Commit Graph

94 Commits

Author SHA1 Message Date
Kevin Cathcart
c3bdef5c6c Add a paths section to spoiler log
This section will contain the first path found to each location listed
in the spoiler log's walkthrough.

Also implemented is a performance enhancement that more than cancels out
any slowdown caused by the above code.
2018-01-04 22:58:56 -05:00
Kevin Cathcart
73ad4e5fbb Fix balanced algorithm to actually use restrrictive fill for dungeon items 2018-01-02 21:19:18 -05:00
Kevin Cathcart
e3ac7ee4a6 VT28 update: Keysanity has dungeon items in normal item pool 2018-01-02 21:19:18 -05:00
Kevin Cathcart
3adf4fadd1 Partial vt28 logic update 2018-01-02 21:19:17 -05:00
Kevin Cathcart
823657bc26 Style fixes
A bunch of style fixes. Mostly white space and style import order
tweaks, but a few other stylistic changes are present too.
2017-12-17 17:05:39 -05:00
Kevin Cathcart
8b20e39588 Merge branch 'Dev' into sprites 2017-12-16 19:13:21 -05:00
Kevin Cathcart
6bd0664b7f Preliminary bunny logic 2017-12-14 20:09:02 -05:00
Kevin Cathcart
073ab728c1 Rework how the main form handles sprites
makes the presence of a Sprite Picker screen more obvious
2017-12-08 19:29:39 -05:00
Kevin Cathcart
d31a7d6791 Preliminary implementation of new sprite screen 2017-12-08 10:36:44 -05:00
AmazingAmpharos
d9182a4adb Updated version number and logic hash
Pretty self explanatory
2017-12-02 16:15:25 -06:00
Kevin Cathcart
793eaeed65 Create a utils file for low level helpers like path utilities 2017-12-02 16:38:35 -05:00
Kevin Cathcart
0de4a5857c Preliminary msi support
Added a proper icon

Fix output directory for packaged builds

Added a button to open the ouput directory, and a button to open
documentation for packaged builds.
2017-12-02 16:38:35 -05:00
AmazingAmpharos
572cffc264 Add disable music feature
This is a feature the vt rando has that we haven't had until now. It was a fairly basic feature... though I confess I tested it minimally.
2017-11-28 04:54:14 -06:00
Kevin Cathcart
9d4d3b8456 Whitespace fixes
Removing trailing whitepace.
2017-11-18 20:43:37 -05:00
AmazingAmpharos
cde90cbc84 Update version number
Update the version number and logic hash for 0.5.0 release
2017-11-11 20:19:29 -06:00
AmazingAmpharos
a64fb33f4b A little more polishing up
-Support for balanced algorithm
-Handle output file naming for new parameters
2017-11-11 18:05:06 -06:00
AmazingAmpharos
3b495dde1f Maintenance
The itempool definition is moved to the new ItemList file to keep the main clean. Several function calls were adjusted to account for world having two new parameters.
2017-11-10 04:17:28 -06:00
AmazingAmpharos
3d60d3ab50 Keysanity in older algorithms
This just makes older algorithms use v26's dungeon item distribution if keysanity is enabled.
2017-11-09 04:45:13 -06:00
Kevin Cathcart
24b0c4a132 Rename forgotten location 2017-11-08 19:23:21 -05:00
Kevin Cathcart
17cd963665 Simplify the only-beatable mode.
This also makes it faster.
2017-11-05 22:08:36 -05:00
Kevin Cathcart
5b3d4449c1 Whitespace fixes 2017-11-04 23:54:35 -04:00
Kevin Cathcart
cdf04b8a45 The Great Renaming
This is the Great renaming. Renaming to match V27. I've renamed pretty
much all Item locations to match, with a small number kept deliberatly
deferent for clarity.

