Commit Graph

93 Commits

Author SHA1 Message Date
Fabian Dill
cb7d4d43e1 implement progression balancing as an option in CLI, gui and MultiMystery 2020-05-11 02:17:18 +02:00
Fabian Dill
31d3b7ce84 implement glitch_boots as a proper CLI option 2020-04-16 11:02:16 +02:00
Fabian Dill
7a38b426a0 text change 2020-04-14 07:02:43 +02:00
Fabian Dill
c6a61e9008 Merge branch 'master' into owg_test 2020-04-14 03:49:33 +02:00
CaitSith2
34df144f8c Changes (#64)
* Fix bug where collected maps show on item menu if compass shuffle is on, (and collected compasses if map shuffle is on.)

* Add Dungeon Counter Options
2020-04-13 00:46:32 +02:00
Fabian Dill
95d51d48bf Merge branch 'pull/23'
# Conflicts:
#	BaseClasses.py
#	EntranceShuffle.py
#	ItemList.py
#	Mystery.py
#	Rules.py
2020-04-08 15:07:19 +02:00
Fabian Dill
74b1688427 Allow diff files to be created from the command line 2020-03-08 15:34:35 +01:00
Fabian Dill
e3beb702f8 fix clock mode, again 2020-03-04 13:55:03 +01:00
qadan
d22ccdedb3 some changes 2020-02-06 12:20:50 -04:00
cassidy
21b8c73179 Add "timer" as individual setting (#23) 2020-02-03 02:10:56 +01:00
qadan
4b7694b50f updates 2020-01-28 18:19:07 -04:00
CaitSith2
18f15d80f9 MSU-1 (#13)
* Add Extended MSU as an option
2020-01-22 18:27:25 +01:00
Fabian Dill
06ea170ecd Non progressive option (#12)
* allow non-progressive

* use the actual extended_collections module
2020-01-22 06:28:58 +01:00
qadan
edd0a08143 Merge branch 'multiworld_31' of github.com:Bonta0/ALttPEntranceRandomizer into owg 2020-01-21 21:41:18 -04:00
Bonta-kun
f988f7671b --remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them 2020-01-18 09:50:12 +01:00
qadan
348887ce92 merge conflicts 2020-01-15 19:37:39 -04:00
Bonta-kun
ad278f91d6 Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
2020-01-14 10:42:27 +01:00
Bonta-kun
6bafdfafe6 Mystery: rom options can be set in weights file, eg
rom:
  sprite:
    random: 1
    randomonhit: 1
    mog: 1
  disablemusic: off
  quickswap:
    on: 1
    off: 0
  menuspeed:
    normal: 1
    instant: 1
    double: 1
    triple: 1
    quadruple: 1
    half: 1
  heartcolor:
    red: 1
    blue: 1
    green: 1
    yellow: 1
    random: 1
  heartbeep:
    double: 1
    normal: 1
    half: 1
    quarter: 1
    off: 1
  ow_palettes:
    default: 1
    random: 1
    blackout: 1
  uw_palettes:
    default: 1
    random: 1
    blackout: 1
2020-01-09 17:46:07 +01:00
Bonta-kun
5db7e066da Sprites are now player specific, can be chosen from their sprite name rather than file path, support "random" choice and support "randomonhit" enemizer-only option 2020-01-09 02:30:00 +01:00
Bonta-kun
28011cf675 Built-in palette shuffle (including blackout) 2020-01-08 03:43:48 +01:00
Bonta-kun
71b4f6e94b Set default value for --enemizercli 2020-01-06 19:13:53 +01:00
Bonta-kun
eb7ca4fdf9 Implement --startinventory 2020-01-06 19:13:42 +01:00
qadan
c09fab64f8 first pass at owg logic support 2020-01-03 04:02:15 -04:00
Bonta-kun
6966b0a798 Add a --keysanity shortcut to enable all dungeon items shuffles for convenience 2020-01-01 18:42:36 +01:00
Bonta-kun
63eecaa96c Fix arguments pre-parsing intercepting --help command 2019-12-30 20:43:43 +01:00
Bonta-kun
fe307b1ac7 bzzz bzzz 2019-12-30 03:03:53 +01:00
Bonta-kun
93f8a684f1 Move outputpath handling in main(), create path if it doesn't exist 2019-12-28 17:12:27 +01:00
Bonta-kun
dcc3f7d53b ArgParse: fix missing default arguments 2019-12-27 19:10:40 +01:00
Bonta-kun
5f77aaba06 Individual settings: shufflepots and shufflepalette 2019-12-18 21:20:55 +01:00
Bonta-kun
1ecb5fe40b Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage 2019-12-17 15:55:53 +01:00
Bonta-kun
8a5eef11ce Individual settings: hints 2019-12-17 12:22:55 +01:00
Bonta-kun
d9281adc07 Individual settings: accessibility 2019-12-17 12:14:29 +01:00
Bonta-kun
e5246d5d5a Individual settings: retro 2019-12-17 00:16:02 +01:00
Bonta-kun
1315eb55cf Individual settings: map/compass/key/bk shuffle 2019-12-16 21:46:47 +01:00
Bonta-kun
dc26dfce77 Individual settings: crystals_ganon crystals_gt openpyramid 2019-12-16 19:09:15 +01:00
Bonta-kun
ec1b9eca43 Individual settings: shuffle 2019-12-16 18:24:34 +01:00
Bonta-kun
203147dda1 Individual settings: difficulty and item_functionality 2019-12-16 17:46:21 +01:00
Bonta-kun
c1788c070d Individual settings: goal 2019-12-16 16:55:00 +01:00
Bonta-kun
9ca755d5b2 Individual settings: swords 2019-12-16 16:54:57 +01:00
Bonta-kun
ab28858a8f Individual settings: mode 2019-12-16 16:54:46 +01:00
Bonta-kun
79786c7c9e Individual settings: logic 2019-12-16 13:26:07 +01:00
Bonta-kun
a6e7157e17 parse_arguments: players can now override specific settings 2019-12-16 12:52:30 +01:00
Bonta-kun
fcde1e9cdc Added more enemy shuffle options to be consistent with what's on the website 2019-12-16 01:35:10 +01:00
Bonta-kun
c9d1815080 Moved argument parsing into its own function and allow disabling default values 2019-12-15 18:10:01 +01:00
Bonta-kun
5bdc01e48f Add an option to specify a custom output filename 2019-12-15 17:29:17 +01:00
Bonta-kun
955dce0812 Race rom support (partial) 2019-12-15 16:16:39 +01:00
Bonta-kun
fc9d1b501b Replace keysanity with map/compass/key/bk shuffle 2019-12-13 22:37:52 +01:00
Bonta-kun
25068bcfdd Added an option to pre-open the pyramid hole (aka "fast ganon") 2019-12-12 09:20:32 +01:00
Bonta-kun
55a30aa91f multiworld 2019-12-09 19:27:56 +01:00
Kevin Cathcart
0377d6b7bc Finish support for variable crystal requirements
Note: We still do not have anything to reveal required Ganon crystal
counts in inverted mode. For non-inverted it is revealed at a sign on
the pyramid, which might be less than ideal.
2019-08-11 08:55:38 -04:00