31d96ee4 Make grinch goal earlier by triggering goal when "Ending (Santa costume)" region is loaded 2025-09-22 21:47:42 -04:00
MarioSpore
3edb733dcb Ringlink toggle command implement 2025-09-22 21:38:06 -04:00
MarioSpore
9c01cc31e0 Found address that handles when grinch is wearing a disguise. Sets address to 0 when "Dump it to Crumpit" is activated and as a failsafe if he is wearing one or not. 2025-09-22 20:36:48 -04:00
MarioSpore
ea8262855e Abbreviated regions & blueprints 2025-09-20 21:41:40 -04:00
MarioSpore
98ea11887e Added Artamiss to credits 2025-09-20 17:21:02 -04:00
MarioSpore
18aefcd3f2 Changed "Access" to "Tube" for planned Progressive vacuum implementation 2025-09-20 15:49:43 -04:00
MarioSpore
3a13332533 Renamed description from "Access" to "Tubes" 2025-09-20 15:48:40 -04:00
MarioSpore
c279ef7bc6 - Major refactoring of location, region, and goal item names 2025-09-20 15:48:24 -04:00
MarioSpore
55ef0cc8c9 Damage is considered "exhaustion" according to the game manual 2025-09-18 22:15:07 -04:00
MarioSpore
babc4f441c Changed "Vacuum Access" to "Vacuum Tube" to reflect the game manual 2025-09-18 22:12:11 -04:00
MarioSpore
92d932da55 Psuedocode generic giftsanity logic 2025-09-14 17:47:03 -04:00
MarioSpore
b1b65a3adf Minor option tweaks 2025-09-14 00:17:32 -04:00