There is probably more renaming that should be done at the Enterance and
Region levels, but that can be done later.
2017-11-04 23:54:35 -04:00
Kevin Cathcart
f2ea4b6442 Implement Key-sanity
Still need to add documentation for this mode.
2017-11-04 23:52:57 -04:00
Kevin Cathcart
51a892e869 Enable fast menu
Fast menu is an instant-open menu. It is an alternative to quickswap.
2017-11-04 23:52:56 -04:00
Kevin Cathcart
9c6d649996 Updating logic and features to better match VT26
Updates include:

* Allow acticating tablets with hammer
* Remove 1/4 magic from the normal mode pool
* Incorporate OHKO compatible cape/cane-of-byrna requirements
* Upgrade Mirror Shield, Progressive Shield, and Bug Catching Net to
qualify as advancement items
* Allow Mirror shield as alternative to cape/byrna for Laser Bridge
* Prevent Waterfall Fairy from upgrading Boomerang or Shield
* Change PoD key logic to match VT26.
* Add restrictions on small key placement (to match VT26). I think these
restrictions may be redundant, but I'm adding them just in case any of
them are not.
2017-11-04 23:52:56 -04:00
Kevin Cathcart
fcc97cef81 Tweak fill algorithm to more closely match VT26 2017-11-04 23:52:56 -04:00
Kevin Cathcart
dcc34bd39f Move item fill and distribution functions to new file 2017-11-04 23:52:56 -04:00
Kevin Cathcart
d78a3ce7a5 Add VT26 style shuffling of dungeon items
Also adds new VT26 algorithm type that uses this, and makes it the default.
the new type also includes the GT junk items randomization.
2017-11-04 23:52:53 -04:00
Kevin Cathcart
2e9814882e Refactor dungeon and item classes to support VT26 style dungeon item shuffling 2017-11-04 14:28:48 -04:00
LLCoolDave
963ce00657 Fix typo in logic_hash. 2017-08-05 20:53:21 +02:00
LLCoolDave
1717511e76 Update version. 2017-08-05 17:52:30 +02:00
LLCoolDave
1d8f17de6f Improve crystal placement algorithm. 2017-08-05 17:52:18 +02:00
LLCoolDave
8fbb6ba04e Normalize filenames to better resemble the VT naming scheme. 2017-08-01 19:47:57 +02:00
LLCoolDave
b7a8cedf42 Improve information on selected options in spoiler. 2017-08-01 19:43:46 +02:00
LLCoolDave
9e05284df9 Update Rom and Version. 2017-08-01 19:26:06 +02:00
LLCoolDave
7187d63108 Add config option that can disable respawning at pyramid after death to ganon if he happens to be shuffled to elsewhere. Slightly untested, but should cause no harm. 2017-08-01 19:08:46 +02:00
LLCoolDave
abff299f25 Remove starhunt, replaced by triforce hunt. Change to match VT normal settings (collect 20 out of 30 pieces). Rename restrictive algorithm to vt25. Add crystals goal, which removes aga2 requirement for hurting ganon. No noticeable difference without --shuffleganon enabled. 2017-08-01 19:07:44 +02:00
LLCoolDave
91bee83de1 Add Chests in Waterfall of Wishing. 2017-08-01 17:25:08 +02:00
LLCoolDave
b6e0956fdb Fix using wrong object type when placing crystals in dungeons behind ganons tower entrance. 2017-07-20 19:12:55 +02:00
LLCoolDave
037c643aab Remove pre-filling of gtower with trash items to match vt25 implementation. 2017-07-20 11:22:35 +02:00
LLCoolDave
51943b17ef Update Rom. 2017-07-18 13:42:33 +02:00
LLCoolDave
b6c4bf6bd6 Refactor spoiler generation for VT integration. 2017-07-18 12:44:13 +02:00
LLCoolDave
9105bd1a34 Specially placed Crystals need to be marked as events for sweep pickup. 2017-07-18 00:05:46 +02:00
LLCoolDave
0514ade3b3 Store Trock Back Entrance state so it can properly be copied between worlds for the playthrough. 2017-07-17 23:13:39 +02:00
LLCoolDave
1af6edf793 Update crystal placing logic to consider implications of --shuffleganon option. 2017-07-17 22:29:32 +02:00
LLCoolDave
1e644836bb Add --shuffleganon option to include Ganon's Tower and Pyramid in shuffle pool. 2017-07-17 22:28:29 +02:00
LLCoolDave
132a264d8a jsonout parameter now dumps to stdout instead of file. 2017-07-16 23:20:54 +02:00
LLCoolDave
33e166fb8c Update version number. 2017-07-14 18:25:51 +02:00
LLCoolDave
83c448f14d Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional. 2017-07-14 14:37:34 +02:00
LLCoolDave
c3854f4d2d Move cmd entry point to EntranceRandomizer.py. Add very barebones tkinter Gui. 2017-07-14 14:34:33 +02:00